- January 17, 2017
- Blowfish Studios
Siegecraft Commander
Siegecraft Commander rich competitive gameplay will have you hooked for hours
Platforms
About
"Siegecraft Commander" is a historical real-time strategy game that offers both turn-based and RTS options for multiplayer and single-player matches. Players build and aim towers to attack enemies and bolster their own defenses, with the ultimate goal of destroying the enemy's Keep. A unique feature of the game is the "Web of Control" system, where destroyed towers cause descendant structures to fall, adding an extra layer of strategy to the gameplay.











- The game features unique gameplay mechanics that combine RTS and tower defense elements, providing a fresh experience in the genre.
- The graphics are visually appealing, especially in VR, creating an immersive environment that enhances the gameplay.
- The game offers both single-player and multiplayer options, allowing for varied gameplay experiences.
- The controls are unintuitive and can be frustrating, particularly in VR, making it difficult to aim and manage units effectively.
- The game suffers from significant stability issues, including crashes and bugs that disrupt gameplay.
- There is a lack of depth in the campaign and AI, leading to a repetitive experience and a desire for more content.
- gameplay30 mentions Positive Neutral Negative
The gameplay of Siegecraft Commander features unique mechanics centered around launching projectiles and interconnected tower systems, which can be engaging once mastered. However, many players find the controls cumbersome, particularly on PC, as the mobile-style mechanics do not translate well to a mouse and keyboard setup. Additionally, stability issues and a lack of diverse game modes detract from the overall experience, leaving some players feeling frustrated and disenchanted.
“The gameplay is rather unique, and works quite well, but the crossbow/shooting interface takes some practice to get used to.”
“What first got me interested in Siegecraft Commander is that it seemed like a unique combination of mechanics packaged into a light strategy game.”
“One of the most interesting mechanics in the game is that all of the towers you build are interconnected, so if a tower is destroyed that created other towers, all of those other towers are destroyed as well.”
“After about 90 minutes of gameplay, the game glitched out and wouldn't let either of us make a turn.”
“Couple such an approach with some serious stability issues, and gameplay that is at home on a mobile or iPad, and you find yourself looking at Siegecraft Commander with a rather jaded, disenchanted expression on your face.”
“If I were to have a list of dos and don’ts for gameplay (I don’t), right near the top of this fantastical document would be do not put mobile game mechanics into a PC game.”
Siegecraft Commander Review
Siegecraft Commander is a good idea which very nearly works. There is a lot of game packed in, and if a decent multiplayer community can be formed then it could be a fun one to be part of. The problem is the wonky control system which never quite feels right and undermines much of the good stuff on display.
50%Siegecraft Commander Xbox One Review
Siegecraft Commander rich competitive gameplay will have you hooked for hours
85%Siegecraft Commander Review
In some ways, Siegecraft Commander works well for the VR medium; it introduces an apt and engaging control mechanism with the structure flinging. In addition, the control of the map and units and the touches of love in the UI all are positive things. The disappointing part is that the main gameplay on top of those things is just simply not anywhere near engaging or interesting enough to make for a great experience. Battles, whilst having a touch of strategic thought, more often than not descend into a boring slog of tower-defence mechanics. Similarly, the campaign is not interesting or lengthy enough to pull the rest of the game up to standard. It's not the cheapest VR strategy title on the market, either, and with multiplayer effectively dead, the chances of having a long-term relationship with Siegecraft Commander looks rather unlikely.
40%