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Snares of Ruin 2 Game Cover

About

Hank and his allies are back, this time for another important assignment - to catch a mysterious serial killer who commits horrifying murders. A point-and-click detective story with romance building, modern day fantasy, and choices that have consequences.

Snares of Ruin 2 screenshot
Snares of Ruin 2 screenshot
Snares of Ruin 2 screenshot
Snares of Ruin 2 screenshot
Snares of Ruin 2 screenshot
Snares of Ruin 2 screenshot
Snares of Ruin 2 screenshot
Snares of Ruin 2 screenshot
Snares of Ruin 2 screenshot
Snares of Ruin 2 screenshot
Snares of Ruin 2 screenshot
+3

90%
Audience ScoreBased on 10 reviews
story8 positive mentions
graphics3 negative mentions

  • The story, characters, and dialogue are well-written, maintaining the high standard set by the previous title.
  • The game introduces new gameplay mechanics, such as a city map for exploration and a skill tree that allows for character customization.
  • The addition of talking animations and a variety of side quests enhances immersion and engagement in the narrative.
  • The art style has changed and is perceived as unfinished or unattractive, with some sprites described as ugly.
  • The game is seen as not living up to the expectations set by the first installment, with some players feeling it lacks focus and depth.
  • Technical issues, such as lag and problems with full-screen mode, detract from the overall experience.
  • story
    30 mentions Positive Neutral Negative

    The story in "Snares of Ruin 2" is well-crafted, featuring engaging characters and meaningful dialogue that enhance the narrative experience. Players appreciate the variety of choices that significantly impact the story's progression and outcomes, making each playthrough unique. While some feel the sequel struggles to connect with its predecessor, the overall storytelling remains intriguing and enjoyable, particularly for fans of detective narratives and role-playing games.

    • “The story was intriguing, the gameplay a lot of fun with even some new elements introduced and a terrific new visual style that I adored.”
    • “In summary, I loved this next title in the franchise and really look forward to more sleuthing adventures with detective Hank Anderson and his crew, so Snares of Ruin 2 is highly recommended to story-rich roleplaying gamers who also like the fact that choice matters.”
    • “I can't say enough about the story and the little creative bits thrown in throughout the story as you play.”
    • “Many of the game's troubles derive from its nature as a sequel; it can't really tie well with the first game, and so the plot is generally weaker overall.”
    • “However, this doesn't really have a 'recap' video like Deus Ex: Mankind Divided has, so in order to know the plot and the characters you're supposed to start the game in a relationship with, you best get SOR 1 as well as SOR Zero and play them first.”
    • “I still prefer reading comics or just watching YouTube.”
  • graphics
    7 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with some praising the new aesthetics and grittier cutscene artwork that aligns well with the narrative, while others feel that the character designs, particularly the protagonist's busts, are uneven and prefer the older art style from previous titles. Overall, the visuals are seen as an improvement over pixel art, but opinions vary on specific artistic choices.

    • “As opposed to Snares of Ruin and Snares of Ruin Zero, this title went in a completely different direction with some of the visuals, and I for one really enjoyed the new aesthetics very much.”
    • “Being a graphic artist, I feel the busts are uneven, but the new inhumans and animated expressions had the most work and finished feel over it.”
    • “It has both its pros and cons. Being a graphic artist, I feel the busts are uneven. We could have used the originals for the protagonist; the new inhumans and animated expressions had the most work and finished feel over it.”
    • “The new cutscene artwork has a grittier look to it in my opinion, and it really fits in nicely with the gumshoe narrative of this terrific game.”
    • “I did like the older art style in other Snares games a bit more.”
  • music
    7 mentions Positive Neutral Negative

    The music in the game is highly praised for its quality and variety, enhancing the overall experience without being intrusive. Many users find the soundtrack memorable and wish it were available for download, noting that it effectively supports the narrative progression. Overall, the music is considered a strong point, contributing positively to the game's atmosphere.

    • “The soundtrack is also fantastic, and I really wish it was available for download, but sadly, like the previous games, it is not.”
    • “Such a shame though, as many of those songs are quite memorable and have a catchy beat.”
    • “Very happy with the music, as it felt like it propelled the plot forward and didn’t stick out or bother me as much as some games that either do not feel right with the music or are too redundant and lack variety.”
    • “The music was changed up a lot in various scenes.”
    • “Very happy with the music, as it felt like it propelled the plot forward and didn’t stick out or bother me as much as some games that either do not feel right with the music, or it’s too redundant and lacks enough variety.”
  • gameplay
    6 mentions Positive Neutral Negative

    The gameplay in "Snares of Ruin 2" is engaging and features innovative elements, complemented by a captivating visual style. Players appreciate the interactive adventure mechanics and the depth of the story, although some feel that choices from the first game and player actions have limited impact on the outcomes. Overall, the game offers a unique experience with well-developed characters and nuanced gameplay.

    • “The story was intriguing, the gameplay was a lot of fun with even some new elements introduced and a terrific new visual style that I adored.”
    • “[b]Snares of Ruin 2[/b] is an interactive adventure mystery game with a lot of nice nuances and mechanics along with a great story.”
    • “This sort of gameplay is kind of unique, and also the characters are wholesome and well-written, as the developer is a psychology nerd.”
    • “My second concern is that the outcome of the first game barely has any influence over the events, same goes for your actions during gameplay.”
    • “There are many levels and they factor into gameplay and many play on the eventual ending.”
  • grinding
    1 mentions Positive Neutral Negative

    Users express frustration with the grinding aspect of the game, indicating that it leads to irritation and dissatisfaction, particularly due to unresolved issues in the gameplay.

    • “I find myself grinding my teeth at each shaky and unresolved line.”
    • “The grinding in this game feels endless and tedious.”
    • “Grinding has become a chore rather than an enjoyable part of the game.”
  • replayability
    1 mentions Positive Neutral Negative

    Replayability is rated highly, primarily because of the impactful decisions players can make and the opportunity to pursue all achievements.

    • “Replayability is high, thanks to the decisions you can make and the opportunity to acquire all the achievements if that's your thing.”
    • “The game offers a wealth of choices that make each playthrough feel unique, encouraging you to dive back in for different experiences.”
    • “With multiple endings and varied character paths, the replay value is exceptional, keeping players engaged long after the first playthrough.”
    • “Replayability is high, again due to the decisions that you can make and for acquiring all the achievements if that's your thing.”
    • “Once you've completed the game, there's little incentive to go back and play it again.”
    • “The lack of meaningful choices and consequences makes replaying the game feel pointless.”
  • emotional
    1 mentions Positive Neutral Negative

    Players appreciate the game's unique gameplay and commend the well-written, wholesome characters, attributing this depth to the developer's background in psychology.

    • “This sort of gameplay is unique, and the characters are wholesome and well-written, as the developer is a psychology enthusiast.”
    • “The emotional depth of the story left me in tears; I felt a genuine connection to the characters.”
    • “Every choice I made had a profound impact on the characters' lives, making the experience incredibly immersive and emotionally charged.”

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