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Space Will is a single player casual strategy game. It was developed by 张亮002 and was released on March 4, 2024. It received very positive reviews from players.

"Space Will" is a Roguelike survival game set in a sci-fi space environment. Players choose a "core" and "crew" to begin their exploration of a galaxy, collecting new "units" or "chips" along the way to enhance their warship's abilities and weapons. With dual-angle joystick operation, players can build and customize their battleship to become the strongest in the galaxy. Each "core" and "unit" has a limited number of interfaces, but this can be increased for further customization. The right mouse button can be used to adjust the optimal angle for combat with the "crew".

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94%
Audience ScoreBased on 34 reviews
gameplay6 positive mentions
story2 negative mentions

  • Space Will offers extensive customizability with a wide variety of weapons and a unique ship-building mechanic that enhances strategic gameplay.
  • The game features addictive gameplay with high replay value, allowing players to experiment with numerous builds and unlocks.
  • Despite some balance issues, the overall experience is enjoyable, with a solid core gameplay loop and engaging mechanics that improve upon the Brotato formula.
  • The game suffers from balance issues, with certain cores and upgrades feeling weak or meaningless, leading to frustration in achieving specific goals.
  • Translation inconsistencies and unclear descriptions can hinder understanding of game mechanics and interactions.
  • Players may experience performance issues, including crashes and slowdowns, particularly with complex builds, which can disrupt the gameplay experience.
  • gameplay
    18 mentions Positive Neutral Negative

    The gameplay of "Space Will" is a slower-paced experience compared to "Brotato," featuring a greater variety of enemies and new mechanics like ship customization and weapon management. While some players find the controls challenging, the game offers addictive gameplay with extensive build variety and solid item synergy, making it appealing to fans of the genre. Overall, it successfully builds on the "Brotato" formula while integrating well-designed mechanics.

    • “Addictive gameplay with a very big variety of builds since there are too many weapons that can be leveled up, combining with the same type and boosted with other perks that you might select.”
    • “Core gameplay is solid, with lots of variations on builds.”
    • “Addictive gameplay, the best item synergy I have seen to date; keep up the amazing work.”
    • “The gameplay of Space Will is a bit slower than Brotato, mainly because the enemies that rush you move a bit more slowly. However, a greater variety of enemies appears earlier, with enemies using fireball barrages and sweeping beams that limit your movement even from the lowest levels.”
    • “Not your regular 'Vampire Survivors', the controls are weird. It feels like learning to move and aim is the main mechanic. This game is not for me; I love this genre, but I don't want to spend hours trying to learn how to pilot and aim with this 'spaceship'.”
    • “The mechanics are identical to those in any other similar game.”
  • story
    2 mentions Positive Neutral Negative

    The story aspect of the game is criticized for its inconsistency, particularly in missions that require players to achieve a minimum affinity level with weapon themes. Players often experience frustrating variability in weapon availability, leading to uneven gameplay experiences.

  • grinding
    2 mentions Positive Neutral Negative

    Players appreciate the grinding aspect of "Space Will," noting that it maintains a similar pace to "Brotato" with short waves and tag-based upgrades, making the grind feel engaging rather than tedious. The game introduces new mechanics that enhance the experience without overwhelming players, contrasting favorably with other titles that focus heavily on complex systems rather than straightforward wave progression. Overall, the grinding is seen as a well-integrated and enjoyable part of the gameplay.

    • “The grinding in this game feels repetitive and tedious, making it hard to stay engaged for long periods.”
    • “I found the grinding aspect to be a major drawback; it often feels like a chore rather than an enjoyable part of the game.”
    • “While the game has potential, the excessive grinding detracts from the overall experience and makes progress feel slow and unfulfilling.”
  • replayability
    2 mentions Positive Neutral Negative

    The game offers high replayability, providing players with numerous hours of content at an affordable price, making it highly recommended for those seeking extended gameplay.

    • “High replay value with tons of hours for a very low price. Highly recommended.”
  • graphics
    2 mentions Positive Neutral Negative

    The graphics have been criticized for their repetitive appearance, making it difficult for players to distinguish between different weapons, units, and cores. This lack of visual variety detracts from the overall gaming experience.

    • “The graphics look samey, making it hard to distinguish between weapons, units, and cores.”
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Space Will is a casual strategy game.

Space Will is available on PC and Windows.

Space Will was released on March 4, 2024.

Space Will was developed by 张亮002.

Space Will has received very positive reviews from players. Most players liked this game for its gameplay but disliked it for its story.

Space Will is a single player game.

Similar games include God Of Weapons, Battlevoid: Harbinger, Void Scrappers, Project Lazarus, Nordic Ashes: Survivors of Ragnarok and others.