Spellshot Game Cover
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"Spellshot" is a game where you must survive waves of zombies in Caleme Castle while on a munitions test. Collect gems to empower your bullets with various effects like frostburn, gas, cinders, and gunk. Discover new item builds and gem combinations to aid in your survival as you explore the castle.

Reviews

65%
Audience ScoreBased on 51 reviews
graphics3 positive mentions
grinding3 negative mentions
  • The game features visually appealing graphics and well-designed maps that enhance the overall experience.
  • The gameplay offers satisfying mechanics for creating powerful builds using spells that synergize effectively.
  • It provides a fun roguelite experience reminiscent of Call of Duty Zombies, making it enjoyable for fans of that genre.
  • Gameplay is extremely repetitive and lacks variety, with players limited to using only one weapon throughout.
  • The game suffers from balance issues, making it feel tedious and frustrating, especially in later waves where enemies become overwhelming.
  • There is a lack of tutorials and clarity on mechanics, leading to confusion and a steep learning curve for new players.
  • gameplay14 mentions

    The gameplay has received mixed reviews, with many players finding it repetitive and lacking variety, particularly in the early stages where they feel limited to basic weapons. While some appreciate the polished movement mechanics and the potential for strategic depth through upgrades and difficulty levels, others criticize the overall experience as boring and stale, suggesting a need for better tutorials to navigate the game's complex systems. Overall, the gameplay offers a straightforward loop that can become monotonous without sufficient variety or guidance.

    • “Zombie/horde survival with awesome upgrade mechanics and element trees.”
    • “The game feel on the movement mechanics has been polished to a shine.”
    • “The gameplay loop is fairly straightforward, but the combinations of augments you can have on your bullets + higher difficulty levels helps the game's longevity.”
    • “Gameplay is extremely repetitive and gets old quickly.”
    • “I don't think the above are necessarily bad on their own, but in a roguelite I expect some variety so I don't just use the same tactics every single time and get bored, especially considering in my 1 hour of gameplay I only played with the starting gun.”
    • “Really boring and stale gameplay.”
  • graphics4 mentions

    The graphics of the game are generally praised for their great art style and impressive performance, even with numerous enemies on screen. While some players expected a more intense, doom-like aesthetic, they still appreciate the unique visual elements and the creative concept of varied bullet effects. Overall, the graphics contribute positively to the game's appeal, despite mixed feelings about the gameplay itself.

    • “The game runs great even with a massive amount of enemies, and the soundtrack and graphics are amazing.”
    • “I like the art style and the concept of different bullets in your magazine doing different effects.”
    • “For some reason, I thought it was going to be more doom-like (maybe because of the graphics?), but no, it is aggressively a zombie shooter.”
  • grinding3 mentions

    Reviews indicate that the grinding aspect of the game is often viewed as tedious rather than enjoyable, with some players finding it excessively repetitive. While a few users appreciate the grind as part of the experience, many express frustration over the high costs of meta upgrades, which contribute to the grindiness.

    • “I want to like it, but it's tedious instead of being fun, and I have a lot more tedious games I enjoy.”
    • “Meta upgrades are quite expensive and make the game feel grindy.”
  • replayability3 mentions

    Overall, the game's replayability is considered limited due to a lack of depth and content, though players believe that the addition of mod support could significantly enhance it. Many users express a desire for more spells, levels, and items, suggesting that community-created content through a platform like Steam Workshop could greatly increase replay value.

    • “This is a really good little game and for 10 dollars (I got it for 5, which is a really good deal for what you get out of it). I would like to see more spells, levels, and items, but I am sure this is being worked on. Something that would be really great for the game is a Steam Workshop to allow people to create their own spells, levels, and items, which would add a ton of replayability. A mode for longer than 10 waves would also be great.”
    • “- Mod support would greatly enhance the replayability of this game, as modded maps, spells, weapons, enemies, etc. would make it so much fun to try different mods.”
    • “There's very little depth and not a lot of replayability.”
    • “This game would have much more replayability if there was mod support, as modded maps, spells, weapons, enemies, etc. would make it so much fun to try different mods.”
    • “I would like to see more spells, levels, and items. A Steam Workshop to allow people to create their own spells, levels, and items would add a ton of replayability, and a mode for longer than 10 waves would be great.”
  • music1 mentions

    The game's soundtrack is highly praised, complementing its impressive graphics and smooth performance, even during intense gameplay with numerous enemies.

    • “The game runs great even with a massive amount of enemies, and the soundtrack and graphics are amazing.”
  • stability1 mentions

    The game demonstrates excellent stability, performing smoothly even during intense scenarios with numerous enemies, while also delivering impressive graphics and a captivating soundtrack.

    • “The game runs great even with a massive amount of enemies, and the soundtrack and graphics are amazing.”
  • monetization1 mentions

    The monetization aspect of the game is seen as underwhelming, with the magic bullets being the primary attraction, but overall, the game's advertising does not live up to expectations, leading to a mixed reception.

    • “The magic bullets are the main draw of the game, and I honestly have to say this is why I give the game an okay rating. For the game advertising its systems outright, they are all underwhelming at best.”
    • “The monetization system feels exploitative, making it hard to enjoy the game without spending extra money.”
    • “I was disappointed to find that many features are locked behind paywalls, which ruins the overall experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

1hMedian play time
1hAverage play time
1-1hSpent by most gamers
*Based on 1 analyzed playthroughs

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