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About skate.

skate. is a single player and multiplayer open world sport game. It was developed by Full Circle and was released on September 16, 2025. It received mostly positive reviews from players.

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Reviews

64%Audience ScoreBased on 58,978 reviews
gameplay2.5k positive mentions
story986 negative mentions

  • Core skating mechanics are smooth, satisfying, and capture the essence of the original series with accurate tricks and fluid controls.
  • The game offers free access with all microtransactions being purely cosmetic, ensuring no gameplay paywalls or exclusive features.
  • The physics-based ragdoll effects and occasional funny bugs provide humorous and entertaining moments, especially in multiplayer.
  • Aggressive and predatory monetization with extensive cosmetic microtransactions, battle passes, and loot boxes that dominate the user experience.
  • The art style and character designs are overly cartoony, Fortnite-like, and disconnected from authentic skateboarding culture, alienating longtime fans.
  • The game suffers from severe optimization issues, frequent crashes, bugs, and glitchy progression, significantly impacting playability and overall enjoyment.
  • gameplay

    5,655 mentions Positive Neutral Negative
    45% positive mentions, 49% neutral mentions, 6% negative mentions

    The gameplay of the new skate game is widely praised for its smooth, satisfying, and solid mechanics that capture the essence of the original series, especially the trick system and overall skating feel. However, many users find the gameplay loop repetitive, lacking content, and sometimes marred by bugs and technical issues. While the core skating mechanics are a strong point, the game suffers from poor progression design and intrusive monetization elements, which detract from the overall experience.

    • “If you can look past the new art style, the new skate game really delivers where it matters most: the gameplay.”
    • “The core skating mechanics are solid—the feel, the movement, the creativity are all there.”
    • “The gameplay mechanics clearly took a backseat during development and priority was on getting the usual 'hamster wheel' in place with a battlepass, a store with several currencies to collect (or purchase).”
    • “Gameplay loop is tedious.”
    • “After a short time, gameplay becomes repetitive and lacks excitement or variety.”
    • “Gameplay loop is just grinding challenges to unlock loot boxes.”
  • story

    4,917 mentions Positive Neutral Negative
    8% positive mentions, 72% neutral mentions, 20% negative mentions

    The game lacks a meaningful story mode, with most missions feeling like extended tutorials or repetitive challenges that fail to capture the spirit and culture of skateboarding. Players frequently criticize the absence of iconic elements like real pro skaters, engaging characters, and a progression-driven campaign, resulting in a soulless, grind-heavy experience dominated by microtransactions and bugs. While the skating mechanics receive praise, the overall narrative and mission design disappoint, leaving the game feeling hollow and lacking lasting motivation.

    • “The entire main story/ mission sequence is a ~20 hour long slog that simply teaches you how to play a game that any skate veteran already knows how to play—how to ollie, flip trick, grab, handplant, etc. are explained in such excruciating banal detail, you'll wanna quit before you're halfway through.”
    • “The 'story' is basically a long tutorial and doesn’t feel like a story at all.”
    • “Skate 3's story had actual narrative to the missions you did, with motivation — something these devs lack, especially when it comes to getting this game out of beta testing.”
    • “The entire main story/ mission sequence is a ~20 hour long slog that simply teaches you how to play a game that any skate veteran already knows how to play - how to ollie, flip trick, grab, handplant, etc. are explained in such excruciating banal detail, you'll wanna quit before you're halfway through.”
    • “The story missions play out like a 10 hour tutorial and there's a challenge rotation which needs grinding out before you can progress into the final area.”
    • “The "story" is just a stretched out tutorial voiced by some mediocre, annoying characters and voice actors who don't have much of an impact like previous games did.”
  • graphics

    4,198 mentions Positive Neutral Negative
    15% positive mentions, 69% neutral mentions, 16% negative mentions

    The graphics and art style of the game are highly divisive, with many critics finding the cartoony, Fortnite-like visuals and clean, corporate aesthetic a stark and unwelcome departure from the gritty, realistic tone of past skate titles. While the skating mechanics and physics receive praise for being smooth and enjoyable, the graphics often feel outdated, overly polished, or too simplistic, limiting the game's immersion and appeal to longtime fans. Additionally, performance issues, graphical glitches, and limited customization options, especially on AMD hardware, have been reported, contributing to a frequently criticized overall visual experience despite its free-to-play accessibility.

