- November 25, 2014
- Sam Albon
Space Salvager
Platforms
About
Forge your own path, your own destiny. Live on the fringes of society and pick the bones of the fallen. Become a miner and trawl the constellation for exotic ores. Take the fight to wherever you choose, hunting pirates and renegades from port to port. You choose what ship to use, what metal to make it out of, what equipment to put on it. You choose what to specialise in, the more you play the bet…





- The game offers an interesting ship's view range that creates a sense of claustrophobia, enhancing the gameplay experience.
- There is a nostalgic feel to the game, reminiscent of older space simulation titles, which may appeal to fans of retro gaming.
- The open-ended nature of the game allows players to engage in various activities like mining, trading, and upgrading their ships without a strict storyline.
- The game feels incomplete and lacks essential features, with many aspects being broken or poorly implemented.
- The tutorial is vague and does not provide adequate guidance, leaving players confused about how to progress.
- Frequent crashes and a lack of polish make the overall experience frustrating and unenjoyable.
story
18 mentions Positive Neutral NegativeThe game lacks a traditional story or campaign, which some players appreciate for its sandbox nature, allowing for quick, casual gameplay. However, this absence of narrative can lead to a sense of incompleteness and repetitiveness, as missions are limited and can become tedious. While some players enjoy the freedom to choose missions and engage in various activities like mining and trading, others may find the lack of a cohesive story unsatisfying.
“I like games like this - take missions, mine, shoot, trade, improve ship - repeat - but this one feels unfinished.”
“Coming from someone who never plays the storylines of Fallout or Elder Scrolls games, that doesn't bother me.”
“You choose where to go, what missions to take, where to fly and when.”
“Missions you accept seem to disappear completely (active jobs is more often than not empty after you return from a mission?).”
“Some people might dislike the lack of story though.”
“There is no story to this game.”