- February 28, 2023
- Arkadiusz Bisaga
Soulforged
Platforms
About
Embark on a fantastic journey across a vast, unique world where your character will face many dangers and challenges. Collaborate with other players as you discover new technologies, build cities and infrastructure and venture into yet-unknown parts of the world. Unique game-play experience where coordination is extremely rewarding, in a game that respects your time and you progress with just a fe…
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- The game fosters a lovely community where players can cooperate and support each other, enhancing the overall experience.
- The unique Action Point system encourages strategic planning and allows for incremental progress, making each session feel rewarding.
- The game is free-to-play with no pay-to-win elements, ensuring that all players have an equal opportunity to succeed.
- The Action Point system can be frustrating, limiting gameplay to short sessions and making it difficult to engage deeply with the game.
- The research mechanics are convoluted and can lead to wasted resources, discouraging exploration and experimentation.
- The steep learning curve and harsh gameplay mechanics may deter new players, making it feel overly punishing at times.
gameplay
6 mentions Positive Neutral NegativeThe gameplay is characterized by a unique energy mechanic that limits player actions, resulting in a daily playtime of about 30 minutes, which may frustrate some users. While it caters to a wide range of players—from beginners to experts—who can contribute to collective progress, the emphasis on discovery is somewhat diminished by the extensive prior knowledge of the community. Despite its interesting mechanics, the gameplay experience can feel restrictive and repetitive.
“Whether you are a raw beginner just learning what you want to do in the game, or an expert player on your fifth life with a rare specialty; a pacifist who dares not disturb an angry mole (moles are scarier than you might expect) or a combat monster who solos giant spiders; a casual player who logs in for ten minutes every other day or an obsessive organizer who spends 12 hours a day on the game's Discord helping to figure out winning strategies and science out the game's items and mechanics, your efforts contribute to everyone's progress.”
“Also, it's a game that's about discovery... with an old community and months of your gameplay already discovered until you get to the point where there's actual undiscovered stuff.”
“It's a shame really since the game has some interesting and compelling mechanics.”
“It's based on an 'energy mechanic' from those free mobile games where every action costs a fixed amount of energy to do, plus any debuff you have. Here, you can barely do anything; you basically log in, do almost nothing, and log out, repeating this every day.”
“The game should state clearly that it's about 30 minutes of gameplay per day with permadeath, possibly on the first screenshot of the game (the one you see immediately).”
“It's a game that's about discovery, but with an old community and months of gameplay already discovered, you may find yourself waiting a long time to encounter actual undiscovered content.”