    • “I am surprised, I had not seen the best reviews across different platforms, so I wasn't too excited to play, but as soon as I saw the physics and just the sheer graphics, I was flabbergasted!”
    • “Really good graphics, best (skate game) ever.”
    • “The graphics are amazing and the tricks are accurate.”
    • “The art style, no hall of meat, horrible AI narrative, no story/lore at all, microtransactions and other in-game purchases like season passes, it's all just straight up trash and a cash grab.”
    • “But the missions, voice acting, graphics and many other things are lacking.”
    • “Gameplay is ok, graphics are very bad (especially character models, who look/feel like fortnite characters), map is mediocre and devs/EA lied (as per usual) about paywalling things.”
  • stability

    2,752 mentions Positive Neutral Negative
    2% positive mentions, 0% neutral mentions, 98% negative mentions

    The game is widely criticized for being extremely buggy and unstable, with frequent crashes, freezes, and mission-breaking glitches that often require restarting. Many players find that while some glitches add humor and fun reminiscent of past skate games, numerous bugs hinder progression, disrupt gameplay, and degrade the experience. Despite being in early access, the overwhelming consensus is that stability issues significantly impact playability and enjoyment.

    • “It's optimized fairly well for an early access/online only release, it runs great on a mid-end PC (RTX 3060, i5 11400h, 32GB RAM).”
    • “One of the first people in the world to complete the game grinded it, platinumed it and have max skate rep... It's a great game, wanted to wait till I was past at least 50 hours to leave an honest review... pros: graphics, over 300 cosmetics, different city areas, big clean map, no glitches or game-breaking bugs, you can see everyone's progress (literally everyone), the tricks added are the best you could ask for, the grinds are clean, the fast travels save time.”
    • “The controls are smooth, the game runs great, even on my old hardware.”
    • “Constant menu glitches render the game nearly unplayable.”
    • “Saves are buggy, I lost 2 hours of progress trying to finish the campaign, which I only wanted to complete so that I could get a fast travel point to the top of M Corp Tower.”
    • “The game is a buggy, poorly optimized mess, and it only gets worse with every so called "update" they release.”
  • monetization

    2,673 mentions Positive Neutral Negative
    5% positive mentions, 55% neutral mentions, 40% negative mentions

    The monetization in this free-to-play skateboarding game is overwhelmingly criticized as aggressive and predatory, with extensive cosmetic microtransactions, battle passes, and loot boxes dominating the user experience. Although these purchases are purely cosmetic and optional, their high costs, intrusive promotion, and placement early in the game contribute to a perception of the title as a soulless cash grab that prioritizes profit over gameplay and the skate culture legacy. Many players lament the removal of beloved features and a shift towards a live-service, always-online model that undermines the game’s authenticity and long-term appeal.

    • “It's free, so it's microtransactions galore.”
    • “All microtransactions are purely cosmetic and do not affect gameplay.”
    • “The microtransactions are present, but it's all cosmetics (and they're weak cosmetics at that), so there are no gameplay locations or special features locked behind paywalls.”
    • “The game is built around microtransactions, and they are just badly implemented.”
    • “This is a very blatant cash grab.”
    • “The microtransactions are a lot but the game is free so it's easy to forgive.”
  • music

    1,921 mentions Positive Neutral Negative
    21% positive mentions, 59% neutral mentions, 20% negative mentions

    The music in the game receives mixed to largely negative feedback; many players find the soundtrack uninspired, generic, and lacking the gritty, punk, or skate culture vibe that previous skate titles featured. While some appreciate the inclusion of new and indie artists or enjoy the ability to discover tracks in-game, the majority criticize the music as corporate, forgettable, and often out of place, leading many to mute it in favor of their own playlists. The soundtrack's limited variety, always-online music interruptions, and censorship further detract from the atmosphere, with frequent calls for more skate culture-authentic music and better integration or customization options.

