- February 11, 2009
- Three Donkeys LLC
- 37h median play time
Spectromancer
Platforms
About
Spectromancer is a fantasy turn-based strategy card game, co-designed by Richard Garfield and Alexey Stankevich. Play as one of six mage types and duel against the computer or other online players in local or multi-player mode, using five magical elements to defeat opponents. With varied gameplay options, players can unlock new spells and allies, providing an engaging and strategic experience.









- Spectromancer offers a unique twist on the card game genre, eliminating deck building and allowing players to strategize with a randomized set of cards each match.
- The game features a well-designed single-player campaign with imaginative opponents and a challenging AI, providing hours of engaging gameplay.
- With its simple mechanics and quick matches, Spectromancer is highly addictive and perfect for casual play, making it accessible for both new and experienced card game players.
- The game suffers from significant DRM issues, including a limited number of activations for the game key, which can lead to frustration for players trying to access their purchase.
- Many players have reported bugs and freezing issues, which can detract from the overall experience and enjoyment of the game.
- The lack of deck building and reliance on random card selection can lead to unbalanced matches and a feeling of repetitiveness in gameplay.
gameplay
35 mentions Positive Neutral NegativeThe gameplay is characterized by its unique mechanics and strategic depth, offering a fresh take on card games with a randomized deck system that encourages tactical planning. While the core loop is straightforward and lacks extensive deck-building options, the engaging campaign and diverse class system provide a variety of scenarios that keep the experience interesting. Overall, players appreciate the balance of simplicity and depth, making it a compelling choice for fans of the genre.
“Fun card game, the campaign is mechanically interesting, the AI knows what it's doing at the higher difficulties, and the random deck mechanic keeps things fresh and teaches you to use each card to the best of your ability.”
“This is gameplay-wise still one of the most original strategy games I have ever played - I love it.”
“The unique game mechanics allow for tactical planning ahead to a much greater degree than what is usually seen in card games.”
“The cards don't gather quite enough synergy to be truly exciting, and the one campaign makes for repetitive gameplay.”
“As there is no deck building, gameplay offers more limited options but the game livens things up with its unique class system, with each class getting its separate set of cards.”
“No deck building and not very interesting gameplay.”