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"Slot Waste" is a first-person simulation game that takes place in a mysterious factory production line. Players must navigate through 10 unique mini-games, each with its own artfully modeled environment, and complete sequences to move the production process forward. The game features detailed real-time animations, grotesque creatures, and strange machines, each with hand-made animations that add to the dream-like atmosphere. The game can be played using just the left joystick or WASD keys.

  • PC
  • Windows

Reviews

80%
Audience ScoreBased on 42 reviews
gameplay3 negative mentions
  • An extremely unique experience that blends interactive art with surreal storytelling.
  • Visually striking and creatively bizarre, reminiscent of works by Salvador Dali and David Lynch.
  • Short yet memorable, providing a thought-provoking exploration of capitalism and existence.
  • Primarily consists of long cutscenes with minimal gameplay, leading to frustration for some players.
  • Not a traditional game; many players feel it lacks engaging mechanics and is more of an art piece.
  • The experience can be confusing and disorienting, leaving some players feeling unsatisfied or bewildered.
  • graphics4 mentions

    The graphics are praised for their artistic and technical quality, featuring a unique aesthetic that blends beauty with intentional ugliness, reminiscent of Hieronymus Bosch's work. While some reviewers feel the experience leans more towards a visual presentation than traditional gameplay, the 3D rendered graphics are still considered impressive and engaging.

    • “Artistically and technically impressive, the graphics are aesthetically unique, conveying a message without words that is ultimately clear to the player.”
    • “Hieronymus Bosch would appreciate the aesthetic twists and turns presented within this short yet enjoyable experience.”
    • “The graphics feel more like a video than a game, but the art style is undeniably cool.”
    • “Artistically and technically pretty, yet aesthetically purposely ugly. It tries to convey something without words, and it's up to the player to understand it, although I think the message is rather clear.”
    • “The graphics are a mixed bag; while some elements are visually appealing, others feel outdated and lack polish.”
    • “The character models look stiff and lifeless, making it hard to connect with the game world.”
  • gameplay1 mentions

    The gameplay is criticized for being excessively brief, with only 60 seconds of actual playtime overshadowed by 30 minutes of cutscenes, leading to a frustrating experience for players seeking more interactive content.

    • “60 seconds of gameplay padded by 30 minutes of cutscenes that I could have made in high school.”
    • “The controls feel clunky and unresponsive, making it frustrating to navigate through the game.”
    • “The gameplay mechanics are overly simplistic and lack depth, leading to a repetitive experience.”
  • story1 mentions

    The story revolves around a seemingly ordinary small factory, which hints at deeper significance beyond its plain exterior, suggesting layers of complexity and intrigue within its narrative.

    • “The story here revolves around a factory, a seemingly plain factory, but it is so much more than that.”
    • “The narrative intricately weaves together the lives of its characters, making every moment feel significant.”
    • “The plot is rich and engaging, drawing players into a world filled with unexpected twists and emotional depth.”
    • “The story here revolves around a factory, a plain factory. It is small, but it is more than that.”
    • “The narrative feels disjointed and lacks depth, making it hard to connect with the characters.”
    • “The plot is predictable and fails to deliver any meaningful twists or emotional impact.”
  • atmosphere1 mentions

    The game is noted for its disturbing and dark atmosphere, effectively creating a realistic horror experience that enhances the puzzle-solving elements. Players have found the ambiance to be unsettling, contributing to the overall tension throughout the brief 33-minute playtime.

    • “A disturbing and strangely realistic horror puzzle game with a dark atmosphere that took me 33 minutes to beat.”
    • “A disturbing and strange horror puzzle game with a dark atmosphere that took me 33 minutes to beat.”
    • “The atmosphere felt overly bleak and oppressive, making it hard to enjoy the gameplay.”
    • “While the game aimed for a creepy vibe, it often fell flat, lacking the tension needed to immerse players.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
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