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"Something" is a minimalist game with a simple concept: keep doing 'Something' as the timer increases. The challenge lies in maintaining focus and avoiding 'Nothing.' The game dares you to keep engaged, offering a seemingly easy experience that may prove more difficult than anticipated.

  • PC
  • Steam Deck
  • Windows

Reviews

94%
Audience ScoreBased on 139 reviews
gameplay8 positive mentions
monetization2 negative mentions
  • The game offers an immersive and captivating experience with stunning visuals and engaging gameplay.
  • It features a rich narrative filled with memorable characters and emotional moments, enhancing replayability.
  • The game provides a perfect balance of challenge and reward, making it accessible for both novice and experienced players.
  • Some players find the game too hard and overwhelming, leading to frustration.
  • There are criticisms that the game lacks meaningful gameplay mechanics and is more of a joke than a serious title.
  • The sheer amount of content can feel excessive, leading some players to feel overwhelmed or even depressed by the time commitment.
  • gameplay46 mentions

    The gameplay of this game is highly praised for its seamless integration of stunning visuals, engaging mechanics, and a rich narrative, offering a diverse range of activities from strategic combat to puzzle-solving and exploration. Players appreciate the cooperative options that enhance the experience, allowing for various playstyles, while customization features significantly impact gameplay. Overall, the game is described as a captivating adventure that balances challenge and accessibility, making it enjoyable for both casual and competitive players.

    • “The variety of gameplay elements, from strategic combat to puzzle-solving and exploration, ensures that there is always something new and exciting to do.”
    • “The narrative is expertly woven into the gameplay, ensuring that each mission and objective feels meaningful and connected to the overall story.”
    • “The cooperative gameplay options allow players to join forces with friends or other players online to tackle difficult challenges.”
    • “It feels like I can never run out of gameplay, and it is ruining my life.”
    • “While 'nothing' encouraged a more passive approach to gameplay, 'something' invites players to actively engage with the world around them.”
    • “The gameplay is much more difficult and requires a lot more skill than the previous game.”
  • story28 mentions

    The game's story is a standout feature, rich with lore and backstory that enhances exploration and character interaction, contributing to significant replayability. The main plot is engaging and well-paced, with escalating conflicts that are seamlessly integrated into the gameplay, making each mission feel meaningful. Players uncover fragments of a larger narrative, creating a compelling experience that resonates deeply, likened to great works of art and literature.

    • “One of the standout features of this game is its story.”
    • “The game's world is filled with lore and backstory that you can uncover through exploration and interaction with various characters and objects.”
    • “The main plot is engaging and well-paced, with a series of escalating conflicts and revelations that drive the story forward.”
    • “☐ no story”
    • “---{ story }---”
    • “The narrative is expertly woven into the gameplay, ensuring that each mission and objective feels meaningful and connected to the overall story.”
  • graphics26 mentions

    The game's graphics are widely praised for their stunning visual fidelity and immersive art design, effectively utilizing modern technology to create a breathtaking experience. Whether through hyper-realism or a stylized aesthetic, the visuals consistently enhance the game's atmosphere, contributing to an unforgettable adventure. Additionally, the sequel has improved graphics, making it accessible even on older computers, further elevating the overall gaming experience.

    • “From the moment you start playing, the game's impressive graphics are immediately apparent.”
    • “The game makes excellent use of modern graphics technology to deliver a visual experience that is both breathtaking and immersive.”
    • “One of the first things that capture your attention is the stunning graphical fidelity.”
    • “It builds a masterful world of intricately detailed craftsmanship and an in-depth exploration of the elegant and sleek art style which adds to the entire voyage.”
    • “Its unexpected success had paved the way for a new era of gaming—one defined not by flashy graphics or complex gameplay mechanics, but by the purity of the gaming experience itself.”
    • “The new graphics are way better; I mean, the new white background is better than the old grey background and really carries the new sequel.”
  • music10 mentions

    The music in "something" is highly praised for its exceptional quality, featuring a diverse range of hauntingly beautiful melodies and adrenaline-pumping tracks that enhance the game's atmosphere and emotional depth. Reviewers liken the soundtrack to great artistic works, suggesting it stands out as a significant achievement in audio design, effectively heightening tension during key moments. Overall, the music is described as a symphony of emotions that complements the game's narrative and visual artistry.

    • “The audio design is equally impressive, with a soundtrack that perfectly complements the game's atmosphere.”
    • “The music in 'something' is a symphony of emotions, ranging from hauntingly beautiful melodies to pulse-pounding rhythms.”
    • “The music ranges from hauntingly beautiful melodies to adrenaline-pumping tracks that heighten the tension during key moments.”
  • atmosphere6 mentions

    The game's atmosphere is significantly enhanced by its consistent art style, whether hyper-realistic or stylized, and impressive audio design, including a fitting soundtrack. Additionally, it maintains a minimalist charm and serene ambiance reminiscent of its predecessor, while introducing new features that add depth to the overall experience.

    • “The game's art style, whether it leans towards hyper-realism or a more stylized aesthetic, is consistently applied and enhances the overall atmosphere.”
    • “The audio design is equally impressive, with a soundtrack that perfectly complements the game's atmosphere.”
    • “"something" retains the minimalist charm and serene atmosphere that made "nothing" a standout title, but it introduces a host of new features and gameplay mechanics that add depth and complexity to the experience.”
  • emotional2 mentions

    The game features a rich and layered narrative, populated with memorable characters and unexpected twists, creating emotionally impactful moments that engage players throughout the experience.

    • “The narrative is rich and layered, filled with memorable characters, unexpected twists, and emotional moments that will keep you invested from beginning to end.”
  • replayability2 mentions

    The game's rich storytelling contributes greatly to its replayability, encouraging players to revisit the experience for new insights and outcomes.

    • “This depth of storytelling adds significant replayability to the game.”
  • monetization2 mentions

    The monetization strategy of the game has been criticized as a lazy and pretentious cash grab, suggesting that it prioritizes profit over genuine gameplay experience.

    • “It's not a game, it's a lazy, pretentious cash grab.”
  • grinding2 mentions

    Players express that the grinding required in the game is excessively time-consuming, suggesting that it feels like one would need a second life to keep up with the demands.

    • “You'll need a second life for grinding.”
    • “You'll need a second life for grinding.”
  • humor2 mentions

    Reviews indicate that the humor in the game is perceived as initially amusing but ultimately falls flat, becoming repetitive and lacking substance, leading to a sense of fatigue rather than enjoyment.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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