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Soul Nomad & the World Eaters

Soul Nomad & the World Eaters Game Cover
79%Game Brain Score
story, gameplay
graphics, grinding
81% User Score Based on 135 reviews
Critic Score 71%Based on 3 reviews

Platforms

Playstation 3Nintendo SwitchPlaystation 2PCWindowsPlayStation
Soul Nomad & the World Eaters Game Cover

About

Soul Nomad & the World Eaters is a single player tactical role playing game with fantasy and comedy themes. It was developed by Codeglue and was released on August 31, 2021. It received mostly positive reviews from critics and positive reviews from players.

In Soul Nomad & the World Eaters, you play as a powerful being known as a "Nomad" who can control monstrous "World Eaters" to conquer or save the world. The game features strategic turn-based battles, character development, and a dark, humorous story with multiple endings. Your choices as the Nomad determine the fate of the world and the characters around you.

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81%
Audience ScoreBased on 135 reviews
story21 positive mentions
grinding11 negative mentions

  • Unique squad-based combat system that offers a fresh take on tactical RPGs.
  • Engaging story with multiple endings and well-developed characters, particularly the protagonist Gig.
  • Nostalgic experience for fans of the original PS2 game, maintaining its charm despite being a direct port.
  • The port lacks quality of life improvements, such as widescreen support and faster combat animations.
  • Several technical issues, including visual glitches and a barebones user interface that feels outdated.
  • Gameplay can be frustrating due to RNG mechanics and poorly explained systems, making it challenging for new players.
  • story
    68 mentions Positive Neutral Negative

    The game's story receives mixed reviews, with some praising its engaging characters, multiple endings, and dark humor, while others criticize it for being contrived, predictable, and lacking depth. Players appreciate the replayability offered by different story paths and secrets, but many feel that the narrative can meander and lacks meaningful player choices. Overall, while the story has its flaws, it is often seen as a highlight of the game, providing a blend of humor and serious themes that appeals to fans of the genre.

    • “For those who are wanting to play this, I say go for it; it's an enjoyable, lovable story, and has many different secret routes and easter eggs to find as you play!”
    • “Despite how terrible a demon imprisoned in my soul was at conversation, the game still yielded a fantastic and alluring story that kept me playing until the end, only to learn you can take things in a drastically different pathway in repeated cycles (new game+), giving way towards replayability as you seek this game's secrets.”
    • “It's a wonderful example of Nippon Ichi's dark humor, and a compelling story.”
    • “The story is unbridled meh, 2000s meh and you'll be skipping more than the girl down the yellow brick road.”
    • “The story isn't captivating; pretty much every character is uninteresting and most cutscenes just feel like there isn't much effort in them.”
    • “The story starts out strong, but meanders through the second half.”
  • gameplay
    43 mentions Positive Neutral Negative

    The gameplay of the game is a mixed bag, featuring a blend of unique mechanics and squad-based combat reminiscent of classic titles like Ogre Battle and Disgaea. While some players appreciate the depth and challenge of mastering its systems, many criticize the poorly explained mechanics and repetitive nature, making it less accessible for newcomers. Overall, the gameplay can be engaging for veterans but may feel simplistic and tedious for those expecting more modern experiences.

    • “Chocked full of unique and experimental mechanics, the puzzle of mastering this game was a real treat.”
    • “The basic concept of the gameplay is as you progress through the story, you unlock units you can put into individual squads (or rooms, as the game calls it), with each squad led by one unit who will be able to provide different bonuses or abilities.”
    • “Once you get the hang of how things work, the mechanics will seem to work really well.”
    • “The mechanics of rooms (the game's method of forming squads) are obtuse and quite poorly explained.”
    • “Abilities aren't well explained, tons of mechanics aren't explained and so you just see options in menus and have to figure out for yourself what they do.”
    • “In essence, the mechanics relating to playing the game just aren't good and it suffers for it.”
  • graphics
    19 mentions Positive Neutral Negative

    The graphics of the game have received mixed feedback, with many noting that while the art style is a refreshing departure from Nippon Ichi's typical design, the visuals feel dated due to the game's origins. Some players appreciate the graphical touch-ups and improvements made for the port, but others point out persistent visual glitches and a lack of modern enhancements like widescreen support. Overall, while the graphics may not meet contemporary standards, they still retain a certain charm for fans of the series.

