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Shooty Shooty Robot Invasion Game Cover

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Shooty Shooty Robot Invasion is a single player shooter game. It was developed by Bubby Darkstar and was released on July 10, 2025. It received very positive reviews from players.

Shooty Shooty Robot Invasion is a chaotic shooter where you battle over 50 unique robot types across six quirky levels while interacting with more than 200 NPCs through hilariously awful conversations. The game features thousands of hand-drawn sprites, numerous crazy bosses, and silly animated cutscenes, delivering a wild and unpredictable robot-slaying adventure.

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95%
Audience ScoreBased on 226 reviews
humor87 positive mentions
optimization3 negative mentions

  • The game features a captivating art style and humorous writing that keeps players engaged throughout the experience.
  • The gameplay, while simple, is fun and complemented by a variety of quirky characters and absurd scenarios.
  • The game offers a unique blend of shooting mechanics and interactive storytelling, making it a refreshing experience in the indie game scene.
  • The combat lacks depth and can feel repetitive, with some players wishing for more intricate mechanics and enemy variety.
  • There are issues with unskippable dialogue and lengthy cutscenes that can disrupt the pacing and immersion of the game.
  • Performance can be inconsistent, with reports of bugs and technical issues that detract from the overall experience.
  • humor
    87 mentions Positive Neutral Negative

    The humor in the game is a standout feature, characterized by its absurdity, clever writing, and engaging dialogue that often elicits genuine laughter. While the comedic style may not resonate with everyone, those who appreciate chaotic and quirky humor will find it highly entertaining, complemented by a vibrant art style. Overall, the game successfully blends humor with gameplay, making it a delightful experience for fans of unconventional narratives.

    • “I found the dialogue hilarious and went out of my way to talk to as many NPCs as I could.”
    • “The humor is really silly and relishes in absurdity, and complements the art style of the game perfectly.”
    • “Awesome game with fantastic art, hilarious writing, and some pretty satisfying gameplay to boot, even if I liked punching more than shooting.”
  • graphics
    55 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their unique and vibrant art style, which combines hand-drawn visuals with a quirky, cartoonish aesthetic that enhances the overall experience. Reviewers highlight the attention to detail, character design, and the way the visuals complement the game's humor, making it a standout feature. However, some users note issues with visual clutter and performance optimization, suggesting that while the art is striking, it could benefit from further polish.

    • “The art style embraces chaos with confidence: thick outlines, exaggerated expressions, and rapid animations create a sense of unrestrained visual humor.”
    • “By far the biggest highlight of this game (at least in my opinion) is the artwork, atmosphere, and character design; it's just a joy to observe through and through, and it speaks volumes to the amount of care put into everything.”
    • “Absolutely amazing game, gameplay is very unique, art style is so wacky I love it.”
    • “⛔️ Wait for a sale unless the art style alone sells you—there’s potential here, but it needs more polish, better direction, and settings/options.”
    • “It seems like, when looking in the direction of a lot of things, it has a tendency to lag the game quite a bit (sometimes even when looking at a wall?). If I had to throw out some guesses, there may not be occlusion culling on everything in the levels, any lighting which doesn't need to be calculated in real-time may not be baked, and there may not be LOD or maximum render distance on some of the more graphically intensive processes, such as billboarding the NPC sprites, making them bounce/play animations, checking for environment interactions (such as birds flying away), and other random level details which could add up to the game being unoptimized.”
    • “Yea this game may be colorful and pretty with its unique art style, but after I left the carnival, that is when I stopped having fun.”
  • gameplay
    53 mentions Positive Neutral Negative

    The gameplay is generally described as straightforward and addictive, with a focus on fast-paced shooting and fluid movement mechanics, though it can become repetitive over time. While some players appreciate the simplicity and charm, others note a lack of depth and challenge, suggesting that the game's appeal lies more in its vibrant art style and humorous dialogue than in complex mechanics. Overall, it offers a fun, engaging experience that balances kinetic action with a quirky atmosphere, making it enjoyable despite its limitations.

