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SLYDERS Game Cover

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SLYDERS is a single player shooter game. It was developed by Kato_Slyders and was released on November 24, 2025. It received positive reviews from players.

SLYDERS is a single-player shooter where you play as Aryx, a fearless fox warrior battling an evil overlord’s demonic army across floating islands. Customize your playstyle with diverse abilities, summon powerful allies like Bernard the elephant warrior, deploy turrets, and face challenging bosses in an adrenaline-fueled 15-hour campaign.

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89%
Audience ScoreBased on 62 reviews
gameplay4 positive mentions
story3 negative mentions

  • Slyders offers fast-paced, chaotic gameplay that combines elements of arena shooters and roguelite progression, making it highly addictive and enjoyable.
  • The game features a unique premise with a charming art style, allowing for a variety of playstyles through its extensive upgrade and perk system.
  • Players appreciate the smooth performance and engaging sound design, which enhances the overall experience during intense gameplay sessions.
  • The game suffers from balance issues, with certain upgrades being overwhelmingly powerful while others feel underwhelming, leading to frustration during gameplay.
  • Some players find the runs can become repetitive and lengthy, with a desire for more content and variety in gameplay to maintain engagement.
  • The use of AI-generated assets has raised ethical concerns among players, detracting from the overall enjoyment and integrity of the game.
  • gameplay
    20 mentions Positive Neutral Negative

    The gameplay of Slyders is characterized by its fast-paced, mechanically engaging experience, reminiscent of classic titles like Ratchet and Clank, appealing particularly to fans of high-pressure survival and arena shooters. While some players note a lack of depth in narrative and a tendency for frequent upgrade prompts, the solid shooting mechanics and variety of perks provide a fun and smooth experience. Overall, the game stands out for its emphasis on momentum and experimentation, despite some criticisms regarding its presentation and content depth.

    • “The sound design supports the gameplay effectively, prioritizing feedback over flair.”
    • “Kato Games’ willingness to embrace absurdity and mechanical excess gives Slyders a strong identity, making it stand out in the growing crowd of roguelite shooters as a game that thrives on momentum, experimentation, and controlled chaos.”
    • “Gameplay and shooting feels solid for a fast-paced arena boomer shooter FPS.”
    • “Sometimes it might seem like you’re staring at the level-up screen more than the actual gameplay itself!”
    • “Shallow mechanics, and a small supply of weapons/upgrades just leaves it, again meh.”
    • “Don’t like getting spammed with an upgrade prompt every 10-15 seconds of gameplay?”
  • story
    14 mentions Positive Neutral Negative

    The game's story serves primarily as a backdrop to the action, providing minimal context for the gameplay while prioritizing fast-paced combat over narrative depth. While some players appreciate this approach, others express a desire for a more developed storyline and additional quests to enhance the overall experience. The missions are varied in design and challenge, but the narrative remains largely underexplored.

    • “The story is kind of present in the background; for some, this may be a pro, but for me, I'd like to see the game fleshed out with some story to it.”
    • “Rather than focusing heavily on story delivery, the game uses its narrative more as a flavoring, giving just enough context to justify the constant onslaught of enemies while keeping the player firmly centered on moment-to-moment action.”
    • “Slyders doesn't dwell on emotions, the meaning of life, or any other such plot wastes, but instead throws you right into dynamic, adrenaline-pumping battles that will hook you from the very beginning and make you forget about time in an endless stream of reckless fun.”
    • “The story is kind of present in the background; for some this may be a pro, but for me, I'd like to see the game fleshed out with some story to it.”
  • graphics
    10 mentions Positive Neutral Negative

    The graphics of the game are generally praised for their beauty and smooth performance, with many players appreciating the art style and detailed visuals. However, some users noted the lack of customization options and encountered graphical bugs, while also mentioning issues with enemy animations and coherence in the art style. Overall, the visuals contribute positively to the game's atmosphere, despite some rough edges.