    • “The soundtrack is the best soundtrack of all time. The skating feels fluid, the world is enjoyable to move through, and the soundtrack is excellent.”
    • “The skating mechanics feel, some tweaks aside, extremely good, flick it is as good as ever, the sound design is great, and so is the new soundtrack.”
    • “Great soundtrack, tight controls, and fun gameplay. The soundtrack has a solid lineup of licensed tracks that absolutely capture that "skate" vibe.”
    • “The music is mostly trash, so I turned it off ASAP and played my own music.”
    • “The soundtrack is a dumpster fire of forgettable noise apart from a couple of decent tunes in the 90's playlist, they've also gutted the trick roster from past games, leaving you with a shallow bag of moves that feels insultingly basic.”
    • “The music sucks so bad that I had to just completely turn down the music; art style is horrible, not to mention the ugly character selection, and only 2 options out of 500+ aren't fat or ugly.”
  • humor

    1,005 mentions Positive Neutral Negative
    97% positive mentions, 0% neutral mentions, 3% negative mentions

    The game's humor primarily stems from its physics-based glitches, ragdoll mechanics, and unintentional funny bugs that create amusing and chaotic moments, especially when playing with friends. However, many users criticize the attempt at scripted humor—such as the AI companion's dialogue—as forced, unfunny, and out of touch with skate culture. While the game lacks the original series' charm and witty personality, its comedic appeal mostly arises from its buggy, unpredictable gameplay and playful physics rather than intentional writing.

    • “The skating itself feels great and yes, there are bugs, but i find the bugs to be hilarious when my character flies in the air 100 feet.”
    • “The physics-based approach to tricks still feels more satisfying than a lot of arcade skating games, and there’s something inherently funny about eating concrete at 40 mph because you misjudged a rail.”
    • “The ragdoll physics are also hilarious to mess with, especially with your friends.”
    • “All the dialogue is extremely safe, workplace-appropriate, focus group tested quip nonsense that ranges from just not funny to genuinely annoying.”
    • “The characters constantly talk about using your 'skater eyes' and getting 'footy' (looking for spots to skate and getting video footage). It’s so cringe and annoying to listen to this stuff, on top of that Vee constantly talks, every minute Vee will say something completely random ... it’s not funny at all and gets old real quick.”
    • “The 10 hour unskippable tutorial is horrible and disgusting along with the freak character that talk to me and repeat themselves while cracking the most unfunny jokes.”
  • optimization

    797 mentions Positive Neutral Negative
    15% positive mentions, 54% neutral mentions, 31% negative mentions

    The game suffers from widespread and severe optimization issues, with many players experiencing frequent crashes, stuttering, slow motion effects, and high CPU/GPU usage even on high-end PCs. Performance often degrades significantly in crowded multiplayer areas, and updates have sometimes worsened stability and frame rates. While some users report occasional smooth gameplay, the consensus is that optimization is currently poor and negatively impacts the overall experience, requiring substantial improvements before the game can be considered stable or well-optimized.

    • “The game is well optimized, fun to play, has a good soundtrack, cool customization options, and it's all free.”
    • “It’s optimized fairly well for an early access/online only release, it runs great on a mid-end PC (RTX 3060, i5 11400H, 32GB RAM).”
    • “Great graphics, very optimized, fun game to just hop on with friends, crossplay or not, feels rewarding and has a good gameplay loop!”
    • “The game is a buggy, poorly optimized mess, and it only gets worse with every so called update they release.”
    • “Seriously one of the most poorly optimized games I have ever seen. I'm running a RTX 3060 12GB, 48GB RAM, Ryzen 5800X and it constantly crashes and glitches out with performance issues. The game randomly throws you off the board or locks you in glitches forcing mission restarts. The performance is horrible even on machines that meet or exceed the recommended specs.”
    • “Performance and optimization is absolutely appalling to the point where lag literally ruins gameplay. The game stutters and crashes frequently even on powerful hardware, with constant frame drops and server issues making it barely playable at times.”
  • grinding

