So Many Cubes
- October 5, 2016
- exagongames
"So Many Cubes" is a chaotic strategy game where players build and deploy cubes in single-player or multiplayer modes to destroy the Mothercube. The game features 10+ types of cubes for continuous deployment and special turrets, with 20+ unique cube options available. Survival mode is also available for single-player action.
Reviews
- The game has an interesting concept and potential for future improvements.
- Some players found joy and hope while playing, indicating it can provide a positive experience.
- The game runs smoothly without noticeable bugs.
- The user interface is not user-friendly, making navigation frustrating.
- Achievements are broken and do not register properly, which detracts from the experience.
- The gameplay lacks depth and balance, often leading to repetitive strategies like spamming miniguns.
- gameplay18 mentions
- 11 % positive mentions
- 72 % neutral mentions
- 17 % negative mentions
The gameplay is currently playable but suffers from a confusing and unhelpful user interface, particularly regarding spawn mechanics and the lack of cost displays for buildable units. While the game has a great concept and beautiful graphics, it is criticized for being overly complicated and frustrating, with a heavy reliance on spamming certain weapons like the minigun, which undermines strategic play. Improvements are needed, especially in HUD clarity and balancing mechanics to enhance the overall experience.
“All of these mechanics incentivize a rushdown strategy and punish attempts to play defensively (which is ironic since there is a survival mode).”
“There are several ways I feel the main gameplay could be improved.”
“In its current state, it's playable but the user interface is not user-friendly; the spawn mechanics (i.e. spawn types tied to different keys and no cost display) feel like a hassle to navigate, which makes it more frustrating than fun.”
“It is a great concept, beautiful graphics, but the gameplay needs some work.”
“It doesn't even tell you how much a tower costs and overall the gameplay is very bad.”
- optimization4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The optimization of the game is generally perceived as adequate, with users noting that it runs smoothly. However, some feel that the focus on performance may come at the expense of deeper gameplay elements.
“This feels like some coding test to make sure things run smoothly... and that's it.”
“- runs smoothly.”
- music2 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
The music in the game is noted for its calming and soothing qualities, providing a relaxing experience that allows players to feel at ease.
“I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
- story2 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
The story emphasizes resilience and the unpredictability of life, highlighting that perseverance in the face of adversity can lead to unexpected and rewarding outcomes.
“The moral of the story is that you never know what life has in store for you. If I had given up when all odds were against me, I wouldn't be where I am today.”
- graphics2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The graphics are widely praised for their beauty and strong conceptual design, though some users feel that the gameplay could use improvement.
“It is a great concept, beautiful graphics, but the gameplay needs some work.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The stability of the game is marred by significant bugs, particularly with the achievement system, which many users find frustrating. While the gameplay itself is enjoyable, the overall experience is hindered by these technical issues, leading to confusion and dissatisfaction.
“The achievements are buggy as hell, and it seems like the gameplay is a bit overcomplicated and confusing, but enjoyable—if only they could get the achievements working!”
“The achievements are buggy as hell, and it seems like the gameplay is a bit overcomplicated and confusing, but enjoyable—if only they could get the achievements working!”