    • “The visuals are gorgeous!”
    • “Slick and pretty graphics that fit the vibe perfectly.”
    • “Sounds and music are great, graphics are nice and clear with detailed enemies.”
    • “Quality-of-life features and customization options are relatively minimal, which may frustrate players looking for deeper control over visuals or input settings.”
    • “There are no graphics options, which is a shame—I'd like to tweak settings.”
    • “The game is a bit rough around the edges with very stiff enemy animations, the art style is a bit incoherent, and gun animations are bland.”
  • music
    8 mentions Positive Neutral Negative

    The music in the game is described as epic and high-energy, effectively complementing the fast-paced gameplay while occasionally fading into the background during longer sessions. While the soundtrack may not be particularly memorable on its own, it enhances the overall experience without distracting from the mechanics. Additionally, the 80s-style title screen music and solid sound design contribute positively to the game's atmosphere.

    • “The music is epic, and it's so much fun!”
    • “The 80s-style music rocks and the art direction is great overall; it all fits the game really well.”
    • “The music absolutely slaps, and the sound design is insanely good!”
    • “The music maintains a high-energy tone that complements the frantic pacing, though it tends to fade into the background over longer sessions.”
    • “Audio is okay—weapon sounds are solid, and the music is fine, though I've turned it down.”
  • grinding
    5 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be a mixed experience; while the initial levels are engaging, the later stages become tedious as they require extensive replaying of old missions to obtain legendary gear. Many report spending significant hours on grinding, with some enjoying the process despite its repetitiveness, while others find it frustrating. Overall, grinding is seen as a necessary but time-consuming part of the game.

    • “I think the concept of the game really shines in the first few levels and then just becomes tedious and frustrating towards the end.”
    • “That's a lot of grinding to fuse them all up to legendary gear, a lot of going back and replaying old missions.”
    • “By the time I was done with the game, I'd only equipped four legendary items (out of eight slots), and that was after quite a few hours of grinding!”
  • optimization
    3 mentions Positive Neutral Negative

    The game's optimization is generally solid, maintaining smooth performance even with large enemy counts and dense effects, though visual clutter can hinder threat tracking. Players report stable graphics and a capped frame rate of 65 fps on mid-range hardware.

    • “Graphics are fine, and the game runs smoothly at a capped 65 fps (Ryzen 7 5700X, RTX 2060 Super 8GB, 32GB DDR4 3600 MT/s).”
    • “Performance is generally solid, with the game handling large enemy counts and dense projectile effects without severe slowdowns, though visual clutter can occasionally make it difficult to track individual threats.”
    • “Performance is smooth.”
  • replayability
    3 mentions Positive Neutral Negative

    Overall, "slyders" is praised for its fast-paced and chaotic gameplay, making it highly replayable in short sessions. However, some players feel that the level unlocking process may limit long-term replayability, though they still find value in the game.

    • “Taken as a whole, Slyders is a confident indie shooter that knows exactly what it wants to be: fast, chaotic, and endlessly replayable in short bursts.”
    • “Overall: stylish, energetic, and absurdly replayable.”
    • “I have made it halfway through unlocking the levels and I'm not seeing a lot of replayability, but I'm happy with what I paid for.”
  • stability
    3 mentions Positive Neutral Negative

    The game demonstrates strong stability, with users reporting smooth performance, including compatibility and reliable operation on the Steam Deck.

    • “The game runs smoothly on the Steam Deck.”
    • “I haven't experienced any crashes or bugs, which is impressive.”
    • “The stability of the game allows for an uninterrupted gaming experience.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere in the game is characterized by a functional soundtrack that supports gameplay momentum without being particularly memorable or immersive, indicating a focus on mechanical engagement over atmospheric depth.

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15h Median play time
15h Average play time
15-15h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

SLYDERS is a shooter game.

SLYDERS is available on PC and Windows.

On average players spend around 15 hours playing SLYDERS.

SLYDERS was released on November 24, 2025.

SLYDERS was developed by Kato_Slyders.

SLYDERS has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its story.

SLYDERS is a single player game.

Similar games include Conquest Dark, Sodaman, Time Wasters, Ziggurat, Bloodshed and others.