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SoulWorker Game Cover

About SoulWorker

SoulWorker is a single player and multiplayer open world hack and slash game with horror, anime and erotic themes. It was developed by Lion Games Co., Ltd. and was released on February 26, 2018. It received mostly positive reviews from both critics and players.

Soulworker is an anime action MMORPG which takes place in the Cloudrealm, a now vacant city which only harbors the psychics and a horde of monsters. Players will learn about the fate of the city and the reason for the disappearance of all inhabitants through the course of the game, as well as possibly finding a way to reverse this catastrophe.

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Reviews

73%Audience ScoreBased on 5,635 reviews
story269 positive mentions
grinding296 negative mentions

  • Very fun and fluid combat system with unique character playstyles and skill combinations.
  • Good anime-style graphics and soundtrack that appeal to fans of the genre.
  • Enjoyable storyline and character-driven missions that engage players.
  • Game is free-to-play and allows players to acquire many cosmetics and gear without paying.
  • Community generally friendly and supportive, with positive social interactions.
  • Light system, crafting, guilds, and housing add variety to gameplay experience.
  • Game publishers caused outdated content and slow updates compared to Asian versions, frustrating players.
  • Excessive grind and repetitive dungeon runs required for endgame progress.
  • Energy (stamina) system severely restricts playtime and progression, likened to mobile games.
  • Pay-to-win elements through cash shop outfits, upgrades, and convenience items.
  • Technical issues and bugs such as server instability, crashes, lag, and UI problems.
  • Poor optimization causing FPS drops and performance issues on some hardware.
  • No meaningful character customization; most characters are gender-locked with limited options.
  • Overwhelming amount of dialogue and lengthy quest interactions can annoy players.
  • Small player base on official servers makes group content and matchmaking difficult.
  • Some players experience unfair account blocks especially when using VPNs.
  • story

    864 mentions Positive Neutral Negative
    31% positive mentions, 62% neutral mentions, 7% negative mentions

    The game's story is generally well-received, praised for its engaging, anime-inspired narrative and unique character backstories that add replayability. While some find the dialogue and translation lacking or overly lengthy, many appreciate the emotional depth and interactions, particularly with characters like Stella and Catherine. However, the story progression can be slow and grind-heavy, occasionally hindered by repetitive missions and an energy system that disrupts pacing, which may affect long-term enjoyment for some players.

    • “So I barely read the story at first because I just wanted to get a feel of the game, but around levels 12-18 in the second hub area (Candus City), the conversations between Catherine and my character Stella really got to me and made me connect with Stella on a deep emotional level. Their interactions were touching, and the ending of the last story mission in Candus City especially resonated with me. I've never had a game connect me to a character in that way before.”
    • “Each character has their own unique backstory and personality, with their own dialog and reactions throughout the story. This adds a nice replayability factor and makes each playthrough distinct, keeping the story fun and engaging.”
    • “The storyline is well thought out with an interesting premise. The story is satisfying, and each character has their own personality and expresses it through conversations with NPCs. The story is captivating and worth paying attention to.”
    • “The story is lackluster and frankly nonsense, the zones are incredibly grindy, the crafting is basically meaningless since the game just throws good gear at you, and the only way to reset skills is to acquire skill resets that only work on one skill at a time and not only that but they do not reset your skills completely so you need to use multiple per skill.”
    • “You need to grind a lot of the manic repeatable quests before you are allowed to move on. One of the problems this causes is that the game's story narrative continues all the way to max level (currently: lvl.65) so the game's story unfolds at a frustrating pace.”
    • “Levelling is too hard - when you hit level 11 in the game which is accomplished after 2+ hours of gameplay you notice that you've hit a wall because your next main quest is in a dungeon that requires level 13 to enter, well that's where exp grinding comes in you need to go back and replay old dungeons to gain some exp to be able to progress even if you've accepted every single side quest too.”
  • gameplay

