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Sig.NULL is a single player casual puzzle game. It was developed by SaintHeiser and was released on September 27, 2016. It received mostly positive reviews from players.

"sig.NULL is a socket drones manipulation program used for solving information conflicts. It offers navigation options in all directions and internal menu navigation. Key functions include conflict investigation, object interaction, and undoing last actions."

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70%
Audience ScoreBased on 46 reviews
gameplay3 positive mentions
grinding2 negative mentions

  • The game features clever and well-designed puzzles that provide a satisfying challenge.
  • The atmosphere, graphics, and music are well put together, enhancing the overall experience.
  • The self-discovery aspect of the gameplay adds depth, making it engaging for players who enjoy figuring out mechanics on their own.
  • The game can be excessively difficult and frustrating, with some levels being overly complicated.
  • There is a lack of guidance or hints, which can make it hard for players to understand what to do next.
  • The navigation of the level map can be annoying, making it difficult to find specific levels.
  • music
    8 mentions Positive Neutral Negative

    The music in the game is generally well-received, enhancing the overall experience with a well-composed background that complements the graphics. However, some players find the music to be too loud at times, which can detract from the enjoyment. Overall, it contributes positively to the game's atmosphere.

    • “The graphics and music are both great and really add to the overall feel of the game.”
    • “Progressing through a 100+ levels will soon get you thinking: this is an excellent puzzle game; controls are easy, sounds and background music are well put together, overall look and feel is candy enough.”
    • “Like many games, I find the music too loud.”
    • “Alright music.”
  • gameplay
    6 mentions Positive Neutral Negative

    Players appreciate the gameplay for its engaging tutorial that emphasizes self-discovery of rules and mechanics, creating a rewarding experience when mastering new elements. This approach evokes a sense of excitement similar to the revelations experienced while watching innovative gameplay videos, highlighting the game's potential for creative problem-solving.

    • “I love how the tutorial follows a self-discovery of the rules and mechanics of the game.”
    • “The feeling you get when you figure out a mechanic blew me away.”
    • “It's like that moment when you watched E3 Portal 2 videos with the gels and realized the sudden unbound potential of puzzles these mechanics can create.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and challenging, contributing to an overall sense of frustration.

  • replayability
    2 mentions Positive Neutral Negative

    The game offers decent replayability, making it worth the investment of a few feathers. Players find it engaging enough to revisit multiple times.

  • graphics
    2 mentions Positive Neutral Negative

    The graphics are highly praised for enhancing the overall feel of the game, complementing the music effectively to create an immersive experience.

    • “The graphics and music are both great and really add to the overall feel of the game.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere of the game is consistently described as "cool," suggesting a stylish and engaging environment that enhances the overall experience.

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Sig.NULL is a casual puzzle game.

Sig.NULL is available on PC, Xbox One, Windows and Xbox.

Sig.NULL was released on September 27, 2016.

Sig.NULL was developed by SaintHeiser.

Sig.NULL has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its music.

Sig.NULL is a single player game.

Similar games include The Room, Boxes: Lost Fragments, The Bridge, The Room Three, Tiny Bridge: Ratventure and others.