    • “The most consistently positive thing about the game for me is the art style.”
    • “I really like seeing NIS try an art style that is different from their normal Disgaea style (not that that's a bad art style).”
    • “The graphics have clearly been touched up to some extent.”
    • “I don't think I can recommend this to new players, especially those who've experienced crazy graphics and gameplay out there.”
    • “Since it is a port from the original, it does look a bit dated in the graphics.”
    • “The audio is heavily compressed, none of the UI was redone, the artwork wasn't rescanned/re-exported to fit HD screens, and there's no widescreen support.”
  • grinding
    11 mentions Positive Neutral Negative

    Players have mixed feelings about grinding in the game; while some find it enjoyable and less essential than in other titles, others criticize the tediousness of room leveling and the lack of mid-fight saving. The grinding can lead to a loss of challenge in the campaign, as players often resort to repetitive stages to level up, which can feel frustrating and monotonous. Overall, grinding is a polarizing aspect, with some players embracing it and others finding it a significant drawback.

    • “The room leveling is tedious as you can't save mid-fight for save scumming or because things in life happen.”
    • “It's frustrating because if I save in between every inspection just in case it gets tedious, but every time I don't, there's an enemy significantly higher than the base level estimate and I suffer for it.”
    • “100% boils down to grinding random room stages, and going through the game a few times to find some secrets.”
  • music
    10 mentions Positive Neutral Negative

    Overall, the music in the game is highly praised, with many users describing it as phenomenal and a standout feature that enhances the overall experience. While some aspects of the game may not have aged well, the soundtrack remains a highlight, contributing to its status as a masterpiece of its time.

    • “The music was phenomenal.”
    • “It runs very well, looks gorgeous, and has some great spritework and music.”
    • “It was a masterpiece of its time for its flashy animations and good music.”
    • “The music also sounds fine.”
    • “3D models and music are okay, but the rest of the game didn't age very well.”
    • “The story, gameplay, and soundtrack.”
  • humor
    7 mentions Positive Neutral Negative

    The game's humor is a blend of dark and early 2000s styles, with some elements that may feel outdated or controversial by today's standards. While the writing is praised for its quality, it also features plot holes and a mix of comedic tones, particularly through the character Gig's commentary. Overall, the humor is seen as a refreshing throwback, contributing to a compelling narrative experience.

    • “Gig is the best, and the game has a level of humor that wouldn't be allowed today that I find refreshing and hilarious.”
    • “It's a wonderful example of Nippon Ichi's dark humor, and a compelling story.”
    • “As for the story, it's a bit more heavy than, say, a Disgaea story, though not without humor, mostly in the form of Gig's commentary on the ongoings around him.”
  • replayability
    3 mentions Positive Neutral Negative

    The game offers significant replayability primarily through its engaging story and multiple endings, encouraging players to explore different pathways in new game+ cycles. However, some users feel that the replay value is limited by the gameplay mechanics, suggesting that the allure lies more in uncovering narrative secrets than in varied gameplay experiences.

    • “Despite how terrible a demon imprisoned in my soul was at conversation, the game still yielded a fantastic and alluring story that kept me playing until the end, only to learn you can take things in a drastically different pathway in repeated cycles (new game+), giving way towards replayability as you seek this game's secrets.”
    • “It has a ton of endings and quite a few easter eggs, but the replay value isn't much for the reasons I will explain later.”
    • “Basically, the replay value here is not about the gameplay, but about the story.”
  • optimization
    3 mentions Positive Neutral Negative

    The game is generally well-optimized, functioning smoothly without significant bugs or issues. However, it does not provide an optimal experience for mouse and keyboard users.

    • “It just works and doesn't suffer from any bugs or optimization issues.”
    • “Not really optimized for mouse and keyboard.”
  • stability
    1 mentions Positive Neutral Negative

    Players have reported stability issues, particularly with visual glitches in character animations during combat, prompting some to disable visual effects. Despite these concerns, many users remain engaged with the game and plan to continue playing.

    • “I still have achievements to grab and will play this more, but I have turned off the visuals for combat, not because they're boring, but because there are visual glitches with character animations using their signature attacks compared to when the game was on PlayStation.”
  • emotional
    1 mentions Positive Neutral Negative

    While the emotional impact of the game is noted, some users feel that the translation issues and lack of quality of life improvements detract from the overall experience, potentially undermining the emotional depth intended by the developers.

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Frequently Asked Questions

Soul Nomad & the World Eaters is a tactical role playing game with fantasy and comedy themes.

Soul Nomad & the World Eaters is available on Nintendo Switch, PC, Windows, PlayStation 3 and others.

Soul Nomad & the World Eaters was released on August 31, 2021.

Soul Nomad & the World Eaters was developed by Codeglue.

Soul Nomad & the World Eaters has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its story but disliked it for its graphics.

Soul Nomad & the World Eaters is a single player game.

Similar games include Langrisser I & II, Disgaea 5 Complete, Agarest: Generations of War, Kingdom Under Fire: The Crusaders, The Last Remnant and others.