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Sonic Origins

The original Sonic the Hedgehog games are timeless classics, they really are. And so that’s why it’s great to find that SEGA has done them justice in Sonic Origins.
Sonic Origins Game Cover
74%Game Brain Score
music, story
stability, optimization
72% User Score Based on 3,961 reviews
Critic Score 80%Based on 41 reviews

Platforms

Nintendo SwitchXbox Series X|SPCPlaystation 5Playstation 4Xbox OneXboxSteam DeckWindowsPlayStation
Sonic Origins Game Cover

About

Sonic Origins is a single player and multiplayer casual platformer game with fantasy and kids themes. It was developed by Sonic Team and was released on June 23, 2022. It received mostly positive reviews from both critics and players.

Buy Sonic Origins on PlayStation Store. Spin Dash your way into this remastered collection of classic Sonic games.

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72%
Audience ScoreBased on 3,961 reviews
music173 positive mentions
stability199 negative mentions

  • Offers a definitive, accessible way to play the classic Sonic games with widescreen support and quality of life improvements such as infinite lives and retryable special stages.
  • Includes new content and features like animated cutscenes, mission mode, a museum with artwork and music, and playable characters beyond Sonic (Knuckles, Tails, Amy in DLC).
  • Runs well on modern platforms with mostly stable performance and provides a great nostalgic experience for both new and longtime fans, especially on sale.
  • Some replaced music tracks in Sonic 3 & Knuckles due to licensing issues, with replacement tracks considered inferior by many fans (fixable with mods).
  • Classic mode is not the original game emulation but cropped widescreen remasters, and lives are replaced with coins in Anniversary mode, limiting customization options (e.g., inability to combine widescreen and lives).
  • At launch the game suffered performance issues, bugs, input and menu lag, and confusing DLC practices that locked content behind paywalls; also the delisting of original games forced players to buy this collection.
  • music
    1,299 mentions Positive Neutral Negative

    The music in Sonic Origins receives mixed feedback, with many fans disappointed by the replacement of key tracks in Sonic 3 & Knuckles due to licensing issues involving Michael Jackson, leading to use of lower-quality prototype versions that are often considered inferior. Sonic CD’s soundtrack offers both US and Japanese versions, though accessing options can be unintuitive. While the overall sound quality is often described as muffled or compressed, mods exist on PC to restore the original soundtracks and improve audio quality, making the collection a better experience for those willing to customize it.

    • “Of course, each of these four titles is still as good as they used to be, the music, the gameplay, characters and story are just so fun to go through.”
    • “The bossfights, while a bit too easy, are good, and the soundtrack... oh my god the soundtrack is amazing.”
    • “Once you get to Sonic CD and the rest of the series, you can tell that the devs figured out what to do, and you are left with some of the most tight 2D platforming, beautiful 16-bit pixel art and some of the best music in all of gaming that you have ever experienced, possibly only topped by Super Mario World and Celeste in terms of tight controls.”
    • “The music replacements for Sonic 3 was not too great, while I love the original music I do get the rights issue but Sega can do better than this.”
    • “The music in Sonic 3 & Knuckles is one of the main reasons the game hasn't seen a re-release in a long time.”
    • “The soundtrack issues are unfortunate, though I believe modders worked on that already.”
  • story
    550 mentions Positive Neutral Negative

    Sonic Origins offers a cohesive story mode that stitches together the classic Sonic games with charming new animated cutscenes, enhancing the narrative continuity and providing a fresh way to experience the series. The mission mode adds varied, bite-sized challenges that many find fun and replayable, though some missions are criticized for being too easy or tedious, and some features feel limited or locked behind DLC. Overall, the story presentation is praised for adding depth and cohesion, while the missions and additional content add replay value but lack substantial complexity or incentives for completionists.

    • “The story mode also adds opening and ending animated cutscenes that tie the story nicely.”
    • “You can play "story mode", which links all the games together (Sonic 1, CD, 2, 3 & Knuckles) into one mega-game, including new animated intros for each game, which I found to be a lot of fun.”
    • “There is so much here to praise in Origins, with gorgeous cutscenes drawn by Tyson Hesse linking interstitial clips into each Sonic game in “story mode,” which is what I played, a straight run of all the games with the cutscenes included and unlimited lives—it was the best way to play these classic Sonic games in my opinion.”
    • “The mission mode is a pathetic addition to the game that hardly contributes anything nor takes advantage of what each game has to offer and instead serves as nothing more than just another game mode.”
    • “The missions are sloppily thrown together and are very cookie-cutter in structure, all feeling extremely same-y and not interesting to begin with.”
    • “The mission mode and new cut scenes is not enough to compensate for the amount of bugs and technical issues riddled in this game.”
  • graphics
    233 mentions Positive Neutral Negative

