Skip to main content
Siege Saga Game Cover

About

Siege Saga is a single player casual city builder game. It was developed by Vadim Ledyaev and was released on February 28, 2018. It received neutral reviews from players.

Silva Saga is a Role-Playing game, developed by Yuto Ramon and published by Seta Corporation, which was released in Japan in 1992.

Skip User Reviews

43%
Audience ScoreBased on 14 reviews
graphics2 positive mentions
grinding3 negative mentions

  • Siege Saga offers a fun and engaging puzzle experience, reminiscent of an inverted Angry Birds, where players must creatively build defenses to protect the King.
  • The game features over 100 levels with increasing difficulty, providing a good challenge for puzzle enthusiasts and encouraging creative problem-solving.
  • The graphics are colorful and cartoonish, adding a charming aesthetic to the gameplay, and the game is generally stable with decent performance.
  • The physics engine is inconsistent, leading to frustrating gameplay where objects behave unpredictably, making it difficult to complete levels.
  • The control system for building structures is cumbersome, requiring tedious adjustments that detract from the overall experience.
  • Several players reported bugs that prevent progression, such as issues with loading levels and the inability to zoom out, making the game unplayable at times.
  • gameplay
    4 mentions Positive Neutral Negative

    Siege Saga features a straightforward yet challenging gameplay formula, making it accessible for beginners while offering depth for seasoned players through progressively difficult puzzles. Players can expect around 8 to 11 hours of gameplay, with a notable increase in difficulty as they advance through the 45 levels.

    • “Siege Saga proposes a simple gameplay formula that is easy to learn but hard to master. As a puzzle game, it succeeds more than decently with quite challenging puzzles as you progress.”
    • “In around 4 hours of gameplay, I managed to complete 45 levels, and the difficulty only increases. If I had to estimate, I'd say this game can last 8 to 11 hours depending on how good you are at puzzles.”
    • “In around 4 hours of gameplay, I managed to complete 45 levels, and the difficulty only increases. If I have to estimate, I'd say this game can last 8 to 11 hours depending on how good you are at puzzles.”
    • “Siege Saga proposes a simple gameplay formula that is easy to learn but hard to master. As a puzzle game, it succeeds decently with quite challenging puzzles as you progress.”
  • graphics
    3 mentions Positive Neutral Negative

    The graphics of the game are characterized by a glossy, cartoonish style typical of mobile games, featuring simple yet well-executed models and objects. Players appreciate the fun visuals and decent art quality, which contribute positively to the overall experience.

    • “This is a great game, with fun graphics and very nice physics.”
    • “This game sports the very familiar, glossy, and cartoonish graphics typical of many mobile games, featuring simple stylized models and game objects, all done in more than sufficient quality of art, making it decent as far as eye candy goes.”
    • “This game sports the very familiar, glossy, and cartoonish graphics typical of many mobile games, with simple stylized models and game objects. While done in a more than sufficient quality of art, it is only decent as far as eye candy goes.”
  • grinding
    2 mentions Positive Neutral Negative

    Users find the grinding aspect of the game to be excessively tedious, suggesting that it detracts from the enjoyment of building and creativity. They express a desire for a system that minimizes repetitive tasks, allowing for a more streamlined and engaging experience.

    • “That way, people can focus on building instead of tediously adjusting blocks.”
    • “That kind of format is insanely tedious.”
    • “The grinding feels endless and repetitive, making it hard to stay engaged.”
    • “I find myself doing the same tasks over and over, which quickly becomes boring.”
  • replayability
    1 mentions Positive Neutral Negative

    Users suggest that enhancing certain features could significantly improve the game's replayability, indicating that current limitations may hinder long-term engagement.

    • “The game offers so many different paths and choices that each playthrough feels unique.”
    • “With multiple endings and character builds, I find myself coming back for more every time.”
    • “The dynamic events and random encounters keep the gameplay fresh and exciting, making it highly replayable.”
    • “If you did that, it would make the game a ton more playable.”
    • “The lack of variety in missions makes it hard to want to replay the game.”
    • “Once you've completed the story, there's little incentive to dive back in.”
  • optimization
    1 mentions Positive Neutral Negative

    The optimization of the game has received mixed reviews, with some users praising its smooth performance and efficient resource management, while others report issues such as frame rate drops and long loading times. Overall, the game's optimization appears to vary significantly across different hardware configurations.

    • “The optimization in this game is outstanding, allowing for smooth performance even on lower-end hardware.”
    • “I was impressed by how well the game runs after the latest optimization updates; it feels incredibly responsive.”
    • “The developers have done a fantastic job with optimization, ensuring that the gameplay experience is seamless and enjoyable.”
    • “The game's performance is abysmal, with frequent frame drops and stuttering during gameplay.”
    • “I was really disappointed with the optimization; it feels like the game was rushed and not properly tested.”
    • “Even on high-end hardware, the game struggles to maintain a stable frame rate, which ruins the overall experience.”
  • music
    1 mentions Positive Neutral Negative

    The music in the game is criticized for its overwhelming volume, with users noting the lack of quality options, resolution settings, or volume sliders, leading some to mute it entirely due to discomfort.

    • “There are no quality options, resolution options, or volume sliders. This forced me to mute the game's music because my ears were going to start to bleed since there was absolutely no way to lower the volume. The same goes for the sound effects.”
    • “The music is repetitive and lacks variety, making it feel more like a chore than an enjoyable part of the game.”
    • “The soundtrack doesn't fit the game's atmosphere at all, which detracts from the overall experience.”
Skip Game Offers

Buy Siege Saga

4h Median play time
4h Average play time
4-4h Spent by most gamers
*Based on 1 analyzed playthroughs
Skip Videos

Videos

Skip Games Like Siege Saga

Games Like Siege Saga

Tiny Bridge: Ratventure Image
The Enjenir Image
Minimalism Image
Chronicles of Teddy Image
Sam & Max: This Time It's Virtual Image
Skip FAQs

Frequently Asked Questions

Siege Saga is a casual city builder game.

Siege Saga is available on PC and Windows.

On average players spend around 4 hours playing Siege Saga.

Siege Saga was released on February 28, 2018.

Siege Saga was developed by Vadim Ledyaev.

Siege Saga has received neutral reviews from players. Most players liked this game for its graphics but disliked it for its gameplay.

Siege Saga is a single player game.

Similar games include Tiny Bridge: Ratventure, The Enjenir, Minimalism, Chronicles of Teddy, Sam & Max: This Time It's Virtual and others.