    591 mentions Positive Neutral Negative
    1% positive mentions, 5% neutral mentions, 94% negative mentions

    Grinding in the game is highly grindy, repetitive, and often tedious, with many players frustrated by the mandatory nature of repetitive challenges to progress or unlock cosmetics, which are frequently locked behind paywalls or loot boxes. The grinding mechanics themselves feel inconsistent and glitchy, sometimes resulting in frustrating wipeouts or launching players unexpectedly. While the core skating and trick system receives praise, the overall progression loop centered on grinding missions and unlocking bland rewards has been widely criticized as uninspired and draining, detracting from the enjoyment.

    • “You’re not grinding XP — you’re grinding actual rails and stair sets until your thumbs hurt.”
    • “Progression and rewards are steady and not grindy.”
    • “Some of the challenges are fun, and it's not too grindy.”
    • “They locked an entire area behind grinding points or paying money to unlock it for 24h.”
    • “But this is a live service game, which means you realistically only get to play around with plain t-shirts and pants while all the crazy colors and textures are locked behind egregiously priced in-game currency or stupid loot-boxes still... it sucks, it's predatory, and unfortunately it's to be expected by now... the game is free to play, but man it sucks i can't even choose what i'm paying for and have to resort to gambling or unhealthy amounts of grinding.”
    • “The gameplay loop is essentially like doing reputation grinding on wow.”
  • atmosphere

    157 mentions Positive Neutral Negative
    18% positive mentions, 69% neutral mentions, 13% negative mentions

    The atmosphere of the game is widely criticized for lacking the gritty, authentic skate culture vibe that defined its predecessors, instead feeling overly corporate, cartoonish, and sanitized. While some appreciate the vibrant visuals, community feel, and freedom in course creation, many find the soundtrack, dialogue, and aesthetic bland, safe, and disconnected from true skating culture. Overall, the atmosphere is viewed as a major shortcoming that detracts from immersion and the franchise’s legacy.

    • “The environments were gritty, full of graffiti, rough textures, and the kind of urban atmosphere skaters instantly recognize.”
    • “The game really shines in its atmosphere, chill vibes, solid visuals, and a soundtrack that fits perfectly.”
    • “The attention to detail in both the graphics and sound design is nothing short of remarkable and plays a critical role in establishing a rich atmosphere that significantly enhances overall enjoyment for players.”
    • “There's no charm or atmosphere whatsoever and it is not a representation of skateboarding culture (contrary to what they'll tell you in the marketing), the voice acting is just awful, the selection of music for the soundtrack just doesn't land at all, and microtransactions in an early access game?!”
    • “The atmosphere, the music, the dialog, it's all very cookie cutter and... safe?”
    • “The atmosphere is completely sterile.”
  • character development

    104 mentions Positive Neutral Negative
    11% positive mentions, 62% neutral mentions, 27% negative mentions

    The character development in the game is widely criticized for its unappealing, cartoony, and Fortnite-like designs that lack authenticity and fail to capture skateboarding culture. Dialogue and voice acting are often described as cringy and uninspired, with characters feeling watered down compared to previous series entries. While some appreciate customization options and character movements, the overall art style and character presentation are deemed bland, soulless, and disconnected from the franchise’s roots.

