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Solomon's Boneyard

Solomon's Boneyard Game Cover
78%Game Brain Score
gameplay, graphics
monetization, grinding
78% User Score Based on 524 reviews

Platforms

TabletAndroidPhoneiPadMobile PlatformiPhone
Solomon's Boneyard Game Cover

About

Solomon's Boneyard is a single player casual role playing game. It was developed by Raptisoft and was released on September 8, 2010. It received mostly positive reviews from players.

"Solomon's Boneyard" is a survival two-thumb shooter game, where you play as one of seven wizards with over 30 skills to master. The game takes place before the events of "Solomon's Keep" and has you facing waves of undead hordes to gain levels and choose new skills. Features include a high score list and an innovative perks system for increased power as you play.

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78%
Audience ScoreBased on 524 reviews
gameplay8 positive mentions
monetization59 negative mentions

  • The game offers engaging gameplay and a nostalgic experience for long-time fans.
  • The graphics and sound design are well-executed, providing a unique atmosphere.
  • The developers are responsive to player feedback and have made improvements based on community input.
  • The new perk system requires players to repurchase perks for each run, which feels like a money grab and disrupts progression.
  • The game is plagued by excessive ads, which can interrupt gameplay and frustrate players.
  • There are significant bugs, including crashes and issues with purchasing gold, leading to lost progress and a frustrating experience.
  • monetization
    61 mentions Positive Neutral Negative

    The monetization strategy of the game has drawn significant criticism, with many players expressing frustration over the excessive number of ads, which can interrupt gameplay frequently and feel punishing. While some users are willing to pay to remove ads, they report issues with the effectiveness of ad removers and the perceived need to watch ads to progress, leading to a sense of dissatisfaction with the overall experience. Despite a few players finding the ad system manageable, the overwhelming sentiment is that the monetization approach detracts from the enjoyment of the game.

    • “You can end up watching 15 to 20 ads each game!”
    • “I understand that any game with ads will want its players to watch as many as possible, but watching 20 ads between every run just to have the perks to survive is ridiculously boring.”
    • “It destroys all sense of progression, and is frankly discouraging: why would I spend time to get ~800 gold in a 15-minute game, when I can get the same amount in 30 seconds of ads... would much rather pay 2-3€ for an ad-free game.”
  • gameplay
    22 mentions Positive Neutral Negative

    The gameplay is generally praised for being engaging, smooth, and well-executed, with enjoyable mechanics and high replayability. However, many players express frustration over the frequent ads, the monetization model requiring repeated purchases for perks, and recent changes that detract from the game's original charm and completionist aspects. While the controls are mostly responsive, some users report issues with sensitivity, and there are calls for a return to previous gameplay mechanics that allowed for more freedom and less reliance on in-app purchases.

    • “Everything about the gameplay is engaging and just fun, very simple but really well executed.”
    • “The mechanics and ambience are so different from any other game I've played and I absolutely love it!”
    • “Very high quality gameplay for an app.”
    • “You don't level up all too often, and when you do, it breaks gameplay.”
    • “One advertisement or more every minute of gameplay.”
    • “Too many ads during gameplay.”
  • graphics
    12 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some players appreciating the pre-rendered style and overall aesthetic, while others criticize them as laggy, outdated, and mediocre. Despite some improvements noted by a few users, many express a desire for higher resolution options and better visual quality. Overall, the graphics seem to be a divisive aspect, with opinions ranging from lovely to terrible.

    • “Amazing graphics, an easy to use interface, and a very comical villain.”
    • “The graphics are improved and this oldie looks sweet on my phone.”
    • “The graphics are lovely.”
    • “It's essentially laggy, slow, and mediocre in terms of aesthetics and graphics, with gameplay that soon becomes annoying.”
    • “This is a really fun game and it has a lot of potential, but there has been no improvement to the graphics or anything.”
    • “The graphics are just terrible, and I couldn't keep looking at it.”
  • grinding
    11 mentions Positive Neutral Negative

    Players express significant frustration with the grinding mechanics in the game, describing it as tedious and lacking clear purpose. Many feel that the new system, which requires frequent purchases of perks and limits the ability to retain them, detracts from the enjoyment of grinding for rewards like rings. Overall, the shift towards a more monetized approach has led to a loss of the game's original charm and completionist appeal.

    • “Extremely tedious.”
    • “The game mechanics were cool, but you have to grind for hours to complete all perks. Now, you can't even keep them; you have to buy them every time you play. It's annoying, and gold is scarce too. The game of completion is now gone. No more collecting rings, no more grinding; it's more focused on buying gold (in-app purchases) to buy perks all the time. The iOS version before was perfect!”
    • “If I were to rebuy a whole late game set of perks, it would cost thousands of gold, making it impossible to keep farming to unlock every perk.”
  • replayability
    6 mentions Positive Neutral Negative

    The game boasts high replayability, with users highlighting its enjoyable core gameplay and minimal bugs. Many players find it to be a fun experience that encourages multiple playthroughs, making it a standout title for those seeking lasting entertainment.

    • “A ton of replayability and enjoyable core gameplay makes this a can't miss.”
    • “Excellent fun and replayability!”
    • “There is plenty of replay value, and the game is somewhat bug-free.”
  • stability
    5 mentions Positive Neutral Negative

    The stability of the game has received mixed reviews, with some users experiencing significant bugs, such as character freezes that result in lost progress. While there is a degree of replay value and the game is generally considered somewhat bug-free, critical issues persist, particularly in the freemium version, leading to frustration among players.

    • “There is plenty of replay value, and the game is mostly bug-free.”
    • “The game runs smoothly without any major glitches.”
    • “I appreciate how stable the gameplay is; it rarely crashes.”
    • “Solomons Keep is no better, with one bug that permanently freezes your character, deleting all progress.”
    • “I have tried many different methods of troubleshooting to no avail, and it still isn't working. That's why you get 4 instead of 5. Please fix this!”
    • “Now the game just freezes if I try to buy the gold.”
  • music
    3 mentions Positive Neutral Negative

    Users have mixed feelings about the music aspect; while some find it captivating and a highlight of the game, others are frustrated by interruptions from ads and sound effects that disrupt their experience. Overall, the music is praised for its quality and appeal, contributing positively to the game's enjoyment.

    • “Just kind of randomly came across this, after reading all the great reviews I decided to try it thinking it would be like everything else on the app store. I was totally wrong; the music is what first captured me. I love it, and this game is awesome! Going to try the rest of your games now!”
    • “Having my video/music interrupted so often is massively annoying even if I can handle ad spam.”
    • “But the sound effects play in my music player and ads, skill and unit icons show up in my gallery.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is generally well-received, with players appreciating the amusing dialogue that adds to the experience. However, some find the leaderboard's scoring system confusing, which detracts from the overall enjoyment.

    • “Great time killer, and the little bit of dialogue is pretty funny.”
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4h Median play time
4h Average play time
4-4h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Solomon's Boneyard is a casual role playing game.

Solomon's Boneyard is available on Phone, iPad, iPhone, Tablet and others.

On average players spend around 4 hours playing Solomon's Boneyard.

Solomon's Boneyard was released on September 8, 2010.

Solomon's Boneyard was developed by Raptisoft.

Solomon's Boneyard has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its monetization.

Solomon's Boneyard is a single player game.