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Space Colonizers Idle Clicker

Space Colonizers Idle Clicker Game Cover
77%Game Brain Score
graphics, music
monetization, stability
77% User Score Based on 669 reviews

Platforms

PCTabletAndroidMac OSPhoneiPadMobile PlatformiPhoneWindows
Space Colonizers Idle Clicker Game Cover

About

Space Colonizers Idle Clicker is a single player casual simulation game. It was developed by CapPlay Interactive Inc. and was released on May 31, 2018. It received mostly positive reviews from players.

In "Space Colonizers Idle Clicker," players embark on a mission to save humanity by discovering new planets and relocating humans from the polluted Earth. This simulation and strategy game features upgrades for spaceship equipment and the use of black holes for quicker traversal. Along the way, players will encounter various extraterrestrial beings and have the opportunity to befriend them, all while focusing on their primary goal of saving humanity.

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77%
Audience ScoreBased on 669 reviews
graphics19 positive mentions
monetization40 negative mentions

  • The game has a good concept and engaging visuals, making it enjoyable for casual play.
  • The ad implementation is decent, with optional ads that provide rewards without being overly intrusive.
  • It's a fun and simple idle game that can be relaxing and serves as a good time killer.
  • The subscription model is seen as excessive, with many players feeling that $5 per week is too high for an idle game.
  • Progression slows significantly after reaching certain planets, leading to a repetitive and grindy experience.
  • The game suffers from lag and crashes, especially after updates, which detracts from the overall enjoyment.
  • monetization
    47 mentions Positive Neutral Negative

    The monetization strategy of the game primarily relies on ads, which are mostly optional and provide generous rewards, but many players feel that the game is designed to encourage ad viewing for faster progress. While some appreciate the absence of forced ads, others criticize the presence of mandatory ads that appear unexpectedly and the overall reliance on ads for gameplay advancement. Additionally, the subscription model for ad removal has drawn mixed reactions, with some considering it excessive.

    • “Reasonable in-app purchases.”
    • “No ads, proper progress.”
    • “All of a sudden, no ads.”
    • “Having ads on an idle game is pretty much the standard earning strategy now, but I dare the devs to tell me that the game wasn't artificially slowed down in order to milk as much money as possible with the weekly subscription in a genre where the gameplay is all about waiting.”
    • “It seems like fun at the start but very quickly turns into you having to watch ads to progress at any speed in the game.”
    • “Funny little game, marred by the ever-present microtransactions and a subscription model.”
  • graphics
    22 mentions Positive Neutral Negative

    Overall, the graphics in the game are generally well-received, with many users praising their beauty, simplicity, and cute art style. However, some players noted issues such as a lack of anti-aliasing, which results in rough edges, and frustrations with the upgrade button responsiveness. While the visuals are appealing and enhance the gameplay experience, there are suggestions for further updates and customization options to improve the overall aesthetic.

    • “Beautiful graphics, simple and easy interface!”
    • “This game is so fun to play and the graphics are spot on for this type of game. I love it where every planet you visit is different. I like the little descriptions of the planets when you arrive at them.”
    • “Great game, clean graphics, a lot of things to do, and there's a decent upgrading curve that never gets too boring.”
    • “Graphics have no anti-aliasing, so they appear very rough around the edges.”
    • “Underneath the pretty graphics is a pretty uninspired tapping game that doesn't add anything new to the already saturated genre.”
  • music
    21 mentions Positive Neutral Negative

    The music in the game receives mixed reviews; while some players find it enjoyable and addictive, others criticize it for being repetitive and reminiscent of outdated elevator tunes. Many users express a desire for a greater variety of tracks, as the current soundtrack can become annoying over time. Overall, the music is noted as a highlight for some, contributing positively to the game's atmosphere, despite its flaws.

    • “This game is a nice time killer, but the best part of it is the music; it's just so good.”
    • “Good graphics, smooth gameplay, and amazing music.”
    • “Great animations, and music.”
    • “Music doesn't loop well.”
    • “Please fire your sound manager; the music feels as if it was taken from an elevator waiting playlist from the 90s (it's even recorded in stereo!), and the sound is sometimes super loud (for example, in the boosting sequence) and super basic.”
    • “It would be nice to have more songs in the soundtrack.”
  • gameplay
    12 mentions Positive Neutral Negative

    Overall, the gameplay is generally well-received, with players appreciating its fun and straightforward mechanics, engaging visuals, and smooth performance. However, some users express concerns about the impact of ads on progression and the game's pacing, suggesting that it may be artificially slowed down to encourage spending. While many enjoy the concept and design, there are calls for more realistic gameplay elements and longer content.

