Slit Mouthed
- December 11, 2021
- Nyxtales
In "Slit Mouthed", you play as two security guards on night duty in a mansion that has been experiencing strange events. Based on the Japanese urban legend of the Slit Mouthed Woman, the game features multiple endings, atmospheric environment, enemy AI, and Japanese voice acting. As you carry out your duties, you'll encounter the strange events that have plagued the mansion, adding a frightening twist to your routine checklist.
Reviews
- The game features excellent voice acting and a creepy atmosphere that enhances the horror experience.
- It offers a straightforward gameplay experience with multiple endings, making it replayable despite its short length.
- The graphics and overall performance are decent, and the game is considered a significant improvement over the developer's previous title.
- The gameplay is quite short and lacks depth, with simple puzzles and minimal challenge, leading to a feeling of blandness.
- The enemy AI is not very intelligent, making encounters feel easy and less threatening.
- There are technical issues, such as crashes and menu navigation problems, which can hinder the overall experience.
- story11 mentions
- 27 % positive mentions
- 45 % neutral mentions
- 27 % negative mentions
The game's story revolves around a late-night security guard at a haunted mansion, featuring the urban legend of the slit-mouthed lady, which is delivered effectively through excellent voice acting. While the atmosphere and creepiness are praised, the narrative lacks depth and engagement, with multiple endings that feel unsatisfying and choices that do not significantly impact the experience. Overall, the storytelling is seen as the strongest element, but it ultimately falls short of creating a memorable or fulfilling experience.
“It tells a creepy story of being a late-night security guard at a mansion haunted by an urban legend, the slit-mouthed lady.”
“Excellent voice acting; as far as storytelling goes, it is delivered very well because of that and it gave quite a natural feeling.”
“The game has its ups and downs; I enjoyed the overall story of the game and the enemy is creepy as hell. The game feels smooth and the graphics/atmosphere are amazing.”
“Story wasn't anything that special to get engaged or attached to remember or talk about it, which is quite unfortunate because of the excellent voice acting.”
“It indeed has 3 endings, none that really make you feel like you've accomplished anything different, the options are just yes, no, hit her with a bloody axe, and the story ending only slightly changes depending on which one you choose, it felt very bland.”
“I was hoping this game would be more enjoyable but it just fell flat, from the story to the ridiculously easy puzzles, this game just left me with an empty feeling, I didn't feel accomplished at all.”
- atmosphere8 mentions
- 50 % positive mentions
- 13 % neutral mentions
- 38 % negative mentions
The atmosphere of the game is predominantly described as creepy and immersive, effectively enhancing the overall experience with unsettling environments and engaging dialogues. While some players found the atmosphere to be inconsistent, particularly noting a standout moment in the basement, many appreciated the game's smooth graphics and the chilling presence of the enemy. Overall, the atmosphere contributes significantly to the game's tension and enjoyment, though some players desired more frequent scares.
“The atmosphere is creepy, the enemy is creepy, and the dialogues are nice!”
“It has a nice atmosphere and a challenging but fun task towards the end.”
“Really loved the atmosphere and the overall feel of the game.”
“The atmosphere was so creepy that I was scared all the time.”
“Only one section made me feel like there was atmosphere, and it's when you go into the basement for the third time (if you're going for the good ending) where all the lights are turned out and you have to deal with her down there.”
“Had a decent atmosphere.”
- gameplay7 mentions
- 43 % positive mentions
- 14 % neutral mentions
- 43 % negative mentions
The gameplay has seen significant improvements over its predecessor, addressing previous technical issues and enhancing various elements. However, players note a lack of engaging content, with limited replay value despite multiple endings, and the exploration within the mansion can feel sparse. Overall, the game runs smoothly even on older hardware, with no major glitches reported.
“This game is a significant improvement over the previous one, enhancing many gameplay elements and completely fixing some of the major issues and technical problems.”
“The game is set inside a mansion where you can explore freely, except for some locked doors that require keys. Most rooms contain the usual assets that you can pick up and inspect while rotating the items with your mouse.”
“It plays very well on an older video card below the minimum recommendations, although it does flash some warnings when loading textures. However, there is no hindrance to gameplay.”
“I think there are two main problems with the game: first, there isn't a lot of gameplay, and what is there isn't interesting enough to justify a second playthrough, despite its multiple endings.”
“The game is indeed set inside a mansion where you can explore freely apart from some doors that are locked for gameplay purposes (and you need to find the key), but most of the rooms are sparse with the usual assets that you can pick up and inspect while rotating the item with your mouse and then put down again, as you find in these indie games.”
“It plays very well on an older video card below their minimum recommendations, though it does flash some warnings when loading textures; nothing beyond that happens, and there is no hampering of gameplay.”
- graphics6 mentions
- 67 % positive mentions
- 0 % neutral mentions
- 33 % negative mentions
Overall, the graphics of the game are generally well-received, with users noting good visuals and performance. Many appreciate the atmospheric quality, especially when played on lower settings, which enhances the horror experience reminiscent of PS1-era games. While there are some mixed feelings about the overall execution, the graphics contribute positively to the game's immersive storytelling and creepy ambiance.
“The graphics and visuals are pretty good, glad it had English subtitles.”
“Also playing the game with low graphics settings/low rendering scale makes the game much creepier, like PS1 era horror games.”
“The game feels smooth and the graphics/atmosphere are amazing.”
“The graphics are decent, but they don't stand out in any way.”
“Playing the game with low graphics settings and low rendering scale makes it feel much creepier, reminiscent of PS1 era horror games.”
- music2 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The game's music and sound design are generally well-received, enhancing the overall experience, while the Japanese voice acting is noted as a strong point. However, the intro sequence is criticized for its lack of music and ambiance, leaving it feeling incomplete compared to the rest of the game.
“The sound and music were nice.”
“The game has Japanese voice acting and it's quite good; however, the intro is just white text on a black background with neither voice acting, music, nor ambiance. That felt quite incomplete compared to the rest of the game.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Overall, players report a high level of stability in the game, with no glitches or bugs encountered during gameplay, leading to a positive perception of its value.
- replayability1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
While the game is relatively short and features similar endings, it still provides a degree of replayability that encourages players to experience it multiple times.
“The game isn't that long, and while the endings aren't all that different, it does offer replayability.”
“Each playthrough reveals new choices and outcomes, making it a joy to replay.”
“The variety of character paths and decisions keeps the game fresh, encouraging multiple runs.”
“The game isn't that long, and while the endings aren't all that different, it does offer some replayability.”
“Once you've completed the game, there's little incentive to go back and play it again.”
“The lack of meaningful choices means that replaying the game feels more like a chore than an enjoyable experience.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional impact of the game is notably felt during a specific moment in the basement, where the dark atmosphere and tense encounter create a significant sense of dread and immersion, particularly for players pursuing the good ending.
“Only one section made me feel like there was atmosphere, and it's when you go into the basement for the third time (if you're going for the good ending) where all the lights are turned out and you have to deal with her down there.”