Space Will Game Cover
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"Space Will" is a Roguelike survival game set in a sci-fi space environment. Players choose a "core" and "crew" to begin their exploration of a galaxy, collecting new "units" or "chips" along the way to enhance their warship's abilities and weapons. With dual-angle joystick operation, players can build and customize their battleship to become the strongest in the galaxy. Each "core" and "unit" has a limited number of interfaces, but this can be increased for further customization. The right mouse button can be used to adjust the optimal angle for combat with the "crew".

  • PC
  • Windows

Reviews

62%
Audience ScoreBased on 17 reviews
replayability3 positive mentions
story3 negative mentions
  • Space Will offers extensive customizability with a unique ship-building mechanic that allows players to strategically position weapons, enhancing gameplay variety.
  • The game features a high replay value with a vast array of unlockable content, including numerous weapons and cores, making each playthrough feel fresh and engaging.
  • Overall, the gameplay is addictive and responsive, with a solid core experience that builds upon the Brotato formula while introducing new mechanics.
  • The game suffers from balance issues, with certain cores and upgrades feeling either weak or ineffective, which can lead to frustrating gameplay experiences.
  • Translation inconsistencies and unclear descriptions can make it difficult for players to understand how certain mechanics and upgrades interact.
  • There are occasional performance issues, including crashes and slowdowns, particularly when using complex builds with many projectiles on screen.
  • gameplay9 mentions

    The gameplay of "Space Will" is a slower-paced experience compared to "Brotato," featuring a diverse array of enemies and new mechanics like ship customization and weapon management. While some players find the controls challenging, the game offers addictive gameplay with responsive mechanics and extensive build variety, making it a solid addition to the genre for fans of similar titles. Overall, it successfully builds on the "Brotato" formula while integrating fresh elements that enhance the experience.

    • “Addictive gameplay with a very big variety of builds since there are too many weapons that can be leveled up, combining with the same type and boosted with other perks that you might select.”
    • “Core gameplay is solid, with lots of variations on builds.”
    • “The gameplay of Space Will is a bit slower than Brotato, mainly because the enemies that rush you move a bit more slowly, but a greater variety of enemies appears earlier, with enemies using fireball barrages and sweeping beams that limit your movement even from the lowest levels.”
    • “Not your regular 'Vampire Survivors', controls are weird; it feels like learning to move and aim is the main mechanic. While I love this genre, I don't want to spend hours trying to learn how to pilot and aim with this 'spaceship'.”
    • “The mechanics are identical to those in any other similar game.”
  • story1 mentions

    The story aspect is criticized for its inconsistency, particularly in missions that require achieving a minimum affinity level with weapon themes, leading to frustrating experiences where players may have to rely heavily on luck rather than narrative progression.

    • “The story feels disjointed and lacks a coherent narrative, making it hard to stay engaged.”
    • “Character development is shallow, leaving players with little emotional investment in their journeys.”
    • “The plot twists are predictable and fail to deliver any real surprises, making the overall experience feel stale.”
  • grinding1 mentions

    Players appreciate the grinding aspect of "Space Will," noting that it effectively builds on the successful formula of "Brotato" with engaging mechanics and a balanced pace. Unlike other games that may feel overly focused on repetitive tasks, "Space Will" integrates its grinding elements seamlessly, making the experience enjoyable and rewarding.

    • “The grinding in this game feels endless and repetitive, making it hard to stay engaged.”
    • “I found myself doing the same tasks over and over again, which really took away from the enjoyment.”
    • “The grind is so tedious that it overshadows the fun mechanics the game has to offer.”
  • replayability1 mentions

    The game offers high replayability, providing extensive hours of content at a low price, making it highly recommended for players seeking value.

    • “High replay value with tons of hours for a very low price. Highly recommended.”
    • “The game offers endless possibilities, making each playthrough feel fresh and exciting.”
    • “With multiple endings and diverse character choices, I find myself coming back for more every time.”
  • graphics1 mentions

    The graphics have been criticized for their lack of variety, making it difficult for players to distinguish between different weapons, units, and cores. This sameness detracts from the overall visual experience.

    • “The graphics look very similar across different elements, making it difficult to distinguish between weapons, units, and cores.”
    • “The visual design feels repetitive, lacking variety and clarity.”
    • “It's challenging to identify different items and characters due to the uniformity in the graphics.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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