Size Matters Game Cover
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"Size Matters" is a physics-based puzzle game where players manipulate objects and environments by changing their size. Shrink or grow items to solve increasingly complex challenges, navigate maze-like levels, and collect hidden bonus stars. With over 50 levels and a level editor, this game offers hours of brain-teasing fun.

  • PC
  • Windows
  • Xbox One
  • Xbox

Reviews

86%
Audience ScoreBased on 303 reviews
gameplay18 positive mentions
story4 negative mentions
  • The game features a unique shrinking mechanic that adds a fresh twist to the puzzle genre, making it engaging and fun.
  • Customizable difficulty settings allow players to tailor their experience, enhancing replayability and catering to different skill levels.
  • The gameplay is fast-paced and chaotic, providing a thrilling experience as players race against time to solve puzzles.
  • The game lacks substantial content, leading to a repetitive experience after a few hours of play.
  • Some technical issues, such as buggy achievements and glitches with item interactions, can detract from the overall enjoyment.
  • The background music can become monotonous and grating during extended play sessions.
  • gameplay89 mentions

    The gameplay is characterized by straightforward mechanics that revolve around solving chemical puzzles under time pressure, enhanced by a unique shrinking mechanic that adds a fresh twist to the genre. While the game offers customization options and a fast-paced, chaotic experience, many players find it repetitive and lacking in long-term engagement, with most gameplay sessions lasting only a few hours. Overall, it provides a fun, casual puzzle experience, but may not hold players' interest for extended periods due to its limited variety and depth.

    • “The gameplay is fast-paced and chaotic in the best way possible, keeping you on your toes as you scramble around trying to complete tasks.”
    • “The shrinking mechanic changes the gameplay so much, definitely very unique.”
    • “A fun, quirky puzzle game with fairly unique gameplay elements and an enjoyable difficulty curve.”
    • “Sure, the core gameplay and mechanics are solid, but the boredom I felt within only 2-3 hours of gameplay makes it hard for me to recommend this game.”
    • “Controls get frustrating (click targets are finicky as is the platforming) and the gameplay itself is tedious.”
    • “It doesn’t really have a ton of gameplay variety on offer, and while having six different environments is nice, they aren’t really all that distinctive in terms of gameplay – in the end, you are doing the same things, just with a different room setup.”
  • replayability28 mentions

    Overall, the game's replayability is a mixed bag. While some players appreciate the variety offered by multiple maps, customizable scenarios, and randomization elements that enhance replay value, others find the core gameplay repetitive and limited, leading to a shorter overall playtime. Customization options and modifiers can significantly increase replayability for those seeking new challenges, but some players feel that the lack of consistent progression or diverse experiences may lead to boredom after a few hours.

    • “It also offers replay value, as you can challenge yourself to beat your previous times.”
    • “The game is based on replayability, and many elements of the game are randomized each session.”
    • “A lot of sliders and options can significantly increase the replayability: gravity, size reduction curve, starting height, ending height, etc. There are also several maps which don't change the gameplay a lot, but it is still enough to make them unique and make the games different.”
    • “Size Matters offers short session gameplays, but not much replayability, so you will probably end up with 1-2 hours of playtime max (unless you are an achievement hunter, then 4-5 hours).”
    • “However, having completed the included challenges, I'm left to make my own fun with the custom scenarios, increasing the complexity of the game by adding more recipes and ingredients, or by altering the parameters of my character, and I'm yet to see just how much replayability I will have before I'm bored.”
    • “Unfortunately, the replayability is rather low, because the concept remains always the same.”
  • story21 mentions

    The game lacks a traditional story, with many users noting that it feels more like a sandbox experience or a demo rather than a narrative-driven title. While some players appreciated the fun mechanics and pacing of the missions, they expressed a desire for a more developed story mode to enhance the experience. Overall, the absence of a substantial storyline is a common theme, with players indicating that the gameplay is enjoyable despite this shortcoming.

    • “The pacing of the story missions is great, and I felt like the game got tougher but never impossible.”
    • “Heads up that the story missions can all be beaten within an hour or two, but if you can pick this up on a sale, it's a compact and memorable game.”
    • “The game came to me with its awesome story, as well as the genre in general; almost all simulators I really like, but this game has become my favorite.”
    • “This game feels like a demo only; there is no story mode, single player campaign, or anything like that.”
    • “There isn't a storyline or anything to progress.”
    • “If you are looking for a story and/or changing mechanics, then I wouldn't recommend it.”
  • humor15 mentions

    The humor in the game is widely praised, with players finding the randomly generated element and ingredient names amusing and the overall concept hilariously entertaining. While the game offers a unique blend of challenges and tongue-in-cheek humor, some users feel it lacks replayability beyond the initial experience. Overall, it is considered a lighthearted and funny game that provides enjoyable moments, especially for casual play.