    465 mentions Positive Neutral Negative
    41% positive mentions, 53% neutral mentions, 6% negative mentions

    The gameplay of Soulworker is generally praised for its fast-paced, fluid, and satisfying combat mechanics with a solid hack-and-slash style that offers character variety and engaging skill combos. However, many reviews highlight issues such as repetitive mission design, grindiness, a restrictive energy/stamina system limiting playtime, and occasional technical problems like server instability and latency, which detract from the overall experience. While the core gameplay is enjoyable and accessible to MMO and action RPG fans, its potential is often hindered by monetization strategies and gameplay limitations.

    • “In terms of gameplay, the action and combat mechanics are really satisfying.”
    • “After around 120 hours put into the game, I do indeed recommend it to anybody looking for a fast-paced MMORPG with amazing gameplay.”
    • “The combat feels fluid, and it forces you to actually move around the map and use your dodge mechanic unlike other games that allow you to just stand in front of the enemies and just whack 'em.”
    • “I would have loved to play the game but it has a lot of technical issues since it got shutdown and moved to another dev team. I'm constantly getting no server available for like 4 hours straight without any changes. I even tried looking it up and saw I'm not the only one but nothing has been fixed. Quite a huge disappointment, it was a waste of time sadly. The game looks good and has a great combat system despite having a stamina system which is stupid because early game will limit the new player gameplay and most of the players knowing this uninstall the game because they want to play a game with no limitations.”
    • “The amount of dialog boxes you have to click through to get your next mission is absolutely stultifying, and the general mechanics - costuming, equipment crafting and upgrading - are presented in such a jumbled manner that it's tough to figure out what you're supposed to do with any of it.”
    • “The gameplay looks flashy but is brain dead, mash mouse 1 and use number keys for skills.”
  • graphics

    456 mentions Positive Neutral Negative
    55% positive mentions, 43% neutral mentions, 2% negative mentions

    Soulworker features a striking anime-inspired art style with vibrant, cell-shaded visuals and fluid combat animations that are consistently praised for their appeal and smoothness. While some users note occasional performance issues and a lack of modern graphical complexity, the graphics remain highly attractive, especially for fans of anime aesthetics, and run well even on lower-end systems. Overall, the game's visuals significantly enhance its fast-paced, action-packed gameplay and are considered one of its strongest aspects.

    • “Soulworker offers a truly stunning experience with anime-style graphics and fast-paced action.”
    • “The artstyle is amazing, from the visual effects of your attacks/your enemy's attacks, the characters themselves, and the world itself.”
    • “The game's graphics are highly detailed and feature a vivid anime art style that is sure to appeal to fans of the genre.”
    • “Soulworkers looks like a fun game, gameplay is brain dead for the most part, it keeps crashing, voice action is beyond egregious, graphics are just not good, frame rating is also very bad.”
    • “Don't get fooled by the positive reviews, I hit level 60 and even customized my character; this game has no good graphics to offer, no good story, no voice acting, not even full HD. Sometimes it looks very pixelated even at max settings. The graphics are poor, this could easily be a mobile game at this point because it's really bad.”
    • “Graphics are agfed (and aged like Dreamcast level), levels aren't detailed, made of rooms of 10 meters x 10 meters, with loading between each one of them.”
  • grinding

    299 mentions Positive Neutral Negative
    0% positive mentions, 1% neutral mentions, 99% negative mentions

    Grinding in this anime MMO starts off manageable but becomes increasingly repetitive, tedious, and time-consuming, especially at higher levels and endgame where players must farm the same dungeons repeatedly for hours. While some enjoy the grind as part of the experience and find it rewarding, many criticize the excessive grind coupled with restrictive energy systems, RNG-based progression, and pay-to-win elements that can hinder casual or solo play. Overall, the game appeals mostly to dedicated grinders and fans of the genre but may frustrate those averse to long, monotonous farming sessions.

