Godus Wars Game Cover
Starting at $18.45Buy now

In Godus Wars, engage in tactical Real-Time Strategy battles across 7 continents and hundreds of levels, while controlling expansive armies and utilizing 20+ Power Cards. Wield God Powers, reshape land, and play the zen-like god-game, Godus, all in one package. Each battle offers a unique experience with maps that change as you play.

  • Mac OS
  • PC
  • Windows

Reviews

12%
Audience ScoreBased on 647 reviews
gameplay21 positive mentions
stability45 negative mentions
  • The game has a unique blend of god game and RTS mechanics that can be engaging for fans of both genres.
  • Some players appreciate the art style and graphics, finding them visually appealing.
  • The concept of combining god powers with tactical combat has potential for interesting gameplay.
  • The game is plagued by frequent crashes and technical issues, making it frustrating to play.
  • Many players feel that the game is unfinished and lacks depth, with repetitive gameplay and limited content.
  • The developers have a history of abandoning projects, leading to distrust among the community regarding future updates and support.
  • gameplay87 mentions

    The gameplay of the game has received overwhelmingly negative feedback, with many users citing it as lackluster, tedious, and plagued by technical issues such as frequent crashes and poor pathfinding. While some players appreciate the basic mechanics and visual design, they criticize the limited depth, repetitive tasks, and the presence of paywalls that hinder progress. Overall, the game struggles to deliver an engaging experience, falling short of expectations for a strategy title.

    • “The premise is good, the mechanics are quite simple and fun.”
    • “Neat graphics, simple gameplay, and short missions are great for a quick session on your phone.”
    • “[i]Godus Wars[/i] offers a unique blend of strategy and god game mechanics at a reasonable price, though it has some technical issues that may affect the experience.”
    • “The gameplay is lackluster, not engaging and load times for levels are painful to the point I felt like the game may have crashed or frozen on me.”
    • “It’s a technical mess, the gameplay is boring as hell and the graphics are just plain bad.”
    • “Maps start getting recycled, the gameplay gets tedious (as does the music), and the god-powers on offer are very limited.”
  • stability45 mentions

    The stability of "Godus War" has been widely criticized, with numerous players reporting frequent freezes, crashes, and a plethora of bugs that severely hinder gameplay. Many users express frustration over the game's incomplete state and lack of ongoing support from the developers, leading to a consensus that the game is currently unplayable for extended periods. Overall, the game's stability issues have overshadowed its potential, leaving players disappointed and seeking refunds.

    • “It is so buggy that you can only play for a short time before it freezes and you have to close it completely.”
    • “Its an absolute travesty where you put out a game where very nearly every time you are close to winning a battle the game freezes and you have to do it all over again.”
    • “The game is buggy and broken, the company behind it no longer replies to any questions or tech support mailed to them.”
  • graphics33 mentions

    The graphics of the game are generally described as decent with a bright and cartoony art style that enhances gameplay, though they are not particularly advanced. While some players appreciate the fun visuals and the updated graphics, others criticize technical issues such as blurriness and poor resolution support, leading to mixed feelings about their overall quality. Additionally, the presence of excessive blood in the visuals has been noted as inconsistent with the game's art style.

    • “Molyneux's reinvention of the classic strategy game incorporates only its best elements with new standards in visuals and performance not capable in the early 90s.”
    • “Neat graphics, simple gameplay, and short missions are great for a quick session on your phone.”
    • “Godus Wars takes everything I liked about Godus (the art style, the sculpting) and drops it into a much more exciting game that feels like it has a lot more purpose.”
    • “Graphics look horrible on my 1440p display (I can't even select my resolution).”
    • “It's a technical mess, the gameplay is boring as hell and the graphics are just plain bad.”
    • “Graphics-wise, the cards it shows me are blurry if I click on them.”
  • story22 mentions

    The story aspect of the game is criticized for its lack of depth and engagement, with players noting that it offers minimal narrative and fails to deliver on the promised content. The gameplay is described as repetitive and uninspired, primarily revolving around basic strategic mechanics without a compelling plot to draw players in. Overall, the game's narrative shortcomings contribute to a disappointing experience, especially given the high expectations set by the developers.

    • “Storyline: minimal narrative, focuses on strategic gameplay.”
    • “Neat graphics, simple gameplay and short missions are great for a quick session on your phone.”
    • “It's boring, has no plot or story to get you involved and has all the same bugs as the old game.”
    • “The RTS content is lackluster and in the first missions it's just down to whomever builds the barracks first so he can kill the enemy barracks.”
    • “But since the campaign is all we get, you really can't expect us to pay for anything past the first few missions.”
  • grinding18 mentions

    Players find the grinding aspect of Godus Wars to be excessively tedious and repetitive, with many expressing frustration over the game's imprecise mechanics and frequent bugs. Despite its potential for fun and addictive gameplay, the grind often detracts from the overall experience, leading to a lack of engagement and motivation to explore further content. The repetitive nature of tasks, combined with limited features and recycled maps, contributes to a sense of monotony that many reviewers find off-putting.

