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Size Matters Game Cover

About

Size Matters is a single player casual racing game with a erotic theme. It was developed by Mazen Games and was released on March 12, 2021. It received positive reviews from players.

You play as a scientist who is shrinking every second in a race against time! Find all the ingredients and formulas scattered around the laboratory, which are necessary for producing the life-saving antidote.

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85%
Audience ScoreBased on 340 reviews
gameplay22 positive mentions
story4 negative mentions

  • Unique and creative shrinking mechanic that adds tension and changes gameplay dynamically.
  • Good customization options allowing players to tailor difficulty and gameplay experience.
  • Fun and engaging puzzle gameplay with a humorous and charming presentation.
  • Short game length with limited content and minimal narrative, leading to reduced replayability after initial run.
  • Some issues with controls and physics, especially when character shrinks to very small sizes, causing frustration.
  • Bugs and occasional technical glitches that affect smooth gameplay experience.
  • gameplay
    105 mentions Positive Neutral Negative

    The gameplay of the game centers around a unique shrinking mechanic combined with time management and chemical puzzle-solving, offering an engaging and fast-paced experience. While praised for its clever design and customization options, it tends to become repetitive quickly due to limited variety and short playtime, with some players finding it tedious or lacking in narrative depth. Overall, it provides a fun but brief challenge, best enjoyed by those who appreciate focused puzzle and speedrunning elements.

    • “The shrinking mechanic lies at the heart of Size Matters’ appeal.”
    • “The sensation of shrinking is well-realized both visually and mechanically, creating an engaging feedback loop that merges urgency with exploration.”
    • “The gameplay is fast-paced and chaotic in the best way possible, keeping you on your toes as you scramble around trying to complete tasks.”
    • “Given that it's a ripoff of a free game and the gameplay lasts around 2 hours, repeating the same thing over and over, I would say don't buy it.”
    • “Controls get frustrating (click targets are finicky as is the platforming) and the gameplay itself is tedious.”
    • “Sure, the core gameplay and mechanics are solid, but the boredom I felt within only 2-3 hours of gameplay makes it hard for me to recommend this game.”
  • replayability
    32 mentions Positive Neutral Negative

    Replayability in the game is generally praised for its procedural generation, customizable difficulty settings, and multiple maps that encourage experimentation and challenge. While some players find the core concept repetitive after completing preset scenarios, the ability to adjust numerous parameters and create custom challenges extends its replay value. Overall, it offers a good level of replayability, especially for those who enjoy tweaking game options and exploring different strategies.

    • “Despite its simplicity, the game’s tension and variety of possible solutions encourage experimentation and replay value.”
    • “The game is based on replayability, and many elements of the game are randomized each session.”
    • “A lot of sliders and options can significantly increase the replayability: gravity, size reduction curve, starting height, ending height, etc. There are also several maps which don't change the gameplay a lot, but it is still enough to make them unique and make the games different.”
    • “Size matters offers short session gameplays, but not much replayability, so you probably will end up with 1-2 hours playtime max (unless you are an achievement hunter, then 4-5 hours).”
    • “Took me about 2-3 hours to finish all 6 maps, and there isn't much in replayability.”
    • “Unfortunately, the replayability is rather low, because the concept remains always the same.”
  • story
    23 mentions Positive Neutral Negative

    The game lacks a traditional story or narrative, focusing instead on gameplay mechanics and sandbox-style challenges. While some players wished for a more developed story mode, many found the short, fun experience enjoyable and memorable despite the minimal plot. Overall, the story aspect is minimal or absent, which is not a drawback for those prioritizing gameplay over narrative.

    • “The pacing of the story missions is great, and I felt like the game got tougher but never impossible.”
    • “Heads up that the story missions can all be beaten within an hour or two, but if you can pick this up on a sale, it's a compact and memorable game.”
    • “The game came to me with its awesome story, as well as the genre in general; almost all simulators I really like, but this game has become my favorite.”
    • “I am happy for the developers that they managed to create this tech demo of a video game where you walk around in a small room and, without much of an introduction or a storyline, just have to gather things that are randomly generated around this room and bring them to meaningless machines... but honestly?”
    • “There isn't a story line or anything to progress.”
    • “This game feels like a demo only. There is no story mode, single player campaign or anything like that.”
  • humor
    19 mentions Positive Neutral Negative

    The game "Size Matters" is widely praised for its humor, characterized by a charming, self-aware, and absurd premise that blends comedic chemistry-themed elements with fast-paced, tense gameplay. Players appreciate the funny names, witty customization options, and the game's tongue-in-cheek tone, which makes the experience entertaining and lighthearted despite its challenges. Overall, its humor adds a delightful twist that enhances the game's unique and engaging nature.

