- October 21, 2013
- Actalogic
- 3h median play time
Skyscraper Simulator
Platforms
About
In Skyscraper Simulator, players take on the role of a construction company tasked with building skyscrapers from the ground up. They must manage resources, workers, and construction machinery to finish projects on time and within budget. With various customization options and realistic physics, this simulator offers a challenging and engaging construction experience.






- Some players found it relaxing to have in the background while doing other tasks.
- The game works on Steam Deck, providing some accessibility.
- A few users appreciated the simple management mechanics and the potential for strategic decisions.
- The game is plagued with bugs, crashes frequently, and often fails to start.
- Gameplay is extremely repetitive, with little to no meaningful interaction or challenge.
- Many players found the graphics poor and the overall experience boring, comparing it to watching paint dry.
- gameplay78 mentions Positive Neutral Negative
The gameplay has been widely criticized for being overly simplistic, repetitive, and lacking depth, with many players expressing frustration over its linear mechanics and minimal interactivity. Numerous technical issues, including crashes and bugs, further detract from the experience, leading to a consensus that the game fails to deliver engaging or enjoyable gameplay. Overall, players recommend avoiding this title due to its disappointing execution and lack of meaningful content.
“Gameplay is fairly simple, dividing a workforce across 5 different types of machines, moving machines across job sites, and mostly just waiting for a job to complete.”
“It's very cut and dry when you understand how the mechanics work.”
“At face value, this looks like a simulator with some potential, but unfortunately, the gameplay is far too limited.”
“The actual gameplay in this game is very thin, and it randomly crashes quite often.”
“The gameplay is extremely limited and there's pretty much nothing fun about it.”
“What little gameplay exists is very simple and repetitive; there is no escalation of difficulty at all, and hardly any variety.”