Smart City Plan
- March 6, 2020
- Ambiera
"Smart City Plan" is a simulation strategy game where players design and manage their own smart city. Manage energy, traffic, waste, and other essential city services while keeping citizens happy and eco-friendly. With various scenarios, sandbox mode, and real-time data, it offers endless city-planning challenges.
Reviews
- The game is a fun and simple city building experience, reminiscent of classic SimCity games.
- It offers a relaxing gameplay style that is easy to learn, making it suitable for casual players and newcomers to the genre.
- The graphics are visually appealing, and the game has potential for future updates and improvements.
- The game lacks depth and complexity, making it feel overly simplistic and repetitive after a short period of play.
- There are significant UI issues and gameplay mechanics that can be frustrating, such as the inability to rotate buildings and lag during larger city builds.
- The game has not been updated since 2020, leading to concerns about its long-term support and development.
- graphics22 mentions
- 45 % positive mentions
- 41 % neutral mentions
- 14 % negative mentions
The graphics of the game receive mixed reviews, with some praising the art style as a nostalgic upgrade from classic SimCity, while others criticize the overall visual presentation as feeling incomplete and lacking modern features. Although many agree that the graphics are good, they also express a desire for more dynamic and organic design elements rather than a rigid grid system. Overall, the visuals are seen as the game's strongest aspect, but they do not compensate for other shortcomings.
“The art style is nice, especially if you have fond memories of the old SimCity games.”
“So, ironically, this is not a modern city builder, it's pretty much just classical SimCity with a massive graphic upgrade.”
“The graphics are actually very good.”
“Just the graphics are okay, but it's like an alpha test in every other aspect. The price is way too high for a game that looks incomplete; you can't even rotate the buildings!”
“So, ironically, this is not a modern city builder; it's pretty much just classical SimCity with a massive graphic upgrade.”
“As a city builder, I don't see any distinguishing factors for this title beyond the art style.”
- gameplay12 mentions
- 25 % positive mentions
- 42 % neutral mentions
- 33 % negative mentions
The gameplay is described as basic and lacking depth, with players expressing a desire for more specific events and mechanics to enhance the experience. While the city-building aspect offers three types of zones, the initial hours can feel tedious, and the mechanics are considered outdated compared to modern city builders. Overall, there is potential for improvement and expansion in future updates.
“First about the gameplay: you build your city with three types of zones (houses, industry, and business), where there are some alternatives for industry zones as well (agriculture and offices).”
“This game is a good game but lacks depth and mechanics; I hope to see more from this game in the future.”
“It is very basic, which isn't bad, but I would like to see more specific game events and mechanics.”
“The first couple of hours of gameplay are rather tedious and either need to ramp up more quickly or have more things to play with at the start.”
“Mechanically, I think it's dated and lacks certain aspects that really make it a competitive 'modern city builder' game.”
“This game is good but lacks depth and mechanics; I hope to see more from this game in the future.”
- grinding6 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game tedious, particularly criticizing the electricity system and the frequent, basic notifications that disrupt immersion. Many feel that the initial gameplay experience lacks engagement and could benefit from a quicker ramp-up or more interactive elements early on.
“The first couple hours of gameplay are rather tedious and either need to ramp up more quickly or have more things to play with at the start.”
“The electricity system is very tedious and I wish there were small electric lines that you could route through the city.”
“The 'email' style mechanism for alerts is rather tedious as well - after so many notifications for stuff so basic as 'no power' after 10 seconds of the zone being developed quickly breaks the immersion for me personally.”
- story4 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The story aspect emphasizes the importance of strategic planning and foresight in developing a city within limited space, highlighting the challenges and depth of decision-making involved in urban management.
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Les utilisateurs signalent des problèmes de stabilité, notamment des freezes complets lors de l'ajout de stations de transport en commun, ce qui est frustrant et inattendu pour un jeu de petite taille qui ne devrait pas nécessiter des ressources élevées.
“At one point, there are complete freezes whenever a public transport station is added (regardless of type), which is both very annoying and especially surprising for such a small game that shouldn't require monstrous resources.”
- music2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music in the game is generally well-received, described as nice, though some users note that it has a slow tempo.
“The music is nice!”
- optimization2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game has been criticized for its poor optimization, with users highlighting the lack of essential features like rotating buildings and a subpar interface, leading to a frustrating experience.
“I wanted to give this game a shot, but come on... you can't release a game without rotating buildings, poorly optimized, and so on. Let's not talk about the interface... sorry, but no.”
“I wanted to give this game a shot, but come on... you can't release a game without rotating buildings, poorly optimized, and so on. Let's not talk about the interface... sorry, but no.”