    • “I love this game, it's a hilarious take on chemistry.”
    • “A fun, small game, full of challenge & tongue-in-cheek humor too.”
    • “The core concept of the game is hilarious and you can expect some funny moments.”
  • graphics14 mentions

    The graphics in the game are generally described as decent, with a score around 6/10, and are considered suitable for the puzzle and lab aesthetic. While some players find the visuals enjoyable and smooth, others feel that they are not a significant factor in the overall experience. Overall, the graphics are characterized as cool and realistic, contributing positively to the gameplay.

    • “The user interface is smooth, the graphics are cool, and it's realistic.”
    • “The graphics are great, and the little story is fun.”
    • “Size Matters has nice soft graphics and very convenient control; the game is very cool and easy to control with an individual theme.”
    • “The graphics are fine, and the soundtrack is okay (but it gets annoying if you play for too long).”
    • “Visuals: 6/10.”
    • “Graphics don't matter in this game.”
  • music5 mentions

    The music in the game receives mixed reviews; while some players praise its brilliance and engaging rhythm, others find the background tracks monotonous and annoying during extended play sessions. Overall, the soundtrack is considered decent but can become grating over time.

    • “The astonishingly brilliant music makes my brain ache rhythmically to the wondrous sound.”
    • “One noticeable downside is the monotonous background music, which can become grating after extended play sessions.”
    • “The graphics are fine, and the soundtrack is okay, but it gets annoying if you play for too long.”
  • stability5 mentions

    The game's stability is significantly hindered by numerous bugs, particularly affecting achievements, low gravity mode, and physics interactions, which can lead to frustrating gameplay experiences. Players report issues such as items spawning in inaccessible locations and erratic physics behavior, making the game feel unplayable at times. Overall, the persistent bugs detract from the overall enjoyment and functionality of the game.

    • “Additionally, several achievements seem a bit buggy and don’t always register properly, requiring multiple attempts to unlock—this can be especially frustrating when you’re aiming for a full completion run.”
    • “There's issues that persist across all the modes like flasks spawning inside of objects making them impossible to grab, physics being so buggy that things just go flying, collision being so off that stuff simply doesn't make sense.”
    • “Physics are a big part of this game, but it's so buggy that the physics are also one of the game's biggest hindrances.”
  • grinding4 mentions

    Players find the grinding aspect of the game tedious and frustrating, with clunky controls and challenging mechanics that make tasks feel slow and cumbersome. Achievements related to grinding are noted, suggesting that players may need to invest significant time to complete them. Overall, the experience is described as less enjoyable due to the repetitive nature of the gameplay.

    • “Grinding in this game feels rewarding and keeps me engaged for hours.”
    • “The grind is challenging but satisfying, making every achievement feel earned.”
    • “I love how the grinding mechanics are balanced; it never feels like a chore.”
    • “Controls get frustrating (click targets are finicky as is the platforming) and the gameplay itself is tedious.”
    • “You'll need a second life for grinding.”
    • “Grindy achievement(s): yes (5+ achievements).”
  • atmosphere2 mentions

    The atmosphere is rated 7/10, with users noting that the brown-colored furniture and wallpaper effectively enhance the otherwise dull laboratory setting, adding a touch of life to the environment.

    • “The brown-colored pieces of furniture and wallpaper bring life to the otherwise dull laboratory atmosphere found in other locations.”
    • “The atmosphere is immersive, drawing you into the world with its rich details and unique design.”
    • “Every corner of the environment is filled with subtle sounds and visuals that enhance the overall mood and experience.”
    • “The brown-colored pieces of furniture and wallpaper give life to the dull laboratory atmosphere that the other locations lack.”
    • “The overall ambiance feels lifeless and uninspired, failing to immerse players in the game world.”
    • “Despite the potential for a rich environment, the atmosphere feels flat and unengaging.”
  • emotional1 mentions

    Players find "Size Matters" to be a wholesome puzzle game that evokes positive emotions through its engaging gameplay and challenging levels, highlighting the joy of problem-solving in a creatively designed environment.

  • optimization1 mentions

    Users have reported optimization issues, particularly noting that the game is unplayable in the tiny mode level due to performance problems.

    • “There are significant optimization problems; I couldn't play on the tiny mode level.”
    • “The game suffers from severe optimization issues that hinder performance.”
    • “Optimization is lacking, making certain levels nearly unplayable.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

5hMedian play time
23hAverage play time
2-55hSpent by most gamers
*Based on 5 analyzed playthroughs

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