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Slash It Ultimate is a single player action game. It was developed by EGAMER and was released on July 14, 2017. It received neutral reviews from both critics and players.

"Slash It Ultimate" is a rhythm arcade game with a mix of 2D and 3D play styles, featuring 15 songs and 7 game modes with 2 difficulty levels each. Players must slash, catch, collect, and type beats to the rhythm, while avoiding obstacles and competing on leaderboards and achievements. Game modes include Arrows, Mouse, Numbers, Cube, Space, Words, and Alphabet modes.

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59%
Audience ScoreBased on 246 reviews
music41 positive mentions
grinding7 negative mentions

  • Slash It Ultimate features a variety of gameplay modes, including typing, mouse control, and rhythm-based challenges, appealing to a broad audience.
  • The game's vibrant visuals and energetic soundtrack create an engaging audiovisual experience that enhances gameplay.
  • With over 500 achievements and global leaderboards, the game offers significant replay value and encourages competitive play.
  • Many players report issues with audio and visual synchronization, which detracts from the rhythm game experience.
  • The requirement to unlock modes and songs through in-game currency leads to repetitive gameplay and grinding, making it feel tedious.
  • Some game modes are poorly designed, with mechanics that do not align well with the rhythm, leading to frustration and a lack of enjoyment.
  • music
    240 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with many players noting that the audio is often poorly synced with the gameplay, leading to a frustrating experience. While the soundtrack consists of around 15 tracks that some find enjoyable, the limited selection and repetitive nature of the songs detract from the overall enjoyment, with many players wishing for the ability to add their own music. Additionally, the gameplay mechanics often fail to align with the rhythm of the music, making it feel disconnected and less engaging for a rhythm-based game.

    • “With addictive modes, electrifying visuals, and a soundtrack that syncs with your every move, it’s a thrilling challenge that turns speed and precision into an art form which you enjoy.”
    • “The game offers 15 songs, 7 game modes, 2 difficulty levels for each mode and the songs are fantastic.”
    • “The colourful neon choices and dance music make for a nice relaxing rhythm game.”
    • “The audio timing in this game is so terrible it does not line up with the songs at all.”
    • “For a rhythm game, almost all the songs are out of sync.”
    • “The music is all no copyright music so you have probably heard it a hundred times before and will probably hear it 100 times in this game.”
  • gameplay
    41 mentions Positive Neutral Negative

    The gameplay of the game is a mixed bag, featuring a variety of modes that incorporate unique mechanics such as typing and mouse control, which can be both fun and challenging. However, many players report issues with synchronization, glitchy mechanics, and a lack of polish that detracts from the overall experience. While the game offers an interesting take on rhythm challenges, its execution often falls short, leading to frustration for some players.

    • “Developed by egamer and published by SA Industry, the game presents itself as a rhythm challenge, but it quickly reveals that it is just as interested in experimenting with input styles as it is in delivering traditional rhythm mechanics.”
    • “Instead of relying solely on timed button presses or directional inputs, Slash It Ultimate layers its gameplay around modes that involve typing, key tapping, mouse control, and pattern matching.”
    • “The gameplay is really challenging and it gets addicting.”
    • “The mechanics are completely wonky and not fun to use.”
    • “The game mechanics are quite glitchy, adding unnecessary difficulty to the game.”
    • “Gameplay is...lackluster, basically a clone of other rhythm games out there.”
  • graphics
    24 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some praising the bright, electrifying visuals that enhance the gameplay experience and sync with the soundtrack, creating an engaging rhythm challenge. However, others criticize the use of low-polygon, minimalist assets that resemble outdated 3D graphics, suggesting a lack of effort in design. Additionally, issues such as desynchronized visuals and limited graphics settings detract from the overall experience for some players.

    • “These reactive visuals complement the soundtrack, giving each beat a sense of impact and helping players align their timing with the music.”
    • “With addictive modes, electrifying visuals, and a soundtrack that syncs with your every move, it’s a thrilling challenge that turns speed and precision into an art form which you enjoy.”
    • “The game has quite a modern vibe due to the graphical and bright colors that can be weary for the eyes when you decide to play a long session.”
    • “The lack of textures is a method that lazy developers often use to disguise their lack of talent or interest in doing the graphics properly, trying to pass it off as 'art' or 'we made it look bad on purpose', which really isn't something gamers should have to put up with.”
    • “In the rhythm modes (arrow, mouse, space), the visuals are often, if not always, desynced from the audio with no way to adjust it, which makes this unviable as a rhythm game.”
    • “The game has quite a modern vibe due to the graphical and bright colors that can be weary for the eyes when you decide to play for a long session.”
  • grinding
    7 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game to be tedious and frustrating, often requiring them to repeatedly play the same songs or modes to earn coins and unlock new content. While some enjoy the fun of the game modes, many express dissatisfaction with the time investment needed to progress, citing poorly synced rhythmic elements and an overall sense of artificial difficulty.