    • “The game is really fun and I enjoyed the gameplay, but for me that game is too short.”
    • “Nice gameplay and visuals, very straightforward and still interesting progression.”
    • “Good graphics, smooth gameplay and amazing music.”
    • “Having ads on an idle game is pretty much the standard earning strategy now, but I dare the devs to tell me that the game wasn't artificially slowed down in order to milk as much money as possible with the weekly subscription in a game genre where the gameplay is all about waiting.”
    • “Fall asleep just after 30 seconds of gameplay.”
    • “The ads are the only real thing that advances the gameplay if you wish to play it actively; otherwise, it's just time.”
  • stability
    5 mentions Positive Neutral Negative

    The game's stability is frequently criticized, with users reporting significant bugs and glitches, particularly when connected to the internet. Many experience freezing issues, especially at higher levels, leading to a frustrating gameplay experience that detracts from overall enjoyment. Improvements are needed to enhance performance and reduce these stability problems.

    • “The game is really glitchy and buggy when you're trying to play with internet or Wi-Fi on.”
    • “Right now, I just don't want to play because it freezes too much.”
    • “Needs improvement; it freezes when you reach planets, and progress slows right down at planet 50 and above.”
  • grinding
    4 mentions Positive Neutral Negative

    Players find the grinding aspect of the game tedious and frustrating, often exacerbated by a cluttered interface that leads to accidental taps and confusion. Many express a lack of sustained interest beyond the initial gameplay, and technical issues, such as videos not functioning, can halt progress entirely, making the grind feel even more unrewarding.

    • “I gave it a fair chance, but it never got less tedious.”
    • “This game is very grindy, not to mention I can't really get interested in it after the first 10 minutes.”
    • “Things are going great until videos stopped working; now everything has come to a grinding halt. Not worth the effort to grind this out without them.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game is generally well-received, with players finding the descriptions of planets and in-game text amusing. However, some users feel that the overall experience is hindered by microtransactions and a subscription model, suggesting that the developers could improve the humor by addressing unexpected scenarios that impact gameplay.

    • “Quite interesting, and some of those planets have descriptions that are quite funny! ”
    • “Funny little game, though it is marred by the ever-present microtransactions and a subscription model.”
    • “The game is very good and funny, but the developers should take more steps to prevent unexpected scenarios that might affect the player experience.”
  • story
    1 mentions Positive Neutral Negative

    The story is praised for its strong design and engaging narrative, complementing the overall enjoyable gameplay experience.

    • “Good design, great fictional story, and I love the gameplay overall.”
  • emotional
    1 mentions Positive Neutral Negative

    Players find that the emotional impact of the game is diminished by the frequent failure to successfully harvest from touching asteroids, which can lead to frustration and a lack of connection to the game's narrative.

  • replayability
    1 mentions Positive Neutral Negative

    Players find the replayability of the game highly satisfying, noting that it effectively meets the needs of incremental games, encouraging repeated playthroughs.

    • “Exactly the kind of replayability that these incremental games need; it's so satisfying to play.”
    • “The variety of choices and paths keeps me coming back for more every time.”
    • “Each playthrough feels fresh and engaging, making it hard to put down.”
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Skip FAQs

Frequently Asked Questions

Space Colonizers Idle Clicker is a casual simulation game.

Space Colonizers Idle Clicker is available on PC, Mac OS, Phone, iPad and others.

Space Colonizers Idle Clicker was released on May 31, 2018.

Space Colonizers Idle Clicker was developed by CapPlay Interactive Inc..

Space Colonizers Idle Clicker has received mostly positive reviews from players. Most players liked this game for its graphics but disliked it for its monetization.

Space Colonizers Idle Clicker is a single player game.

Similar games include Crafting Idle Clicker, ExoMiner - Idle Miner Universe, Shop Titans, Holyday City: Reloaded, Idle Monster TD: Evolved and others.