Space Trash Scavenger Game Cover
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"Space Trash Scavenger" is a 3D raft-building game set in the 31st century, where you explore procedurally generated space debris for resources and loot. Build and expand your Space Rig with the necessary equipment for survival and defense, while managing power, artificial gravity, and trash processing. Navigate through asteroids, abandoned outposts, and derelict spaceships, salvaging valuable materials and upgrading your space suit, weapons, and ammo.

Reviews

90%
Audience ScoreBased on 336 reviews
gameplay30 positive mentions
grinding33 negative mentions
  • The game has a solid tutorial that effectively guides players through the basics.
  • The gameplay loop of scavenging, crafting, and building is engaging and addictive.
  • The developers are responsive to feedback and actively working on updates to improve the game.
  • The early game feels slow and grindy, with limited resources making progression tedious.
  • Combat mechanics are underwhelming, with enemies being easy to defeat and lacking variety.
  • The game can become repetitive quickly, with similar-looking environments and limited exploration options.
  • gameplay66 mentions

    The gameplay is generally well-received, with players enjoying the fun mechanics, particularly the grapple gun and building systems, which offer a satisfying loop of exploration and crafting. However, some critiques highlight repetitiveness and a lack of depth in goals and storylines, suggesting that while the core mechanics are solid, the game could benefit from more content and refinement. Overall, it presents a unique blend of survival and space mechanics, appealing to fans of the genre, though some players feel it may be better suited as a mobile title due to its simplicity.

    • “There's a fun mechanic with the grapple gun as it either pulls things toward you, or the right click pulls you towards things.”
    • “The gameplay loop feels fun, almost like Raft in space, and it doesn't take long to ramp up.”
    • “A great blend of survival and space mechanics that finds the Goldilocks zone of complexity.”
    • “Unfortunately, you won't find satisfaction in any of these mechanics.”
    • “Should probably be a mobile game for $5; $20 is way too much to ask for such a simple and repetitive gameplay loop.”
    • “Considering that most of the gameplay to that point had been either 'follow the tutorial's instructions' or 'obtain hydrogen and carbon so you don't run out of fuel and food', this leads to a bad sign, namely of a game where you are encouraged to refill these bars by dying rather than engaging with the systems.”
  • grinding34 mentions

    Overall, players find the grinding aspect of the game to be excessively tedious and lacking in rewarding progression. While some appreciate the variety of resource-gathering methods, many feel that the grind remains monotonous and unfulfilling, particularly in the farming and crafting phases. Despite the potential for automation and upgrades, the current system often leads to frustration rather than enjoyment, with limited inventory and resource scarcity compounding the issue.

    • “You'll need a second life for grinding.”
    • “Yes, the game is early access, but I think the negatives go beyond 'it's not quite finished yet.' Even if there were a bunch more techs and sectors to unlock, at root it's still pretty grindy and the base building aspect is not complex enough.”
    • “As it stands, as other reviews have pointed out, it is extremely grindy and doesn't feel rewarding whatsoever.”
    • “I understand they're trying to not fill all of space with debris and make the game laggy, but the lack of debris/resources makes for a long and tedious grind.”
  • music21 mentions

    The music in the game is widely praised for its calming and immersive qualities, enhancing the overall relaxing gameplay experience. Many players appreciate the atmospheric soundtrack, which evokes feelings reminiscent of shows like "Firefly" and "Serenity," although some note its repetitive nature due to a limited number of tracks. Overall, the soundtrack effectively complements the game's visuals and theme, making it a standout feature for many players.

    • “The colorful, simplistic visuals alongside the calming music made the gameplay feel relaxing instead of taxing.”
    • “But this music is so calming and relaxing, I don't mind it at all.”
    • “Hats off to whoever did the music, I don't know why, but the music gives me Firefly/Serenity vibes, and I love it!”
    • “The music - you know, on most games, I turn the music off because generally I hate video game music.”
    • “Soundtrack is 3 songs on loop.”
    • “The music is atmospheric, but it's a shame that sometimes the tracks have a longer silent gap between them and it's kind of repetitive.”
  • graphics21 mentions

    The game's graphics are characterized by a charming and simplistic art style that evokes a relaxing atmosphere, complemented by soothing music. While some players appreciate the colorful and intuitive visuals, others note that they lack the polish of high-end titles, yet still manage to create an engaging and immersive experience. Overall, the graphics are seen as a fun and appealing aspect that enhances the gameplay, despite being more cartoony and less realistic.