    • “One of the many cool aspects of previous EA Skate games was the character design, and the merch you could buy, acquire, and unlock.”
    • “I love the character design and the character movements are impressive.”
    • “The character design looks very nice, it's quite intuitive and gives you a lot of customization which I'm assuming will increase in the future.”
    • “All the battlepass slop could be forgiven if it wasn't for the complete butchering of the skateboarding culture in this game, especially in the art and character design. The dialogue is atrocious, as if a group of millennials with only surface-level knowledge of skate culture wrote it and handled the art direction.”
    • “The character design looks like The Sims and does not match the skateboarding theme at all. It feels overly cartoony, stripping away the authentic vibe that defined the franchise and replacing it with something disconnected and off-brand.”
    • “Most of the decisions around art style—kid-friendly shiny colors, Fortnite-esque character design, minimal grit or grime—and dialogue—overly friendly and encouraging AI companion, milquetoast characters trying to use skate lingo without any cussing or edge—are extremely cringe and feel like a stark insult to skate culture.”
  • emotional

    88 mentions Positive Neutral Negative
    98% positive mentions, 0% neutral mentions, 2% negative mentions

    The emotional response to the game is deeply polarized, with longtime fans expressing heartbreak and disappointment over its soulless, corporate feel, buggy gameplay, and departure from the grungy, authentic skate culture they loved. While some appreciate its wholesome tone, calming AI dialogue, and narrative attempts, many feel it lacks the passion, personality, and emotional depth of earlier series entries, leading to frustration, nostalgia for past titles, and distrust toward its live-service and monetization model. Overall, the game's current state evokes sadness and regret rather than the inspiring emotions fans expected.

    • “These kinds of games made me feel like I could be a cool skater and actually made me jump into the world of skateboarding in real life.”
    • “The narrative is thoughtfully developed, featuring well-rounded characters that undergo meaningful arcs and intricate plots that encourage players to become emotionally invested in the outcomes of their choices.”
    • “I loved the vibe, the art-style, and addition of Vee - the AI voice dialogue (unironically, I find her voice calming, and extremely wholesome).”
    • “What the hell am I doing 4 months later, still unable to continue the already boring storyline?”
    • “Boring story.”
  • replayability

    66 mentions Positive Neutral Negative
    27% positive mentions, 68% neutral mentions, 5% negative mentions

    Replayability opinions for the game are mixed: some praise its fluid gameplay, online modes, and creative challenges as offering high replay value, while many others criticize it for lacking the depth, culture, customization, and fun modes that made earlier titles like Skate 3 endlessly replayable. Technical issues, a sparse structure, missing features, and a focus on monetization further reduce its appeal for long-term engagement, leaving fans feeling it falls short compared to its predecessors.

    • “Hours of fun: whether you're chasing high scores or just cruising the open world finding lines, the replay value is endless.”
    • “The graphics are stunning, the soundtrack is perfectly curated to keep you pumped, and the replayability is through the roof with online modes and custom challenges.”
    • “Even in early access, the gameplay loop is addictive, stylish, and endlessly replayable.”
    • “For a series that was built around replayability, Skate 4 feels more like a part time job that lets you clock in for a few tasks and then you get to go home.”
    • “They for whatever reason thought getting rid of the culture was a good move, essentially spitting in the face of skateboarding fans, and making the already confusing culture of skateboarding even more confusing to newcomers, which in all honesty was a god awful move on EA's part. The map is awful and has zero replayability, no park editor, it's all just so stale and lifeless.”
    • “Even basic social or competitive modes that used to make the old games replayable are gone or stripped down.”
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Play Times

14h Median play time
84h Average play time
6-50h Spent by most gamers
*Based on 222 analyzed playthroughs
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Frequently Asked Questions

skate. is a open world sport game. Common tags for skate. include exploration, third person, skating, early access, free to play and others.

skate. is available on Xbox Series X|S, PC, PlayStation 5, PlayStation 4 and others.

On average players spend around 84 hours playing skate..

skate. was released on September 16, 2025.

skate. was developed by Full Circle.

skate. has received mostly positive reviews from players. Most players liked skate. for its gameplay but disliked it for its story.

skate. is a single player game with multiplayer and local co-op support.

Similar games include Halo Infinite, SNOW, Riders Republic, Need for Speed Unbound, Skater XL and others.