    The graphics in this Sonic collection offer widescreen support and some polished visuals, including updated sprites and charming animated cutscenes, but many users report blurry scaling, inconsistent sprite quality, and a general lack of true remastering compared to other fan-made or previous remakes. Performance issues, especially on PCs with integrated or lower-end graphics, are common due to the demanding engine used for menus and lack of graphics settings, causing crashes and stuttering. While the museum and bonus content showcase impressive artwork, the overall graphical presentation is seen as underwhelming and unoptimized, with some users recommending mods or alternative versions for a better visual experience.

    • “One of the highlights of Sonic Origins Plus is the remastered visuals that breathe new life into the four classic titles from Sonic Origins. Players can dive into Sonic the Hedgehog, Sonic 2, Sonic 3 & Knuckles, and Sonic CD with high-definition graphics, enhanced opening and ending animations for each game, and a fresh coat of polish.”
    • “Four classic games in one, remastered with widescreen, polished visuals, a museum full of content, and even animated cutscenes to tie things together.”
    • “The new animations are stellar and charming, the mission mode can provide good challenges for veterans, and the museum that features production material and artwork from all games is particularly great for people like me, who are artists themselves, even if you can just google these images all the same.”
    • “The main menu with 3D graphics looks completely out of place when compared to the games that are able to be played.”
    • “This "collection" probably won't run on your device even if it manages to run Sonic Mania, the 2011 version of Sonic CD, Sonic Forever, Sonic 2 Absolute and Sonic 3 Air with full 60 fps because it uses "Hedgehog Engine" (yes, the terrible engine used for Generations and Forces... why would it be used in a collection of 2D games???) for the menus which I suspect is the reason why this collection needs 6/8 GB of RAM and an AMD graphics card, while Sonic Mania could run just fine with only 2/4 GB of RAM and a DirectX-compatible graphics card. Even if it did manage to run, you'd be left with a collection that requires you to purchase additional DLC to play as Knuckles in Sonic CD, uses Sonic 4 instruments in a certain Sonic 3 tune, and many more issues.”
    • “What isn't fine is the near-complete lack of graphics options.”
  • stability
    212 mentions Positive Neutral Negative

    The game collection suffers from numerous bugs and glitches, particularly in Sonic 3 & Knuckles, including physics errors, crashes, slowdowns, and audio issues, making it feel rushed and unpolished. While some players report minor or no issues, the overall experience is marred by instability, missing features, and performance inconsistencies across platforms. Despite these problems, certain updates and mods improve stability, but the collection remains less reliable compared to previous emulated versions.

    • “No glitches or bugs.”
    • “There were virtually no glitches (minus the Tails sound effect one that has been fixed) and all the games played just fine.”
    • “It's very responsive and runs great on the Steam Deck.”
    • “It's full of bugs—ranging from minor gameplay issues and camera freezes to strange glitches (e.g., Knuckles can infinitely die in Sonic 3 & K credits, broken remnants of Mighty and Ray in Blue Spheres, accessible 2011 CD remaster menu).”
    • “Terrible PC port: the game freezes when going to the next level, controls don't respond well in special stages, and sometimes music fails to play promptly. The bonus stage controls are also problematic, making it a god awful port of old Sonic games.”
    • “Sonic 3 & Knuckles is filled with glitches such as deleting chaos/super emerald data, skipping bosses, white water that obscures objects, and a skip that lets you bypass half the game. There are also glitches not present in the 2011-2013 versions, making this version quite unstable.”
  • gameplay
    201 mentions Positive Neutral Negative

    The gameplay in this Sonic collection is generally praised for retaining the classic feel while introducing quality-of-life improvements like the coin mechanic and drop dash, enhancing accessibility for new players without losing core mechanics. However, some users report bugs, glitches, and occasional performance issues that detract from the experience, and certain changes—like altered physics, missing character options, and divisive music—may disappoint purists. Overall, gameplay is solid and enjoyable, especially for fans wanting a refreshed way to experience these classics, though improvements and mod support are recommended to address lingering issues.