    • “The colorful, simplistic visuals alongside the calming music made the gameplay feel relaxing instead of taxing.”
    • “Its captivating art style and graphics immediately caught my eye, prompting me to dive into its universe.”
    • “The music and the visuals are soothing and immersive.”
    • “Graphically, not very pretty.”
    • “The model work reminds me a lot of Outer Wild's alpha, which may give it that cozy indie aesthetic for some but might also turn away others who are looking for something more realistic.”
    • “Cartoony, but I don't care; although everyone is about graphics these days, so I thought I would mention it.”
  • story18 mentions

    The game's story is described as basic and lacking depth, with many players expressing a desire for more fleshed-out narratives, missions, and lore to enhance the experience. While the tutorial and initial quests provide some guidance, the overall mission variety is seen as limited, leading to potential monotony. Some players appreciate the minimalist approach to storytelling, but many agree that expanding the narrative elements could significantly improve engagement and enjoyment.

    • “Really looking forward to seeing how much further the poi system is developed and how much the lore/story impacts the player experience.”
    • “- a basic, but expandable backstory and lore to the universe that your scavenger inhabits, and the art style for the cinematic is unique.”
    • “Storyline is good and the game does a good job of explaining what to do.”
    • “Just needs some more depth, maybe some basic storyline, or more secret things to discover or unlock.”
    • “While the core mechanics are solid and enjoyable, the game could benefit from more fleshed-out goals, storylines, missions, and crafting items.”
    • “If I had to compare Space Trash Scavenger to another game, I'd say that, to some extent, it's like Raft... but in space and less focused on the story (although I don't believe there's much of one at the moment).”
  • stability4 mentions

    Overall, the game's stability is mixed; while some players report a smooth experience with minimal bugs, others have encountered occasional issues. Despite these bugs, many appreciate the game's replayability, though a general lack of polish is noted.

    • “The game runs great, and I've been playing it for several hours without encountering any bugs whatsoever.”
    • “Despite a few buggy situations, I would still recommend it.”
    • “Surprisingly good replayability, and that's kind of important because it's still buggy.”
    • “I haven't encountered any bugs so far with that tool, but it looks like it can be very, very buggy.”
  • atmosphere2 mentions

    The game's atmosphere is generally praised for its immersive music, though some users note that the tracks can be repetitive and feature lengthy silent gaps. Overall, the atmosphere complements the simple combat mechanics, enhancing the semi-relaxed experience of the game.

    • “I am aware I have only just touched on this game, but I am liking the atmosphere, and the combat is simple and suits the semi-relaxed nature of the game.”
  • optimization2 mentions

    Overall, players find the game enjoyable and smooth, with no bugs reported. However, there are some concerns about sluggish menu management that may need optimization before the final release. With further polishing, many anticipate a significantly improved experience.

    • “The game is already really fun and gratifying in its current state. I expect that by release, after polishing and optimizations (e.g., menu management is currently kind of sluggish), this will be an absolute home run.”
    • “So far, I encountered no bugs at all and it runs smoothly.”
    • “The game is already really fun and gratifying in its current state, but I expect that by release, after polishing and optimizations (e.g., menu management is currently kind of sluggish), this will be an absolute home run.”
    • “The optimization is lacking, making the gameplay experience feel clunky and frustrating at times.”
    • “There are significant performance issues that need to be addressed; the game often stutters and lags during critical moments.”
  • monetization1 mentions

    The monetization strategy has been criticized for its excessively high ad sensitivity, leading to a disruptive user experience.

    • “The ads sensitivity is ridiculously high.”
    • “The game feels more like a cash grab than a genuine experience.”
    • “It's frustrating how much you have to spend to enjoy the game fully.”
  • replayability1 mentions

    Users indicate that the lack of resource respawn significantly diminishes the game's replayability, making it less engaging for multiple playthroughs.

    • “No resource respawn, no replayability.”
    • “Once you've completed the game, there's little incentive to play again.”
    • “The lack of meaningful choices means every playthrough feels the same.”
  • humor1 mentions

    The humor in the game is characterized by its unpredictability and wit, often leading to surprising and absurd situations that keep players engaged. Additionally, it seems to evoke a strong reaction towards certain elements, such as a newfound aversion to squid, highlighting its quirky and memorable comedic style.

    • “Expect things to go crazy, expect to find interesting things you didn't expect, expect a witty sense of humor and to hate squid afterwards...”
    • “The humor in this game is absolutely delightful, with clever puns and unexpected jokes that keep you laughing.”
    • “I love how the game blends absurdity with sharp wit, making every moment feel fresh and entertaining.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
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Play time

9hMedian play time
8hAverage play time
5-10hSpent by most gamers
*Based on 2 analyzed playthroughs

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