Sir Quest and the Temple of Apollo
- July 3, 2024
- Matnogames
3D action adventure where a treasure hunter medieval knight will delve into a Greek mysterious temple in search of the flying artifact which, according to mythology, Daedalus used to escape with his son Icarus from the Labyrinth of Minotaur. We have to discover the secrets of the ancient temple of Apollo, dodging traps and platforms while we face a lot of mythological beings with our sword before…
Reviews
- The game barely works, with severe startup issues and error codes.
- Platforming controls are extremely frustrating, with stiff character movement and clipping through platforms.
- The graphics and performance are poor, capped at around 30FPS, and the game is riddled with bugs.
- optimization3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's optimization has been widely criticized, with users reporting significant performance issues and poor frame rates that detract from the overall experience. Many have noted startup problems and challenging gameplay mechanics exacerbated by these technical shortcomings.
“This is not helped by the atrocious performance and frame rate.”
“I will soon be adding a video in the community section if you want to get a feel of one playthrough (poor performance, platforming hell and all).”
“The startup problems and performance issues.”
- story3 mentions
- 0 % positive mentions
- 33 % neutral mentions
- 67 % negative mentions
The story aspect of the game is marred by significant gameplay issues, including bugs that prevent quest items from spawning and puzzles from triggering, which detracts from the overall experience and replayability. Users express frustration with the execution of the narrative elements, suggesting that the story is overshadowed by technical problems.
“There is supposed to be replayability as quest items and puzzles are randomly placed in the room at the start of each game, but the gameplay is so bad it's not worth it.”
“The game is buggy as well - for example, a quest item may not spawn (fountain pieces to be specific); resolving the final color-coded puzzle may not trigger the stone hand; and I cannot interact with the green-colored flask on the main puzzle when green is clearly the correct choice.”
- graphics1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The graphics have received negative feedback, with users expressing disappointment in their quality and overall state.
“I mean, have you seen the state of the graphics?”
“The graphics look outdated and lack detail.”
“The character models are poorly designed and lack realism.”
- music1 mentions
- 100 % positive mentions
- -300 % neutral mentions
- 300 % negative mentions
The music in the game features a repetitive and cheerful Greek theme that some players find grating, detracting from the overall experience.
“To add insult to injury, you are accompanied throughout this adventure by a small infinite loop of joyous Greek music.”
“To add insult to injury, you are accompanied throughout this adventure by a small infinite loop of some joyous Greek music theme.”
“The music quickly becomes repetitive and annoying, detracting from the overall experience.”
“I found the soundtrack to be bland and forgettable, failing to enhance the game's atmosphere.”
- replayability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
While the game offers some replayability through randomly placed quest items and puzzles, many users feel that the overall poor gameplay diminishes the incentive to replay.
“There is supposed to be replayability as quest items and puzzles are randomly placed in the room at the start of each game, but the gameplay is so bad it's not worth it.”
“The randomization of quest items and puzzles doesn't make up for the lack of engaging gameplay, leading to a disappointing replay experience.”
“While the game claims to offer replayability through randomized elements, the overall experience is so tedious that I have no desire to play again.”
- gameplay1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
While the game offers potential replayability through randomly placed quest items and puzzles, many users find the overall gameplay experience to be lacking, diminishing the incentive to play again.
“There is supposed to be replayability as quest items and puzzles are randomly placed in the room at the start of each game, but the gameplay is so bad it's not worth it.”
- stability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game suffers from significant stability issues, with players reporting various bugs that hinder progress, such as quest items failing to spawn and critical puzzles not triggering correctly. These glitches can disrupt gameplay and lead to frustration.
“The game is buggy; for example, a quest item may not spawn (specifically, the fountain pieces). Resolving the final color-coded puzzle may not trigger the stone hand, and I cannot interact with the green-colored flask on the main puzzle when green is clearly the correct choice.”
“There are numerous bugs that disrupt gameplay, such as quest items failing to spawn and critical puzzles not functioning as intended.”
“The stability issues are frustrating, with frequent bugs preventing progress, like the inability to interact with key items or complete essential puzzles.”