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Sky To Fly: Faster Than Wind

Sky To Fly: Faster Than Wind Game Cover
54%Game Brain Score
graphics, story
gameplay, monetization
55% User Score Based on 49 reviews

Platforms

Mac OSPCWindowsLinux
Sky To Fly: Faster Than Wind Game Cover

About

"Sky to Fly: Faster than Wind" is a steampunk-themed runner game set in a sky-city. As a player, you must save the city from cruel pirates while navigating through 20+ levels. Along the way, you can upgrade your ship and uncover the mysteries of the pirates. The game offers an immersive experience with its stunning visuals and unique setting.

Sky To Fly: Faster Than Wind screenshot
Sky To Fly: Faster Than Wind screenshot
Sky To Fly: Faster Than Wind screenshot
Sky To Fly: Faster Than Wind screenshot
Sky To Fly: Faster Than Wind screenshot
Sky To Fly: Faster Than Wind screenshot

55%
Audience ScoreBased on 49 reviews
graphics10 positive mentions
replayability2 negative mentions

  • The game features beautiful graphics and a unique steampunk art style that enhances the overall experience.
  • It offers a relaxing gameplay experience with a light, casual tone and enjoyable music.
  • The game is inexpensive and provides a decent amount of content for its price, making it a good option for casual gamers.
  • The game feels like a poorly executed mobile port, with stiff controls and a lack of depth in gameplay mechanics.
  • There are intrusive microtransaction elements and timers that hinder progression, making the experience feel grindy.
  • The story and overall gameplay can be repetitive and lack replay value, leading to a mundane experience.
  • graphics
    22 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some praising its unique art style and beautiful visuals, particularly in the steampunk genre, while others criticize it for being unpleasing and reminiscent of its mobile origins. Despite some players appreciating the improved graphical quality over the mobile version, there are complaints about confusing graphics requirements and a lack of depth in design. Overall, the game's aesthetic appeal varies significantly among users, with a notable divide between those who find it charming and those who see it as subpar.

    • “Great flying simulator game - first of all I was surprised with the graphics, that are not only done properly, work smoothly, but are kept in steampunk style - I can say this is great design, and nothing to add to it.”
    • “The art style is superb and conveys the unique world of floating islands very nicely, and it's accompanied with very nice, chill music.”
    • “If you like steampunk or beautiful graphics, you should buy this one!”
    • “Honestly, it's a mundane, graphically unpleasing game.”
    • “So the game shows its mobile port roots in terms of both graphics and grind.”
    • “Cute, pretty graphics; unfortunately, the rest is a mobile game with checkpoints that attempt to make you pay them money.”
  • story
    20 mentions Positive Neutral Negative

    The game's story is described as interesting but ultimately lacking depth, with some players finding it threadbare and poorly translated. While the narrative features engaging elements like a mailman turned adventurer facing pirates, the storytelling is criticized for being lazy and intrusive, relying heavily on text prompts. Overall, the story provides a basic framework for the gameplay, but it may not meet the expectations of players seeking a more immersive experience.

    • “Everything seems to be worked out properly - a plot, a story, heroes, enemies, power-ups, obstacles - definitely recommend - enjoyed playing and will play more.”
    • “For a ship to recover its HP after a mission, but don’t worry, with some premium currency we’ll have ‘er up and runnin’ in no time!”
    • “+ a good story where you begin as a mailman, and end up finding yourself fleeing from pirates, and having wild adventures.”
    • “It's kind of like a runner except it's mission-based as opposed to endless and it has a story, though it's pretty threadbare and also poorly translated.”
    • “- there's a lack of decent storytelling (all text, all in weird prompts)”
    • “Story: might as well be none, in a forced cinematic you literally bump into an airship and there's just a captain and no crew apparently who's like 'oh you're going to this place let me lead you!' and then is like 'my engine's broken' and I immediately stopped caring.”
  • music
    15 mentions Positive Neutral Negative

    The music in the game is generally praised for its calming and refreshing quality, enhancing the overall experience with a nice soundtrack that complements the artwork. However, some players expressed a desire for a greater variety of songs, noting that the limited selection can become repetitive. Overall, the sound effects and music contribute positively to the game's atmosphere, making it memorable and enjoyable.

