"Space Slurpies" is a hand-controlled multiplayer game where you guide a snake-like creature through vibrant 3D maps, eating food to grow longer while avoiding collisions with other players and obstacles. Enhance your snake with armor and customizations, engage in sabotage as a competitive player, or relax in Zen mode. With cross-platform support, enjoy matchmaking or games with friends across over 30 unique maps.
Space Slurpies offers intuitive and responsive controls, making it easy and fun to play, especially in VR.
The game features a charming aesthetic with colorful graphics and a catchy soundtrack, enhancing the overall experience.
It provides a fun multiplayer experience, allowing players to enjoy the game with friends and supports cross-play.
The gameplay can become repetitive quickly, with limited differences between levels and a lack of engaging AI opponents.
Visuals are subpar, even by VR standards, and some players reported performance issues and lag on certain maps.
Online multiplayer is sparsely populated, often resulting in matches against bots rather than real players.
gameplay
38 mentions Positive Neutral Negative
37%
55%
8%
The gameplay is intuitive and addictive, featuring simple mechanics that allow players to trap opponents, reminiscent of classic games like slither.io. While the levels lack significant variation and tension due to passive AI and minimal threats from obstacles, the cheerful atmosphere and engaging controls keep players entertained. Overall, the game is fun and enjoyable, with a solid balance of challenge and accessibility, despite some minor graphical issues.
“The control mechanics are super easy and lots of fun.”
“The game is addictive in its own way; the mechanics are very simple but still very demanding, especially if the match lasts longer.”
“Addictive gameplay that makes you want to play until your arms are tired!”
“Gameplay is intuitive, but it's missing most of the tension that classic snake had, because you can completely stop your movement at any moment and bots are playing 100% passively.”
“There is not much difference in terms of gameplay between levels other than increasing AI movement speed: there are some additional obstacles, but they pose barely any threat.”
“Some of the map designs are great and innovative, some a bit less so, and the gameplay stays the same from map to map, except for new baddies trying to hit you and the genuinely nicely done ramping difficulty of the AI slurpies.”
music
32 mentions Positive Neutral Negative
69%
22%
9%
The music in the game has received widespread praise for its originality and ability to enhance the overall atmosphere, with many players noting that it is enjoyable and fresh throughout gameplay. However, some users found the sound effects, particularly the constant slurping noises, to be annoying and repetitive. Overall, the soundtrack contributes positively to the experience, making it a highlight for many players.
“As soon as the music started I was already smiling... turns out that the music is very good throughout the gameplay.”
“Not only having an excellent soundtrack but a fun multiplayer experience with friends.”
“The music really helps to bring the mood and also the map design is really likeable.”
“Had good fun exploring it, really liked the feel, aesthetic, sounds, and music.”
“As soon as the music started, I was already smiling... turns out that the music is very good throughout the gameplay.”
graphics
16 mentions Positive Neutral Negative
25%
56%
19%
The graphics of the game are generally considered low-quality, even by Quest standards, with a simplistic, low-poly design that some players find acceptable given the gameplay focus. While there are some visually appealing elements, such as colorful aesthetics and large skyboxes, many reviewers express a desire for more creativity in the map designs. Overall, the visuals are seen as functional but not impressive, with the enjoyment of the game stemming more from its fun gameplay and music rather than its graphics.
“The graphics are simple but work well; it has nice colors and the music is a blast.”
“Had good fun exploring it, really liked the feel, aesthetic, sounds, and music.”
“Nice graphics, nice music, and very intuitive controls.”
“Visuals are pretty bad even by Quest standards, although some of the levels have pretty good looking and big skyboxes.”
“The great fun game, of course with some disadvantages like bad graphics, but all in all the game is cool.”
“The visuals are okay although I do wish the maps had been more creative.”
story
6 mentions Positive Neutral Negative
17%
50%
33%
The story of the game is described as engaging and reminiscent of classic games like Snake, featuring exciting stages and quests. However, the visuals are criticized as subpar, even for Oculus Quest standards, despite some impressive skybox designs in certain levels.
“Very interesting game, reminded me of the Snake game on Java that I played about 10 years ago. Exciting stages, quests, and game process.”
humor
4 mentions Positive Neutral Negative
100%
The humor in the game is highlighted as a key element, with players enjoying the comedic aspects of slurping food and engaging in fun gameplay. The inclusion of a green screen feature adds to the hilarity through creative editing, making the overall experience entertaining and enjoyable across different platforms.
“You will be laughing and having the time of your life, slurping up food to grow and win.”
“It also has this green screen feature that allows for some pretty hilarious editing. For me, Space Slurpies is just about having fun. It's on App Lab and Steam; I've played both versions and included gameplay of both. If you see the graphical drop a bit, that's the reason, but it's so barely noticeable between the two that I really don't think it matters that much.”
replayability
2 mentions Positive Neutral Negative
150%
150%
Players note that the varying behaviors of enemies across different maps enhance the game's replayability, providing a fresh experience with each playthrough.
“The enemies you face change their behavior slightly with each map, making the game more replayable.”
“The variety in enemy behavior across different maps enhances the game's replayability.”
“Each map features enemies that adapt their tactics, adding to the overall replay value of the game.”
“The enemies you face change their behavior slightly with each map, which adds some replayability to the game.”
“The enemies you encounter exhibit minor behavioral changes depending on the map, enhancing the game's replayability.”
“The variation in enemy behavior across different maps contributes to a more replayable experience.”
optimization
2 mentions Positive Neutral Negative
50%
50%
The game's optimization is inconsistent, with players experiencing fluctuating frame rates that can drop significantly without clear cause, ranging from a stable 120fps to around 45fps or lower.
“Performance was... weird; at times I got a solid 120 FPS, and then it dropped to 45 FPS or less with no real reason I could see.”