    • “Size matters, developed by Mazen Games and published by GrabTheGames, is a fast-paced, first-person puzzle and simulation game that transforms a clever premise into a frantic and humorous race against time.”
    • “Still, the developers compensate for this through the game’s charm, humor, and sense of self-awareness—it doesn’t take itself too seriously and embraces its absurd premise wholeheartedly.”
    • “The core concept of the game is hilarious and you can expect some funny moments.”
  • graphics
    16 mentions Positive Neutral Negative

    The graphics feature a simplistic yet colorful art style that complements the lab and puzzle theme well, with smooth and realistic visuals enhancing the gameplay experience. While not highly advanced, the visuals are generally praised for being clear, pleasant, and fitting the game's unique aesthetic. Some users find the graphics adequate but not a standout element, emphasizing that gameplay and theme are more central to enjoyment.

    • “Simplistic, yet colorful art style fits nicely tucked behind test tubes and beakers.”
    • “The user interface is smooth, graphic is cool and its realistic.”
    • “Size Matters has nice soft graphics and very convenient control, with an individual theme, making the game cool and easy to play.”
    • “Visuals: 6/10.”
    • “The graphics are fine, but the soundtrack gets annoying if you play for too long.”
    • “Graphics don't matter in this game.”
  • stability
    6 mentions Positive Neutral Negative

    The game suffers from significant stability issues, including frequent frame drops, buggy achievements, and physics glitches that hinder gameplay. These bugs affect various modes, sometimes making parts of the game frustrating or nearly unplayable. Overall, the instability notably detracts from the experience.

    • “There's issues that persist across all modes, such as flasks spawning inside objects making them impossible to grab, physics being so buggy that things just go flying, and collision being so off that stuff simply doesn't make sense.”
    • “Physics are a big part of this game, but it's so buggy that the physics are also one of the game's biggest hindrances.”
    • “Additionally, several achievements seem a bit buggy and don’t always register properly, requiring multiple attempts to unlock—this can be especially frustrating when you’re aiming for a full completion run.”
  • music
    5 mentions Positive Neutral Negative

    The music in the game is generally appreciated for its quality and brilliance, but its repetitive nature can become monotonous and irritating during longer play sessions.

    • “The astonishingly brilliant music makes my brain ache rhythmically to the wondrous sound.”
    • “One noticeable downside is the monotonous background music, which can become grating after extended play sessions.”
    • “The graphics are fine, and the soundtrack is okay (but it gets annoying if you play for too long).”
  • grinding
    4 mentions Positive Neutral Negative

    Grinding in this game is notably slow and tedious, with frustrating controls that make tasks like moving objects and holding clipboards cumbersome. The gameplay feels janky and platforming can be finicky, leading to a generally frustrating experience, especially when pursuing grindy achievements.

    • “Controls get frustrating (click targets are finicky as is the platforming) and the gameplay itself is tedious.”
    • “You'll need a second life for grinding.”
    • “Grindy achievements: yes (5+ achievements).”
  • optimization
    2 mentions Positive Neutral Negative

    Users note that while mastering the game's core mechanics allows for strategic optimization, the experience may become repetitive. Additionally, some optimization issues persist, such as difficulties playing in very small screen or "tiny mode" settings.

    • “Once you’ve grasped the core mechanics and optimized your strategy, the experience can feel repetitive.”
    • “Once you've grasped the core mechanics and optimized your strategy, the experience can feel repetitive.”
    • “There are some optimization problems because in the tiny mode level I couldn't play.”
  • emotional
    2 mentions Positive Neutral Negative

    The game offers minimal narrative and character development, resulting in a more mechanical than emotional experience. However, its unique size-based puzzles and challenging levels provide engaging gameplay despite the limited emotional depth.

  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere is rated 7/10, with the brown-colored furniture and wallpaper adding warmth and liveliness to an otherwise dull laboratory setting. Other locations, however, lack this engaging ambiance.

    • “The brown-colored pieces of furniture and wallpaper bring life to the otherwise dull laboratory atmosphere.”
  • character development
    1 mentions Positive Neutral Negative

    Character development is minimal, resulting in a lack of narrative depth that makes the experience feel more mechanical than emotionally engaging.

    • “There’s also minimal narrative context or character development, which makes the experience more mechanical than emotional.”
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5h Median play time
23h Average play time
2-55h Spent by most gamers
*Based on 5 analyzed playthroughs
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Frequently Asked Questions

Size Matters is a casual racing game with erotic theme.

Size Matters is available on PC, Xbox One, Windows and Xbox.

On average players spend around 23 hours playing Size Matters.

Size Matters was released on March 12, 2021.

Size Matters was developed by Mazen Games.

Size Matters has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its story.

Size Matters is a single player game.

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