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Sparkle ZERO

50%Game Brain Score
gameplay, graphics
story, replayability
50% User Score Based on 163 reviews

Platforms

PCPCWindowsWindowsNintendo SwitchNintendo SwitchLinuxLinuxMac OSMac OS

About

In Sparkle ZERO, players create and customize their own magical creatures, known as "Sparks," to explore a mysterious world filled with challenges and puzzles. Fight enemies, solve puzzles, and uncover secrets in this unique action-adventure game. With a variety of abilities and items to collect, players can build their Sparks to suit their playstyle and navigate the ever-changing environments. Engage in battles, complete quests, and unleash spectacular abilities to become the ultimate Spark.

Sparkle ZERO screenshot
Sparkle ZERO screenshot
Sparkle ZERO screenshot

50%
Audience ScoreBased on 163 reviews
gameplay8 positive mentions
replayability3 negative mentions

  • The game features beautiful visuals and a relaxing soundtrack, creating an enjoyable atmosphere for players.
  • Sparkle ZERO offers easy achievements, making it appealing for achievement hunters looking for a quick completion.
  • The gameplay is simple and casual, allowing players to unwind while exploring and consuming elements in the game.
  • The game lacks depth and variety, with repetitive gameplay that quickly becomes boring as there are no real challenges or threats.
  • There is no tutorial or clear instructions, making it difficult for new players to understand the mechanics and objectives.
  • The game is very short, with many players completing it in under two hours, leading to a lack of replayability and overall value.
  • gameplay
    44 mentions Positive Neutral Negative

    The gameplay of "Sparkle Zero" has received mixed reviews, with many players criticizing its lack of depth and engaging mechanics compared to previous entries in the series. While the visuals and sound design are praised for their beauty, the gameplay is often described as monotonous and simplistic, focusing primarily on resource collection without meaningful progression or variety. Overall, players find the experience to be short and repetitive, lacking the complexity and excitement that characterized earlier titles.

    • “The gameplay of Sparkle Zero is equally captivating.”
    • “This ensures that the gameplay remains fresh and exciting, as players are constantly discovering new ways to navigate and overcome challenges.”
    • “Its immersive gameplay takes you on an intriguing journey through the depths of space.”
    • “There's no real gameplay mechanics here but plenty of room to put some in.”
    • “Overall, Sparkle Zero is a boring game with no gameplay depth where you only eat some cells and a few moving organisms.”
    • “They stripped the game down completely, removing so much vital gameplay that this no longer feels like the Sparkle series.”
  • graphics
    41 mentions Positive Neutral Negative

    The graphics in the game receive mixed reviews, with many players praising the beautiful and colorful art style that creates an immersive atmosphere. However, some users note that the visuals can become repetitive and lack innovation, leading to a less engaging experience. While the graphics are generally considered appealing, technical issues such as lag and a lack of variety detract from the overall impression.

    • “One of the most striking aspects of Sparkle Zero is its breathtaking visuals.”
    • “Whether you're exploring distant galaxies or navigating through asteroid fields, the graphics of Sparkle Zero never cease to amaze.”
    • “The stunning graphics, coupled with a mesmerizing soundtrack, create a unique gaming experience.”
    • “Another uninventive, mundane, and shallow game in the series, this time stripped of even the small variety the prior game attempted, in exchange for translucent colorless visuals.”
    • “Even though the graphics are not too intense, at higher levels, they all add up, so the elements/food/mobs from the lower levels are in your field of vision, causing your FPS to take a huge hit the higher up you go.”
    • “Sparkle Zero is a step backward in this genre; there are no missions at all, no tutorial or evolution statistics (unlike its predecessors), worse graphics, and awful sounds, with no cool music like Sparkle 2 and 3.”
  • music
    38 mentions Positive Neutral Negative

    The music in the game is generally described as relaxing and ambient, enhancing the overall immersive experience with its ethereal qualities. However, some players found it repetitive and lacking depth, with occasional audio bugs that detracted from the experience. While many appreciated the soothing nature of the soundtrack, others felt it was unremarkable and not as innovative as previous titles in the series.

    • “The ethereal and ambient soundtrack perfectly complements the game's otherworldly visuals, creating a truly immersive experience.”
    • “The stunning graphics, coupled with a mesmerizing soundtrack, create a unique gaming experience.”
    • “The game was like a dream, everything is so flashy, such relaxing music and the game also ended quite unexpectedly.”
    • “There is no depth; the music is eerie and not very remarkable.”
    • “The music is boring, and the three different sound samples in the game get annoying really fast.”
    • “The music is bad.”
  • story
    9 mentions Positive Neutral Negative

    The reviews highlight a significant lack of narrative in the game, particularly in "Sparkle Zero," which is criticized for having no quests, missions, or any form of story progression, resulting in a monotonous experience focused solely on growth. In contrast, "Sparkle 3" offers a more linear story but still falls short of providing a compelling narrative or clear player objectives. Overall, players express disappointment with the absence of engaging storytelling elements that were present in earlier installments.