    • “The worst grinding piece of garbage that will make you insane because it won't let you upgrade your freakin gear thanks to the upgrading system being luck based, the game just gets you back to the start for your hard grinding work, leaving you with nothing but rage, don't ever touch this game but if you do, enjoy the story quests as much as you can, it will be hell for you after you're done with them.”
    • “The story is lackluster and frankly nonsense, the zones are incredibly grindy, the crafting is basically meaningless since the game just throws good gear at you, and the only way to reset skills is to acquire skill resets that only work on one skill at a time and not only that but they do not reset your skills completely so you need to use multiple per skill.”
    • “This game is not worth the time it takes to level the drops are scarce the exp given is not nearly enough I spent $50.00 USD got a subscription played the game for almost a month and with all the massive lag spikes the massive lack of players in the game to play with and the amount of grinding needed to level or accomplish goals in the game is beyond retarded I recommend that Steam removes this game from the Steam servers it is not worth the time it takes to get anywhere no one hardly plays the game so if you're looking for a game you need to solo all the time and you want to grind for a 1/2 a year to get moderately ok pvp gear and/or you like to spend hundreds of $$$$ to be competitive in pvp then this game is not for you I am extremely disappointed with this game and I say don't even try it not worth the time no one to play with or quest with hardly and 50% of the players are alts because you have to alt it up on a massive scale to get any amount of anything if the player base was bigger and you did not have to play solo 90% of the time the game might be worth it but again this game is dead.”
  • music

    105 mentions Positive Neutral Negative
    59% positive mentions, 38% neutral mentions, 3% negative mentions

    The music in the game is widely praised for its emotional, epic, and fitting soundtrack that complements both the action and story, with many players forming strong connections to characters through the musical experience. While some noted minor issues like looping or mismatched tracks in certain areas, overall the soundtrack is regarded as one of the game's standout features with memorable themes that enhance immersion.

    • “The game's soundtrack is noteworthy, featuring an epic and emotional score that complements the game's action and drama.”
    • “The music in this game was extremely good—there was not a time where the music was bad or anything; the stylized visuals and soundtrack fit the plot, story, characters, enemies, environments, particles, and effects perfectly.”
    • “I am in love with the music in this game.”
    • “It's a fun dungeon crawler game; however, I find it a bit annoying to listen to the same dry loading music every time I finish a dungeon.”
    • “Not only that, I also find that the music does not match the gameplay; it feels like I'm playing a budget visual novel game.”
    • “The soundtrack makes you want to die.”
  • monetization

    63 mentions Positive Neutral Negative
    6% positive mentions, 38% neutral mentions, 56% negative mentions

    The monetization of the game is widely criticized as aggressive and intrusive, with heavy reliance on paywalls, loot boxes, and overpriced microtransactions that often lock key content and conveniences behind pay-to-win mechanics. Many users describe it as a blatant cash grab that harms the gameplay experience, particularly compared to the Japanese and Korean versions, and express frustration with energy/stamina systems and inflated prices. While some acknowledge cosmetic microtransactions are expected in free-to-play MMOs, the consensus is that this game’s monetization is excessive and detracts significantly from enjoyment.

    • “The monetization seemed mostly unobtrusive, and provided some interesting mechanics like the Akasha system.”
    • “Microtransactions are generally just cosmetics.”
    • “As a free to play title, it is expected to have some sort of microtransactions. For an MMORPG, it uses microtransactions to boost game experience, but you can still obtain powerful items and equipment by grinding for materials, completing quests, and finishing stories.”
    • “The notorious fatigue system and over-the-top monetization, which locks away convenience and key customization behind heavy paywalls and loot boxes, betray the 'free-to-play' promise.”
    • “Don't play this game, it's a cash grab & doesn't have basic quality of life every single MMO ever made has; the combat is decent but nothing special, everything however costs real cash to unlock & finally the engine they use is laggy & stutters.”
    • “Gameforge is a greedy joke of a company; they have gutted this game so bad and turned it into a cash grab. Don't waste your time or money, but if you really want to play it the way it was meant to be played then play it on the JP servers.”
  • stability