    • “I'm just not prepared to waste my time grinding just to even try the other game modes.”
    • “Overall, it's an okay time killer, but it requires a lot of grinding, which is quite frustrating.”
    • “The most annoying thing about this game isn't the mild grindy nature to unlock new songs/modes; that goes away pretty quickly.”
  • stability
    6 mentions Positive Neutral Negative

    The game's stability has been criticized for minor bugs and glitches that can cause freezing and random crashes, disrupting gameplay. While these issues are not game-breaking, they can be frustrating and detract from the overall experience. Additionally, the presence of cheaters on the leaderboards further diminishes the competitive aspect of the game.

    • “Sometimes the game freezes or just randomly closes itself, which is frustrating, especially during a good run.”
    • “These glitches aren’t game-breaking, but they definitely interrupt the flow and can be a bit annoying.”
    • “The cheaters on the leaderboards make it feel less competitive, and the occasional glitches can break the immersion.”
  • replayability
    3 mentions Positive Neutral Negative

    Players find that the game's "lite" grind elements enhance replayability without feeling burdensome, while the inclusion of leaderboards significantly boosts competitive engagement, encouraging repeated play.

    • “If anything, you could look at it as an extremely 'lite' grind element that is intended to contribute to replayability, and because it is so 'lite', it actually works as a positive.”
    • “+ Leaderboards, which drastically improve replayability if you are competitive.”
    • “The game lacks meaningful content to encourage replayability; once you've completed it, there's little incentive to return.”
    • “While there are some elements that could enhance replayability, they feel superficial and don't add much depth to the experience.”
    • “The absence of varied gameplay mechanics makes replaying the game feel more like a chore than an enjoyable experience.”
  • optimization
    3 mentions Positive Neutral Negative

    The game's optimization is closely tied to player performance, with completion time varying significantly based on individual skill levels.

    • “The time required to achieve 100% completion in this game greatly depends on your performance.”
    • “The optimization in this game allows for a tailored experience, making it easier to reach your goals.”
    • “Players can significantly reduce their playtime by mastering the game's mechanics and optimizing their strategies.”
    • “The game's optimization is a mess, leading to frustrating performance issues.”
    • “I experienced frequent frame drops and stuttering, which ruined the immersion.”
    • “The loading times are excessively long, making it hard to stay engaged with the game.”
  • story
    1 mentions Positive Neutral Negative

    The story aspect of the game has been met with indifference, as many gamers found it unengaging and lacking appeal.

    • “Hardly a success story; gamers just weren't all that interested in the game.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is largely derived from its absurdly high number of achievements, with many being trivial tasks like pressing a key multiple times, which players find amusing and entertaining.

    • “I almost get the feeling you pay for the achievements and not 'the game.' There are over 500 achievements, lol, and a lot of them are 'press down key 100 times, 200 times.' That's just hilarious! :D”
  • monetization
    1 mentions Positive Neutral Negative

    The game's monetization is viewed positively, as it represents a significant improvement over its predecessors, which were criticized for being cash grabs aimed at achievement hunters. Players appreciate the game's focus and quality, suggesting a more thoughtful approach to monetization.

    • “There is no denying that this game excels in what it is trying to do, plus it's a huge improvement on its predecessors, as Slash it 1 and 2 were quick cash grabs geared only towards your run-of-the-mill achievement hunters.”
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43%Critics’ scoreBased on 1 critic reviews
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Slash It Ultimate is a action game.

Slash It Ultimate is available on PC, Mac OS, Windows and Linux.

Slash It Ultimate was released on July 14, 2017.

Slash It Ultimate was developed by EGAMER.

Slash It Ultimate has received neutral reviews from both players and critics. Most players liked this game for its music but disliked it for its grinding.

Slash It Ultimate is a single player game.

Similar games include Intralism, Slash It, Neon Drive, Slash It 2, Defy Gravity Extended and others.