    • “I just finished playing through all of them, and they offer unique challenges, iconic gameplay, and beautifully animated cutscenes.”
    • “The coin mechanic is an excellent way to ease new players into the mechanics that classic Sonic handles, which can otherwise be very punishing to inexperienced players, and the fact you can use them to retry the special stages means that getting Super Sonic or the good endings is no longer a matter of pure memorization and trial and error.”
    • “This dual-mode structure is one of the strongest features of Sonic Origins, allowing players to choose between nostalgia and accessibility without sacrificing the core gameplay.”
    • “It's full of bugs—ranging from minor gameplay issues and camera freezes to some really strange glitches and bugs (Knuckles can infinitely die in the credits of Sonic 3 & K, you can find the broken remnants of Mighty and Ray in Blue Spheres, the 2011 CD remaster menu is still accessible in the game, etc.). The new music in Sonic 3 & K is also just not good; I really recommend modding the original themes back in.”
    • “The game is buggy, the gameplay is terrible, the games are far easier than what they were before.”
    • “Sonic & Knuckles (rest of the game starting from Mushroom Hill) is either a slog of fairly boring gameplay or literal suffering in unfair stage design.”
  • optimization
    153 mentions Positive Neutral Negative

    Sonic Origins suffers from significant optimization issues, especially on PC, with frequent reports of severe stuttering, lag during menus and cutscenes, crashes, and high resource demands even on relatively modern hardware. The inclusion of Denuvo DRM exacerbates performance problems, causing longer load times and input delay, particularly for low- to mid-end systems. While some players experience smooth gameplay after tweaks or on high-end PCs, the collection is generally criticized for poor performance management and lack of optimization at launch.

    • “They fixed many glitches from previous rereleases, added 16:9, new animated story sequences for the story mode of each game, runs smoothly and made getting the various emeralds easier with replacing the life system with coins in anniversary mode.”
    • “Widescreen and perfectly optimized for PC.”
    • “During my 18+ hours of gameplay I have experienced zero crash issues and performance has been rock solid, barring the occasional half second micro-hitch that might occur once or twice per hour.”
    • “Immediately upon opening this game for the first time I was met with obnoxious stuttering during the opening cutscenes and the grating noise it created, and then severe lagging/stuttering on the main menus that made navigating anything an absolute chore.”
    • “Even running at a comically low resolution, this game lags so badly right out the gate, even menus are almost impossible to use because of input delay and severe stuttering.”
    • “The worst offender for me was the performance: the game simply refused to launch properly most of the time and would freeze up to several minutes in other instances.”
  • monetization
    45 mentions Positive Neutral Negative

    Reviewers overwhelmingly perceive the monetization of this Sonic collection as a blatant, low-effort cash grab by Sega, citing overpriced DLC, misleading advertisements about new playable characters, and reliance on minimal remastering. While some appreciate the inclusion of classic titles and extras purchasable with in-game currency, many criticize the lack of polish, removed features, DRM, and a failure to deliver true value compared to free or fan-made alternatives. Overall, the monetization approach has detracted from what could have been a genuine celebration of the franchise, leaving fans feeling exploited.

    • “The game has a museum where you can buy stuff (don't worry, there are no microtransactions) with coins you can earn by playing the game and its other game modes such as boss challenge and brand new special missions.”
    • “Ports suffer from a lack of polish, removed features, and have a variety of bugs that made the experience miserable and only made me appreciate the fan remakes which treat the legacy of these games with respect and aim to make playing countless regurgitated titles feel fresh and modernized. Fortunately, I had purchased this for a reasonably low price during a sale, but had I been a day one customer, seeing an upgraded edition of this game set to release a year later with actual features the fans demanded from the beginning and new content that was expected from the get-go would have me feeling robbed and overall comes across as dishonesty from Sega's perspective, which summarizes this whole collection and its advertising to begin with.”
    • “Additional side note that I think sums this game up well: this isn't a celebration of Sonic's history, it's a cheap cash grab that Sega sucked another studio into to help so when the game inevitably failed they could probably throw said studio under the bus and pretend like they didn't mangle this project themselves.”
    • “After playing this game for 40 hours I can confirm that this product is nothing more than a lazily put together cash grab that Sega cares very little about if at all.”
  • replayability
    35 mentions Positive Neutral Negative

    The game offers substantial replayability through various features like mission modes, unlockables, mirror mode, and additional challenges that encourage exploring secrets and mastering levels. While some criticize the lack of certain content and repetitive music tracks, most agree that the extras and shorter playtime enhance the incentive to replay. Overall, it delivers a nostalgic yet engaging experience that rewards thorough completion and repeated playthroughs.

