Skatemasta Tcheco
- January 31, 2020
- Marcelo Barbosa
Skatemasta Tcheco is a retro-style action/platform game with automatic scrolling levels that can be played in any order. Equipped with new deadly attacks, Tcheco skates through challenging stages with 8-bit inspired graphics and sounds. The game is easy to learn and offers simple gameplay that can be enjoyed with a Xinput gamepad or keyboard.
Reviews
- The game captures the nostalgic feel of classic 8-bit platformers with charming graphics and engaging gameplay.
- It offers a good balance of challenge and fun, making it enjoyable for both casual and hardcore players.
- The humor and references throughout the game add a unique charm, especially for fans of the Tcheco character.
- The controls can be frustrating, particularly the dash attack being activated by double-tapping jump, leading to unintended deaths.
- Level design can feel unfair at times, with long stages and unavoidable deaths that require multiple retries.
- The game lacks accessibility options and achievements, which could enhance the overall experience.
- gameplay5 mentions
- 20 % positive mentions
- 20 % neutral mentions
- 60 % negative mentions
The gameplay is initially simple but requires mastering various tricks to effectively navigate stages and defeat bosses. While the auto-scrolling mechanic adds a unique element, the minimal control scheme, limited to just two buttons, may detract from the overall experience for some players.
“But you don’t really need those to appreciate the setting and, most importantly, the gameplay.”
“The gameplay seems simple at first, but there are a lot of tricks you need to master to navigate the stages and reach the bosses.”
“This time around, Tcheco has the skate for the whole game, so his gameplay is auto-scrolling.”
“Regarding the gameplay itself, there is a criticism: the idea of reducing the game's controls to the bare minimum (2 buttons) may be an interesting experiment/challenge for the developer, but it adds no value to the product from the audience's perspective.”
- music5 mentions
- 40 % positive mentions
- 0 % neutral mentions
- 60 % negative mentions
The music in the game, composed by Oskar Hanberg, features gorgeous chiptune tracks that perfectly complement the nostalgic theme and enhance the overall mood. While the volume adjustments have improved, allowing for a more enjoyable experience, some users noted the need for further refinements, such as separating music and sound effects volume controls. Overall, the music has been praised for its relaxing quality, contributing positively to the gameplay experience.
“Music and sounds: gorgeous chiptune music, fits perfectly the mood and the throwback premise.”
“In the sense that they are at a more adequate volume now, considering we can’t separate it from the music.”
“Credited to Oskar Hanberg, same as the first game, but I couldn’t find the music anywhere, YouTube, Bandcamp, or anywhere else.”
“It still has some ways to go; we still have music and sound effects as a single volume adjustment, and few graphic options.”
“I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
- graphics3 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
The graphics feature a charming 8-bit pixel art style that enhances the atmosphere with gradients, parallax effects, and beautiful backdrops, though the boss backgrounds are less detailed. While the overall aesthetic is well-received, there are some limitations, such as a lack of individual volume controls for music and sound effects, and few graphic options available.
“I like the art style.”
“Graphics and atmosphere: just like the first, 8-bit pixel art, it does not limit itself completely, so we get gradients, a good amount of parallax, and beautiful backdrops, except for the bosses, who get a single color background.”
“It still has some ways to go; we still have music and sound effects as a single volume adjustment, and few graphic options.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is widely praised for its hilarity, featuring amusing voices and characters unique to the tchecoverse. While it appeals to a broad audience, Brazilian players familiar with the indie cartoon series are likely to enjoy it even more.
“This game is hilarious, with all those funny voices and characters that only the Tchecoverse could provide.”
“The humor can be appreciated by anyone, but Brazilians who watched the indie cartoon series will have a blast.”
- story2 mentions
- 50 % positive mentions
- -50 % neutral mentions
- 100 % negative mentions
The game's story is largely absent, with players noting a lack of narrative depth. However, it conveys a moral about perseverance and the unpredictability of life, emphasizing the importance of resilience in the face of challenges.
“The moral of the story is that you never know what life has in store for you. If I had given up when all odds were against me, I wouldn't be where I am today.”
“The story and setting: there is no story, basically.”
“The moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
- replayability1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Despite its short length, the game offers a charming and challenging experience reminiscent of classic Famicom titles, with many players noting its high replay value.
“Though it's short, it's lovely and pretty challenging, and the game succeeds in feeling exactly like a Famicom title. It has a lot of replay value to it.”
- atmosphere1 mentions
- 100 % positive mentions
- -100 % neutral mentions
- 100 % negative mentions
The game's atmosphere is enhanced by its charming 8-bit pixel art, featuring gradients, parallax effects, and visually appealing backdrops, although the boss encounters are less dynamic with a single-color background.
“The graphics and atmosphere are reminiscent of the first game, featuring 8-bit pixel art that goes beyond simple limitations. The use of gradients, a good amount of parallax, and beautiful backdrops create an immersive experience, although the bosses are presented against a single color background.”
“The graphics and atmosphere are reminiscent of the first game, featuring 8-bit pixel art. While it doesn't limit itself completely to that style, it includes gradients, a good amount of parallax, and beautiful backdrops. However, the bosses are disappointing, as they only have a single color background.”