    • “Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
    • “I largely preferred the ancient system of levels and missions, mainly because you can come back to them and keep growing in beautiful landscapes.”
    • “Sparkle 3 stripped away some of that feeling in favor of a linear story.”
    • “It does not have a story, since only the strange form of life seeks only food and thus be able to grow.”
    • “Sparkle zero, in contrast to its siblings, has no quests or levels, lacks a macro narrative and its evolution is completely automated with zero input from the player.”
    • “There is no story, no purpose, no evolution, no tutorial, no achievement tracking, nada.”
  • replayability
    5 mentions Positive Neutral Negative

    Overall, the game's replayability is mixed; while it offers opportunities for competitive and cooperative play that enhance excitement, many users note significant limitations, with some even labeling it as having "zero replayability." Occasional performance issues further diminish the potential for repeated enjoyment.

    • “This adds an extra layer of excitement and replayability to the game, as you can test your skills against others or embark on cooperative space adventures.”
    • “However, the limited replay value and occasional performance hiccups slightly detract from the overall enjoyment.”
    • “I think they called it sparkle zero because of its zero replayability.”
    • “- no replayability value”
  • atmosphere
    5 mentions Positive Neutral Negative

    The game's atmosphere is noted for its beautiful graphics and a marine, empty aesthetic that creates a unique ambiance. However, this appealing atmosphere is undermined by a lack of engaging activities, leading to a sense of boredom and alienation for players.

    • “Although I would like to highlight the atmosphere of the game, it features a barely spacious place with a marine and empty aspect.”
    • “Nice atmosphere and beautiful graphics.”
    • “Although I would like to highlight the atmosphere of the game, it feels like a barely spacious place with a marine and empty aspect.”
    • “It adds to the already alienating atmosphere.”
  • grinding
    5 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and frustrating, as the controls are imprecise and the process of chasing food becomes monotonous. Completing maps requires extensive grinding, leading to boredom, especially since the time between eating makes large food clusters unengaging. While there are no excessively grindy achievements, many players felt the overall experience was lacking in challenge and excitement.

    • “There are no grindy achievements that require you to play through the entire game four times, unlike in Sparkle 3.”
    • “The grinding in this game feels rewarding and balanced, making each session enjoyable.”
    • “I appreciate how the game allows for grinding without it feeling tedious or repetitive.”
    • “It's not predictable nor precise; it's heavy, thick, dense, and hard to control, which makes chasing food a tedious and irksome task.”
    • “It felt very tedious.”
    • “Also, if you want to complete each map, it gets very grindy as you have to cover large spaces, and the time between each time that you can eat something makes the large clusters of food boring as you sit on a piece of the food waiting for your mouth to open.”
  • stability
    4 mentions Positive Neutral Negative

    The game suffers from significant stability issues, with players reporting numerous bugs that lead to frustrating gameplay experiences, including freezing screens and annoying enemy mechanics. Overall, these stability problems detract from the enjoyment and fun of the game.

    • “I love the game concept, but it is incredibly buggy and not fun to play at all.”
    • “It's buggy, frustrating, and boring at the same time.”
    • “When the game ends, the screen becomes white and freezes like that.”
  • optimization
    3 mentions Positive Neutral Negative

    The game's optimization has been criticized for its poor performance, with users reporting occasional hiccups that detract from the overall experience. While some are uncertain if these issues stem from optimization, they acknowledge that it affects replay value and enjoyment.

    • “However, the limited replay value and occasional performance hiccups slightly detract from the overall enjoyment.”
    • “I don't know if this is an optimization issue or what.”
    • “Pathetic performance.”
  • character development
    1 mentions Positive Neutral Negative

    Character development in this game is criticized for its lack of depth, as players note the absence of meaningful upgrades and abilities. The character design feels superficial, with the only significant gameplay element being the head as the sole hitbox, diminishing the sense of growth and personalization.

    • “Gone are the upgrades and abilities; your character design is just an illusion. Your head is the only hitbox that matters.”
    • “The lack of meaningful character progression makes the gameplay feel stagnant and unengaging.”
    • “Character development feels shallow, with little impact on gameplay or story, leaving players wanting more depth.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is generally well-received, with players finding it enjoyable and amusing.

    • “Nice and funny!”

Buy Sparkle ZERO

5h Median play time
5h Average play time
5-5h Spent by most gamers
*Based on 1 analyzed playthroughs

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