    • “This title has the most replay value by far, and you could probably play the same stages many times and still find new areas and secrets.”
    • “I enjoyed my time with this little collection. I even got all the achievements and fully completed it, unlocking everything in the museum and all the missions 100%. There's even a mirror mode which lets you play all the games flipped, kinda like Mario Kart's mirror mode. I think it's a neat addition for replayability when you finish them all. The museum has some neat stuff in it like concept art, old promos, a music player, and even animatics from the cutscenes made for this collection.”
    • “For all the flaws that are being mentioned in the negative review bombing, Sonic Origins is the best official collection of the classic Sonic games with a ton of replayability value via the boss rush, mirror mode, blue spheres mode(s), time attack and leaderboards.”
    • “All levels for both modes use the same music track, which unfortunately hurts replayability.”
    • “They do include extra features such as boss rush, mirror mode and a few extra side challenges to add replay value but these won't last you very long and completing all of them is completely optional.”
    • “Saying that I will no longer play this game may be perceived as negative but there is hardly any replay value in a Sonic game.”
  • humor
    28 mentions Positive Neutral Negative

    The humor in the collection is often described as unintentionally funny, stemming from glitches, awkward controls, and bizarre music replacements that fans find amusing despite some frustration. Many users appreciate the nostalgic charm and quirky moments, such as character antics and unexpected bugs, providing comedic relief while staying true to Sonic’s playful spirit. However, some humor arises from frustration with technical issues and production choices, leading to mixed but entertaining reactions.

    • “Some of these are really funny and charming, while staying true to the spirit of Sonic's coolness and edge that defined the series from the very beginning.”
    • “I find the glitches in this game to be more funny than annoying in my opinion, I approve and recommend this :d”
    • “Game has released in a pretty awful state, it's honestly hilarious how they managed to add new bugs into 30 year old genesis games; the bugs have made for good laughs but unfortunately I didn't pay $50 to laugh at the thing I bought.”
  • grinding
    18 mentions Positive Neutral Negative

    Grinding in the game is widely regarded as tedious and overly time-consuming, particularly when farming coins and completing missions, with limited rewards for extensive effort. Players often rely on repetitive boss rush modes or challenge modes to accumulate currency, but the payoff is seen as minimal, making 100% completion feel unrewarding. Overall, grinding detracts from the experience, especially given the lack of meaningful incentives or customization for invested players.

    • “Coins are really hard to get if you only want to play the game once, because the only way to actually get coins is grinding boss rush mode. Missions give coins only once when completed with an S rank, so after that boss rush is the only way to grind.”
    • “Grinding for 100% completion in the museum is frustrating because after spending around 30 hours grinding coins, you get nothing in return. There should have been rewards like a customization machine or access to recolors.”
    • “It's very grindy to get 100% completion.”
  • emotional
    13 mentions Positive Neutral Negative

    The emotional experience of the game evokes strong nostalgia and warmth, rekindling fond childhood memories and joy for longtime fans. However, this is tempered by frustration over technical issues, DRM, and monetization, which leave some players feeling disappointed and somewhat "ripped off" despite the heartfelt content. Overall, it's seen as a rewarding but flawed tribute to the Sonic legacy.

    • “Fast forward to the announcement of Sonic Origins and I was thrilled to give it a shot, returning to my childhood memories that filled me with joy. Thanks to the new Sonic movies and my introduction to Sonic Mania, I was finally reunited with Sonic after almost 10 years of not touching a single Sonic game.”
    • “A heart-warming compilation with minor issues that do not ruin the overall experience.”
    • “Don't let these issues keep you from enjoying this heartfelt, warm experience; they are extremely minor compared to the fresh experience that Origins offers.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere is largely undermined by poor audio quality, which detracts from the overall experience. Certain early encounters, like the Eggman fight, are notably challenging and contribute to a tense but frustrating ambiance.

    • “Even the first seconds were borderline difficult, somehow the eggman fight was arguably worse and the audio quality was ruining the atmosphere of the game.”
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9h Median play time
8h Average play time
6-10h Spent by most gamers
*Based on 6 analyzed playthroughs
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Frequently Asked Questions

Sonic Origins is a casual platformer game with fantasy and kids themes.

Sonic Origins is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

On average players spend around 8 hours playing Sonic Origins.

Sonic Origins was released on June 23, 2022.

Sonic Origins was developed by Sonic Team.

Sonic Origins has received mostly positive reviews from both players and critics. Most players liked this game for its music but disliked it for its stability.

Sonic Origins is a single player game with multiplayer and local co-op support.

Similar games include Sonic Colors: Ultimate, Sonic Mania, Mega Man X Legacy Collection, SONIC SUPERSTARS, Mega Man Legacy Collection and others.