    51 mentions Positive Neutral Negative
    2% positive mentions, 0% neutral mentions, 98% negative mentions

    The game's stability is notably poor, with frequent freezes, crashes, and bugs affecting gameplay, loading times, and server performance. While some players see potential and enjoy the game despite these issues, many report significant optimization problems, glitches during key moments, and persistent server instability. Overall, stability remains a major drawback that hampers the user experience.

    • “The game also runs great on Windows 10 with very little hiccups.”
    • “There are many bugs and glitches, performance of the game is unstable.”
    • “Game buggy and has a lot of crashes - if you play this game for a whole day, you're guaranteed to get a lot of crashes, for example for me I was having 10-15 times a day during 10 hours of play.”
    • “5 hours in (different sessions), it glitches out and nothing responds, had to ctrl+alt+del close the application... immediately tried to re-enter, bam my character was deleted. Progress at your own risk.”
  • optimization

    48 mentions Positive Neutral Negative
    31% positive mentions, 42% neutral mentions, 27% negative mentions

    The game's optimization receives mixed reviews, with some praising its solid performance on low-end machines and smooth 4K gameplay, while others report frequent stuttering, crashes, and poor performance even on high-end PCs. Although improvements have been noted compared to earlier versions, many users still experience significant issues like FPS drops during enemy spawns and inconsistent stability. Overall, optimization is a major pain point that detracts from the experience for a substantial portion of the player base.

    • “Another thing this game does well is how well optimized it is for lesser machines, so grab your weapons and come play this game!”
    • “This game is the only anime MMORPG so far I tried with good FPS. The optimization is pretty good, usually I get 120 in-game FPS.”
    • “4K performance is also fantastic, butter smooth with GTX 1070 while heat generation is still moderately low.”
    • “Poorly optimized; I cannot believe this game is even allowed to still be on Steam with how bad this is just to launch it.”
    • “Worst optimization I have ever seen in years.”
    • “Poorly optimized, have well over the recommended specs and any time an enemy spawns the FPS tanks.”
  • humor

    36 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game’s humor is often praised for its funny characters, amusing story moments, and lighthearted interactions, especially during multiplayer sessions with friends. Players enjoy quirky bugs, humorous enemy designs, and comedic community elements, though some find certain jokes or lengthy dialogues tiresome. While the game has its repetitive or frustrating aspects, its overall comedic tone and anime-inspired charm keep many engaged and entertained.

    • “Amazing hack and slash with a funny and interesting story.”
    • “The characters are also interesting and funny (loved both the Stella and Lilly interactions).”
    • “From the surprisingly funny and interesting story to being able to sit down and have a picnic with a random group of strangers!”
  • character development

    29 mentions Positive Neutral Negative
    52% positive mentions, 38% neutral mentions, 10% negative mentions

    The game features impressive and visually appealing character designs, often praised for their anime-inspired style and unique personalities. While character development is generally considered decent, some users note that the characters follow set roles rather than allowing for personalized customization. Overall, the engaging designs and distinct backstories contribute positively to the storytelling and player immersion.

    • “The game has great graphics, awesome character design and each character has their own backstory with individual story text lines.”
    • “Besides character designing, the characters always have their own personality.”
    • “There are currently 4 playable characters, all of which have completely different character design.”
    • “Most of its character designs are typical anime tripe.”
    • “He's a character designed for a role that just doesn't exist in this game, and as I enjoy tanking for allies, that means I have significantly less fun.”
    • “Also lies the focus not on 'creating yourself with individual character design', it is more like playing an existing character.”
  • emotional

    20 mentions Positive Neutral Negative
    80% positive mentions, 0% neutral mentions, 20% negative mentions

    The emotional responses to the game are deeply mixed: many players cherish it for its memorable story, emotional soundtrack, and nostalgic, heartfelt experiences, often expressing sadness over its shutdown. However, some criticize the storyline as boring and the gameplay as tedious or repetitive, dampening emotional engagement. Overall, while the game evokes strong feelings in devoted fans, others find it lacking in emotional depth and excitement.