    • “The humor in the dialogue is a nice touch, and the overall gameplay is addictive.”
    • “Combat is hectic and fun, channeling the energy of modern movement shooters without getting bogged down in complex mechanics, and the frequent change-ups to the gameplay formula keep things from getting stale.”
    • “The gameplay is fun (classic boomer-shooter + parkour), but the art and story are what really shine here.”
    • “The gameplay is somewhat simplistic, but the charming yet.”
    • “The game has a lot of personality, but the gameplay gets highly repetitive very quickly.”
    • “The first level gives you a lot of freedom and quests but as you get further, the game becomes more of an interactive story with barely any gameplay (a warning).”
  • story
    52 mentions Positive Neutral Negative

    The game's story is a mix of engaging humor and quirky characters, often described as entertaining and unpredictable, though some players noted pacing issues and abrupt endings. While the dialogue can be hit-or-miss, with some feeling overly long or juvenile, the overall narrative is praised for its charm and creativity, making it a highlight of the experience. Players appreciated the unique art style and the blend of interactive storytelling with gameplay, though some found the fetch quests detracted from immersion.

    • “The story had me super invested and always wondering what would come next.”
    • “The story, characters, art direction, comedy, and interactivity in the game are all wonderful.”
    • “The gameplay is fun (classic boomer-shooter + parkour), but the art and story are what really shines here.”
    • “The first level is a mess; you just wander around this town looking for guys with exclamation points over their heads, hoping to progress the story.”
    • “It kills all the pacing and immersion, and I found myself not paying attention anymore, just skipping dialogue. It's not like there's a real story in there anyway.”
    • “Its story feels too scatterbrained to be truly resonant; its deviations from gunplay frequently feel half-baked, and some weird technical and design issues hamper parts of the experience.”
  • optimization
    9 mentions Positive Neutral Negative

    The game's optimization is a mixed bag; while it generally offers stable performance with smooth animations and minimal load times, players report significant lag issues, particularly in areas with many NPCs or objects in view. Concerns include potential lack of occlusion culling, unbaked lighting, and inadequate level of detail management, which can lead to overstimulation and performance drops, especially in the final level. Despite these issues, many still recommend the game for its overall quality.

    • “The technical performance is stable, with smooth animations, minimal load times, and full controller support that makes it easy to play both on PC and Steam Deck.”
    • “It's got some optimization/performance issues, and can be kind of overstimulating at times, but I'd definitely strongly recommend it.”
    • “It seems like, when looking in the direction of a lot of things, it has a tendency to lag the game quite a bit (sometimes even when looking at a wall). There may not be occlusion culling on everything in the levels, any lighting which doesn't need to be calculated in real-time may not be baked, and there may not be LOD or maximum render distance on some of the more graphically intensive processes, such as billboarding the NPC sprites, making them bounce/play animations, checking for environment interactions, and other random level details which could add up to the game being unoptimized.”
    • “Great game overall but had some bad performance issues in the final level while I was playing.”
    • “Love the game, but it has terrible performance, especially when you have a lot of NPCs or objects in your field of view.”
  • music
    6 mentions Positive Neutral Negative

    The game's music has received praise for its masterful execution and varied soundtrack that enhances the gameplay experience, complementing the absurdity with energetic sound effects. However, some users expressed frustration over the lack of sound settings, preventing them from turning off the in-game music, which ultimately led to uninstallation for some players. Overall, while the music is generally well-received, the absence of customizable audio options detracts from the experience for certain users.

    • “It does both masterfully and has a surprisingly great soundtrack!”
    • “The soundtrack and sound effects complement the absurdity, full of exaggerated explosions, cartoonish voices, and bursts of energy that never let the pace settle for long.”
    • “Music was great and varied for all the different levels and fights you go through.”
    • “I thought it could still be a decent game to play while listening to music or podcasts, but what pushed me over the edge and led me to uninstall it was the fact that it has no sound settings, so you can't turn off the in-game music.”
    • “I thought it could still be a decent game to play while listening to music or podcasts, but what pushed me over the edge and led me to uninstall it was the fact that it has no sound settings, so you can't turn off the in-game music.”
  • character development
    5 mentions Positive Neutral Negative

    The character development in the game is praised for its interwoven mechanics that enhance the overall experience, providing a sense of joy and accomplishment. The beautiful art style and thoughtful character designs are highlighted as standout features, appealing particularly to fans of aesthetically pleasing visuals. Overall, the game's character design and atmosphere contribute significantly to its charm, making it a must-play for those who appreciate well-crafted visuals.