    • “I support the fact that 22cans is continuing development on the game but at this stage the 'war' element is tedious and repetitive.”
    • “Not sure what happens after you have conquered all continents but, as stated, the game is too tedious to try to find out.”
    • “Maps start getting recycled, the gameplay gets tedious (as does the music), and the god-powers on offer are very limited.”
  • monetization14 mentions

    The monetization strategy of the game has been heavily criticized for relying on frustrating timers and microtransactions, which many players view as a blatant cash grab. Reviewers express frustration over the introduction of new games and in-game purchases instead of focusing on completing the existing game. Overall, the monetization approach is seen as detrimental to the gaming experience.

    • “They tried to introduce microtransactions into the game to pay for new continents.”
    • “Microtransactions: none.”
    • “Yes, it's one of those types of mobile games, where the monetization is achieved by trying players' patience with awful timers for nearly everything.”
    • “A desperate cash grab to appease Godus players.”
    • “Stop with the new games, the microtransactions, and all the other nonsense and finish the game you've already been paid to produce.”
  • music9 mentions

    The music in the game is described as a blend of classical and contemporary influences, creating a unique and fitting atmosphere. While the background music is generally pleasant and enhances the game's theme, some players find it becomes repetitive and tedious over time, mirroring the gameplay experience. Overall, the soundtrack effectively supports the game's ambiance but may lack variety.

    • “Imagine if Mozart, Beethoven, and Justin Bieber collaborated on a classical piece and had Lady Gaga produce the music video...”
    • “Background music: pleasant and fitting the theme.”
    • “Maps start getting recycled, the gameplay gets tedious (as does the music), and the god-powers on offer are very limited.”
    • “Never has a song been so true.”
    • “Imagine if Mozart, Beethoven, and Justin Bieber did a classical piece together then got Lady Gaga to produce the music video.”
  • optimization9 mentions

    The game's optimization has been heavily criticized, with players reporting numerous bugs and performance problems that detract from the experience. Many describe it as an overly simplified version of "Godus," plagued by even more issues, leading to feelings of embarrassment for engaging with it. In contrast, some note that the reinvention of classic elements aims for improved visuals and performance, but the execution falls short.

    • “Molyneux's reinvention of the classic strategy game incorporates only its best elements with new standards in visuals and performance not capable in the early 90's.”
    • “It's an ultrasimplified version of Godus (if you could imagine Godus even more simplified), that has more bugs and performance problems (if you could imagine Godus with even more bugs and performance problems), and seems to be chock-full of developer deceit and misdirection right out of the gate (if you could imagine Godus with even more... you get the idea).”
    • “It's like when you go see a live performance that is so terribly bad you feel embarrassed for even being there to behold it.”
    • “Optimization: some issues reported by players.”
  • replayability7 mentions

    Overall, the game's replayability is considered limited compared to similar titles like Age of Empires, with players expressing a desire for features such as a procedurally generated skirmish mode to enhance replay value. While some enjoy the random elements, they feel that the current offerings do not provide sufficient variety for long-term engagement.

    • “This would have maybe been okay if Godus Wars would come with a procedurally generated skirmish mode that adds replayability to it.”
    • “[h2]Replay Value[/h2]”
    • “The game is actually somewhat enjoyable in an Age of Empires sense, but it has nowhere near the same amount of replayability.”
    • “This would have maybe been okay if Godus Wars came with a procedurally generated skirmish mode that adds replayability to it.”
    • “I like the random nature of this, and if it works right, it would add a lot of replayability.”
  • humor6 mentions

    The humor in the game is generally well-received, with players finding it genuinely funny, particularly appreciating the quirky messages before battles that add character. However, some critics feel that the excessive bloodiness clashes with the game's existing graphic style, making the humor feel somewhat out of place. Overall, the comedic elements contribute positively to the game's charm, despite some stylistic inconsistencies.

    • “Hahaha so funny, devs! And for the record, I've got a pretty beefy PC.”
    • “Even at this early stage, it feels like a Molyneux game in a way Godus never did. Little touches like the funny messages before battles start serve to give it a lot more character.”
    • “Hahaha so funny, devs! And for the record, I've got a pretty beefy PC.”
  • emotional2 mentions

    The emotional response to the game is overwhelmingly negative, with users expressing feelings of betrayal and frustration, leading them to abandon the game entirely.

  • atmosphere1 mentions

    The soundtrack significantly enhances the game's atmosphere, effectively complementing the overall experience and immersing players in the game's world.

    • “The soundtrack beautifully enhances the game's atmosphere, immersing you in its world.”
    • “The atmosphere is incredibly immersive, making you feel like you're truly part of the environment.”
    • “Every detail contributes to a hauntingly beautiful atmosphere that lingers long after playing.”
    • “The atmosphere feels flat and uninspired, lacking the depth needed to immerse players.”
    • “Despite the potential for a rich environment, the game fails to create a compelling atmosphere.”
    • “The visuals are dull and the sound design does little to enhance the overall atmosphere.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Godus Wars

Play time

5hMedian play time
5hAverage play time
3-6hSpent by most gamers
*Based on 4 analyzed playthroughs

Videos

Similar Games