- March 21, 2019
- Snarktopus
- 7h median play time
Skirmish Line
Platforms
About
"Skirmish Line" is a challenging endless defense game set in the Pacific Theater during WWII, where you lead Allied forces in fending off the Imperial Japanese military. As a tactical commander, you build trenches, call in artillery, and upgrade your squad in a randomly generated environment. With three modes to choose from, players must adapt and strategize to face off against the fanatical enemy and their exotic weapons, vehicles, and Banzai charges.
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- A nostalgic throwback for fans of the original Mud and Blood series, offering a similar gameplay experience with added depth and features.
- The game provides countless hours of fun with its challenging tactical gameplay, allowing players to develop strategies to fend off waves of enemies.
- Regular updates from the developers show commitment to improving the game, adding new content, and addressing player feedback.
- The game can feel unbalanced and frustrating, especially with sudden spikes in difficulty that can overwhelm players without warning.
- Some players find the controls clunky and the AI behavior inconsistent, leading to moments where units fail to respond effectively during critical situations.
- The lack of a clear end goal or progression can make the gameplay feel repetitive and lead to diminishing returns on enjoyment over time.
gameplay
22 mentions Positive Neutral NegativeThe gameplay is characterized by a strategic, bird's-eye view approach where players must effectively position troops, manage resources, and utilize various support options like artillery and airstrikes. While many appreciate the depth and immersive atmosphere created by mechanics such as morale and damage models, some criticize the balance and fairness of the gameplay, particularly regarding the "unfair brutality" mechanic. Overall, the game offers a unique experience with a satisfying gameplay loop, though it has room for improvement in certain areas.
“Aside from the flash-style UI, it's a small masterpiece: the concise gameplay loop delivers, even losing feels satisfying.”
“The basics of the gameplay involve watching the battlefield from a bird's-eye view, requisitioning soldiers, telling them where to go, and providing them with support (e.g., re-equipping them, calling in artillery, airstrikes, etc.).”
“The game's mechanics really lend to a brutal and immersive atmosphere with suppression, morale, and a relatively realistic damage model where it's entirely possible to get put down when you're hit by 1-2 shots.”
“Worst handling, worst gameplay, meh.”
“But the issue is, at the end of the day the 'unfair brutality' mechanic is extremely unbalanced and has a ton of flaws.”
“I just don't think the nature of the gameplay fits the objective of pushing forward.”