    • “The art style is superb and conveys the unique world of floating islands very nicely, and it's accompanied by very nice, chill music.”
    • “It's a simple vertical scrolling runner game with a nice soundtrack.”
    • “The sounds of the game are great; it has a calm and refreshing soundtrack, and the sound effects are okay for the game.”
    • “There is this annoying 5-second repeated music in the menu screen.”
    • “The game has a pretty peaceful music.”
    • “The soundtrack is calm and relaxing.”
  • gameplay
    12 mentions Positive Neutral Negative

    The gameplay is characterized by its creative elements and smooth 60fps performance, but it suffers from a slow pace and repetitiveness, leading to a lack of challenge. While controls are responsive and simple, the overall experience feels limited, with some mechanics reminiscent of free-to-play mobile games. Players can complete the short adventure in one sitting, but the gameplay may not engage those seeking depth or difficulty.

    • “This is a game that clearly has free-to-play roots from mobile as some mechanics like timers are still in this (though made so fast, they're utterly pointless) but there are no in-game purchases whatsoever and you're given plenty of currency and can finish the entire 3-4 hour adventure in one sitting if you want.”
    • “Smooth 60fps gameplay & responsive controls.”
    • “Simple, but immersive gameplay.”
    • “Repetitive gameplay.”
    • “Also, the sense of difficulty is non-existent due to the slow gameplay, and if you run into any difficulty, it’s due to the limitations of the controls and generally poorly designed enemies. However, if you do struggle, you can spend that good ol’ premium currency to revive yourself!”
    • “The gameplay supports WASD and arrow keys, but it's just a floaty ship with nothing else.”
  • monetization
    7 mentions Positive Neutral Negative

    The monetization aspect of the game has received mixed feedback, with some users noting its free-to-play roots and the presence of timers reminiscent of mobile games, while others appreciate the absence of microtransactions and the reasonable price of $4. Overall, players find that the game offers ample in-game currency and can be completed without additional purchases, contrasting with typical mobile game practices.

    • “It's not too hard, and I have yet to find the microtransactions that the negative reviewers are talking about.”
    • “This is a game that clearly has free-to-play roots from mobile, as some mechanics like timers are still in this (though made so fast, they're utterly pointless), but there are no in-game purchases whatsoever, and you're given plenty of currency to finish the entire 3-4 hour adventure in one sitting if you want.”
    • “Sky to Fly only costs $4 and has no microtransactions.”
    • “Seriously, it really is just like... microtransactions: the game.”
    • “It seems to have microtransactions???”
    • “Many formerly free-to-play mobile games that port to PC either leave the microtransactions in or jack up the price to an absurd level to avoid them.”
  • humor
    2 mentions Positive Neutral Negative

    Users find the game to be both cool and humorous, highlighting that it has provided them with funny moments over the years. Overall, the humor is appreciated and contributes positively to the gameplay experience.

    • “The game is cool and funny; I like it! :)”
  • replayability
    2 mentions Positive Neutral Negative

    The game is criticized for lacking replayability, with users indicating that there is little incentive to play it again after the initial experience.

    • “This game has no replay value.”
    • “No replay value.”
  • grinding
    1 mentions Positive Neutral Negative

    Players appreciate the presence of optional grinding levels, which allow them to enhance their skills and progress at their own pace without feeling forced into repetitive tasks. This flexibility contributes to a more enjoyable gaming experience, catering to both casual and dedicated players.

    • “The grinding in this game feels endless and tedious, making it hard to stay engaged.”
    • “I spent hours grinding for resources, only to realize it was all for nothing.”
    • “The repetitive nature of grinding takes away from the overall enjoyment of the game.”
  • emotional
    1 mentions Positive Neutral Negative

    The emotional aspect of the game is described as frustrating, as players often feel a sense of disappointment when they collide with objects unexpectedly, even when they believe they are not in contact. This can lead to a heightened sense of tension and irritation during gameplay.

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