    • “I stopped playing years ago, but hearing the news of its shutdown is heartbreaking to me.”
    • “This game was the most satisfying experience of my life. I have never played anything better than this. I have a whole lot of great memories and I'm just going to miss it so much. I don't want you to shut down the servers. I love this game and I can't actually imagine not being able to play it anymore. Even though I played it only so much, I am so emotional towards it that I can't stand the fact that it will be gone. It was the best time of my whole gaming experience. I love you all. I hope you get something very similar going sometime. Soulworker will always stay in my heart <3”
    • “The story was interesting, made me cry too.”
    • “Very linear, rather unexciting gameplay, flat out generic and boring story.”
    • “Conclusion: looks great, cool fighting, boring story and repetitive gameplay.”
    • “♥♥♥♥ customization and another kinda boring story but if you are looking to grab a few friends and fight tons of enemies in some beautiful action style combat this may be a game worth trying.”
  • replayability

    10 mentions Positive Neutral Negative
    40% positive mentions, 30% neutral mentions, 30% negative mentions

    The game offers high replayability through diverse dungeons, bosses, and character options, allowing players to experience varying story outcomes. While many players find it enjoyable and engaging to replay, some note that it can become tiresome due to grinding. Overall, the game maintains strong replay value, especially with ongoing server improvements and updates.

    • “The game features a variety of dungeons, bosses, and other challenges that provide a high degree of replayability.”
    • “I really enjoy this game; it's replayable to see how the story changes.”
    • “It adds a nice replayability factor when using different characters.”
    • “It makes the replay value equivalent to suffering; it just becomes tiresome.”
    • “Graphics, character design, small cutscenes, replayability to a point, early in launch, grinding”
    • “~ replayability~”
  • atmosphere

    7 mentions Positive Neutral Negative
    57% positive mentions, 14% neutral mentions, 29% negative mentions

    The atmosphere is generally praised for being fun and engaging, with enjoyable storytelling and character design contributing positively. However, some players feel the ambiance is marred by intrusive cash shop mechanics that create a pay-to-win environment, detracting from the overall experience.

    • “The battles and the quests are awesome as well as the whole atmosphere of this game.”
    • “Nice atmosphere.”
    • “Serious fun without a serious atmosphere :)”
    • “The bright sides of this game are probably the storytelling and the cute character design, which I enjoyed quite a bit, but even that cannot make up for the ruined atmosphere, lack of good gameplay, and lack of customization options. As such, I cannot recommend it.”
    • “And now with this ridiculous cash shop tilting the game entirely into a pay-to-win atmosphere (not even just pay-to-win, you basically have to pay incredible amounts of money if you want to be competitive whatsoever), $35 cosmetics, etc.”
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Critic Reviews

80%Critics’ scoreBased on 1 critic reviews
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Play Times

19h Median play time
38h Average play time
6-54h Spent by most gamers
*Based on 37 analyzed playthroughs
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Frequently Asked Questions

SoulWorker is a open world hack and slash game with horror, anime and erotic themes. Common tags for SoulWorker include free to play, trading, female protagonist, psychological, psychological horror and others.

SoulWorker is available on PC, Windows, Tablet, Cloud and others.

On average players spend around 38 hours playing SoulWorker.

SoulWorker was released on February 26, 2018.

SoulWorker was developed by Lion Games Co., Ltd..

SoulWorker has received mostly positive reviews from both players and critics. Most players liked SoulWorker for its story but disliked it for its grinding.

SoulWorker is a single player game with multiplayer and local co-op support.