- August 2, 2016
- Vibrant Core
- 3h median play time
Space Rift - Episode 1
Platforms
About
"Space Rift - Episode 1" is a VR space adventure game where you play as Casey Black, a pilot forced to join rebels at Anoxia Station after being labeled a traitor. The rebels have a secret project, the S.E.E.D, which could bring salvation to humanity. Help the rebels and gather minerals while under threat from Pandora's drone army, working towards bringing independence and freedom to the rest of humanity.











- The game features simple and intuitive controls that make it easy to learn and enjoyable to play.
- The graphics and immersive atmosphere are well-executed, providing a captivating experience in VR.
- The story is engaging and reminiscent of classic space games, making it a refreshing addition to the genre.
- The game is very short, typically taking only 2-4 hours to complete, and ends on a cliffhanger without a clear resolution.
- There are numerous technical issues, including crashes and bugs that can disrupt gameplay.
- The combat can feel repetitive and lacks depth, which detracts from the overall experience.
story
55 mentions Positive Neutral NegativeThe game's story begins intriguingly and captivates players with its immersive atmosphere and engaging narrative, particularly in the context of VR. However, some reviewers noted that the story loses momentum after the initial hours, with repetitive missions and an abrupt cliffhanger ending that leaves players wanting more. Overall, while the storytelling is praised for its depth and integration with gameplay, there are concerns about pacing and the game's episodic nature.
“The story captivated me through the whole experience and I just want to get into my ship again and go exploring, shooting, and mining!”
“What a great atmosphere, intriguing story, and the sense of being alone in space was superb!”
“This game is the first step into taking VR from 'experience gameplay' to 'story-driven gameplay' and it works beautifully.”
“However, upon continuing to play once the glitch was fixed, I realized the shocking fact that that mission was in fact the final mission of the game, which abruptly ends on a cliffhanger with a 'to be continued' message.”
“Space games these days are either open world or detached missions without a story.”
“Fighting is instead not very good; it's clearly something added to pause the main story from time to time, and is annoying more than interesting.”