- October 18, 1994
- Sega Technical Institute
Sonic the Hedgehog 3 & Knuckles
Platforms
About
"Sonic 3 & Knuckles" is a platformer game resulting from locking "Sonic & Knuckles" cartridge with "Sonic the Hedgehog 3". It features all zones and special features from both games, and was originally intended to be the complete Sonic 3. Players control Sonic, Tails, or Knuckles, facing Dr. Robotnik's nefarious plans across various levels at high speeds, collecting rings and power-ups.
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- Sonic 3 & Knuckles offers a fantastic mix of speed and platforming, with diverse level designs and unique abilities for each character, enhancing replayability.
- The game features memorable music and graphics that push the Genesis to its limits, creating an engaging and nostalgic experience for players.
- It includes various gameplay mechanics such as elemental shields, special stages, and the ability to play as multiple characters, making it accessible for both new and returning players.
- Some levels, like Carnival Night and Sandopolis, can be excessively long, potentially leading to frustration for players unfamiliar with the game.
- The game lacks the option to play Sonic 3 or Sonic & Knuckles individually, which may disappoint players looking for specific experiences from the original titles.
- The emulation quality has been criticized, with reports of glitches and sound issues that detract from the overall experience.
music
9 mentions Positive Neutral NegativeThe music in the Sonic series, particularly in Sonic 3 & Knuckles, has received mixed reviews, with some praising Masato Nakamura's compositions as superior to Michael Jackson's contributions. Tracks like Mystic Cave and Flying Battery are highlighted for their memorable melodies, while others express frustration with repetitive themes, particularly in certain levels. Overall, the soundtrack is considered a strong point of the game, enhancing the platforming experience despite some changes in the Steam version.
“The Steam version of Sonic 3 & Knuckles is the definitive official version of the game, and is recommended for anyone who likes platforming, good soundtracks, and the Sonic the Hedgehog series.”
“Music is absolutely jamming too.”
“Flying Battery, Angel Island, Lava Reef, Hydrocity, Data Select, Staff Roll, the Doomsday Zone (for that climactic tension in the music), Icecap Zone (just the theme), and Blue Spheres (by far the only consistently decent special stage even though it has an input lag issue).”
“The clown music playing over and over again as I tried jumping on it made me feel insecure.”
“There was a native PC port but it replaced music with MIDI files.”
“Carnival Night Zone's song is outdone by Mystic Cave for that circus music feel with its leitmotif, so I'm convinced that Nakamura wasn't replaced for 3 or anything as his tracks stand way higher than MJ's.”