Skip to main content
Sit-Back Attack Game Cover

About

Sit-Back Attack is a multiplayer role playing game. It was developed by Stapleton and was released on November 24, 2025. It received positive reviews from players.

Sit-Back Attack is a semi-idle RPG where you control a party of four heroes, focusing on deep class customization with 60 classes and over 500 skills. Enjoy fast-paced combat, strategic challenges, and thousands of build combinations to tackle 300+ enemies without any microtransactions. The game features offline rewards, prestige systems, and accelerated gameplay up to 20x speed.

Skip User Reviews

84%
Audience ScoreBased on 37 reviews
replayability3 positive mentions
grinding5 negative mentions

  • The game offers a deep class system with over 60 classes, allowing for extensive customization and build variety.
  • Idle mechanics are well-implemented, providing a rewarding experience even when not actively playing, while still encouraging strategic engagement.
  • The developer is responsive to player feedback and actively works on improving the game, which enhances the overall experience.
  • Many mechanics and systems are poorly explained, leading to confusion and frustration for new players.
  • The game lacks sufficient content and polish, with bugs and missing quality-of-life features that detract from the experience.
  • Prestige mechanics can be misleading, as players may lose significant progress without clear guidance on how to effectively utilize them.
  • gameplay
    8 mentions Positive Neutral Negative

    The gameplay is described as initially relaxed but becomes complex as players delve into its mechanics, featuring a variety of systems and build options. While the ability to speed up gameplay is appreciated, some players find the early tutorials overwhelming and the introduction of clicker mechanics unexpected, leading to dissatisfaction. Overall, the game offers depth but may require patience to fully appreciate its progression and mechanics.

    • “The result is a game that feels relaxed on the surface but surprisingly dense once you begin to engage with its mechanics.”
    • “While the presentation may not stand out in terms of visual flair, it serves the gameplay well by keeping attention focused on stats, synergies, and progression paths.”
    • “The ability to speed up gameplay significantly is a welcome feature, especially during farming phases, and reinforces the game’s respect for the player’s time.”
    • “The sheer number of systems introduced can feel daunting early on, and some mechanics are not explained as clearly as they could be.”
    • “When I played the game during the demo, it didn't have any clicker mechanics, which is why I started playing it on release only to find it suddenly has clicker mechanics. It's not the same game as the demo, which is why I refunded it.”
    • “When I played the game during the demo, it didn't have any clicker mechanics, which is why I started playing it on release only to find it suddenly has clicker mechanics. It's not the same game as the demo, which is why I refunded it.”
  • grinding
    5 mentions Positive Neutral Negative

    Players appreciate the grinding aspect of the game for its strategic depth and the ability to automate farming, allowing them to focus on gameplay without feeling overwhelmed. The inclusion of speed-up features enhances the experience by respecting players' time, and many find the grind rewarding rather than excessive, even on higher difficulty levels. Overall, the grinding is seen as a balanced and integral part of the game that encourages experimentation with team builds.

    • “The thing that tipped the edge is that I was farming to buy as many character shards as possible and summoning them so that I could use them as fodder to level up my characters.”
    • “I have been playing on the hardest difficulty (200%) and the game still hasn't felt unfair or overly grindy to make reasonable progress.”
    • “I've gotten more than my money's worth at 70 hours and will undoubtedly keep farming and trying new team builds as I've barely scratched the surface.”
  • replayability
    3 mentions Positive Neutral Negative

    Players highlight the game's high replayability, noting the ability to engage in idle farming, which adds to the overall enjoyment and encourages multiple playthroughs.

    • “There is a lot of replayability, and you can engage in idle farming.”
    • “The game offers endless replayability with various strategies to explore.”
    • “Each playthrough feels unique, making you want to dive back in for more.”
  • music
    3 mentions Positive Neutral Negative

    The music in the game is highly praised for its upbeat battle theme, contributing positively to the overall experience, with many players expressing their love for both the art and the soundtrack.

    • “The battle song is upbeat.”
    • “I love the art and music.”
    • “The music, I love it too.”
  • graphics
    2 mentions Positive Neutral Negative

    The game's graphics feature unique character designs and polished artwork that enhance the immersive experience, making it engaging for extended play. Additionally, players have the option to customize their character's graphics, catering to those who enjoy personalizing their gaming experience.

    • “The game delivers a compelling mix of distinctive character designs, polished artwork, and immersive sound that keeps the experience engaging for long sessions.”
  • monetization
    1 mentions Positive Neutral Negative

    The game's one-time purchase model enhances its attractiveness by focusing on player engagement rather than imposing monetization pressure, making it a more enjoyable experience for users.

    • “Its one-time purchase model further strengthens its appeal, positioning it as a game built around engagement rather than monetization pressure.”
  • optimization
    1 mentions Positive Neutral Negative

    The "optimization" aspect of the game appeals to players who appreciate strategic planning, incremental improvements, and a focus on maximizing efficiency in their gameplay.

    • “Ultimately, the sit-back attack is best suited for players who enjoy optimization, incremental improvement, and long-term planning.”
  • character development
    1 mentions Positive Neutral Negative

    The game features distinctive character designs and polished artwork that enhance the immersive experience, contributing to engaging long play sessions.

    • “The game delivers a compelling mix of distinctive character designs, polished artwork, and immersive sound that keeps the experience engaging for long sessions.”
Skip Game Offers

Buy Sit-Back Attack

Skip Videos

Videos

Skip Games Like Sit-Back Attack

Games Like Sit-Back Attack

Legends of Dragaea: Idle Dungeons Image
PANOPTYCA : Idle RPG Manager Image
Lootun Image
Urtuk: The Desolation Image
Across the Obelisk Image
Skip FAQs

Frequently Asked Questions

Sit-Back Attack is a role playing game.

Sit-Back Attack is available on PC and Windows.

Sit-Back Attack was released on November 24, 2025.

Sit-Back Attack was developed by Stapleton.

Sit-Back Attack has received positive reviews from players. Most players liked this game for its replayability but disliked it for its gameplay.

Sit-Back Attack is a multiplayer game with local co-op support.

Similar games include Legends of Dragaea: Idle Dungeons, PANOPTYCA : Idle RPG Manager, Lootun, Urtuk: The Desolation, Across the Obelisk and others.