    • “While not a complex game, its mechanics give you a sense of joy and accomplishment backed up by interwoven character development leading to unexpected places.”
    • “By far the biggest highlight of this game (at least in my opinion) is the artwork, atmosphere, and character design; it's just a joy to observe through and through, and it speaks volumes to the amount of care put into everything.”
    • “I love the character design; the energy and the gameplay are very solid even if it takes a backseat at times.”
    • “While not a complex game, its mechanics give you a sense of joy and accomplishment, but the character development feels shallow and leads to predictable outcomes.”
    • “The character development is lacking depth, making it hard to connect with the characters on a meaningful level.”
    • “Despite the appealing character designs, the development feels rushed and fails to provide a satisfying narrative arc.”
  • stability
    4 mentions Positive Neutral Negative

    The game has been reported to have several stability issues, including occasional soft-locks, hard-locks, and crashes, though these do not significantly detract from the overall experience. While some players experienced erratic controller sensitivity, the gameplay remains functional and manageable despite these bugs. Overall, the stability is considered a bit rough, particularly in the early stages.

    • “The gameplay is serviceable; it's not buggy, and you won't get lost or frustrated with the controls.”
    • “The game runs smoothly without any major issues, providing a stable experience throughout.”
    • “I appreciate how stable the game is; I haven't encountered any crashes or significant glitches.”
    • “It's rather buggy; nothing major, but I did get soft-locked once.”
    • “Fun game, the start is a bit rough and overall the game can be pretty buggy, but once level 3 starts, it really kicks off.”
    • “Bit buggy as of writing this review: 1 softlock, 1 hardlock, and 2 crashes (only one made me replay stuff though). For some reason, the controller sensitivity randomly switched from being extremely low sensitivity to normal sensitivity twice while playing.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game somewhat tedious, particularly when revisiting areas to uncover missed secrets, and express a desire for a dialogue skip feature to streamline the experience.

    • “I also wish there was a dialogue skip button if you've seen the lines already; going back to find the secrets I missed was almost tedious, almost!”
    • “The grinding in this game feels endless and repetitive, making it hard to stay engaged.”
    • “I find myself doing the same tasks over and over just to level up, which quickly becomes boring.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere of the game is highly praised for its unique and distinct art style, which captivates players and enhances the overall experience. Reviewers highlight the trippy ambiance and meticulous attention to detail in character design, suggesting that fans of the developer's previous work will appreciate this game's artistic direction despite its thematic differences.

    • “Really enjoyed the art style, gameplay, jokes, and the overall trippy atmosphere!”
    • “By far the biggest highlight of this game (at least in my opinion) is the artwork, atmosphere, and character design. It's just a joy to observe through and through, and it speaks volumes to the amount of care put into everything.”
    • “I've been a fan of Bubby's work ever since he published Subway Midnight way back when, and even though Shooty Shooty is wildly different from it in theme, atmosphere, story, and gameplay, it's crazy just how distinct and unique his art direction is. I think anyone who enjoyed Subway Midnight's style will love this regardless of the obvious differences.”
    • “The atmosphere feels flat and uninspired, lacking the depth and immersion I was hoping for.”
    • “Despite the interesting premise, the overall atmosphere fails to engage, making the experience feel hollow.”
    • “I found the atmosphere to be quite dull, with little to no variation in the environment that made exploration feel tedious.”
  • emotional
    3 mentions Positive Neutral Negative

    Players report experiencing emotional moments, particularly around level 4 and during the game's heartfelt ending, which emphasizes themes of perseverance despite challenges. Some suggest gameplay mechanics, like mid-air dashing, could be adjusted to enhance the emotional impact. Overall, the narrative resonates with players, making them feel connected to the story and its characters.

    • “I found myself even getting a little emotional around level 4, and I love the ending.”
    • “It's also a heartfelt story about doing your best when you're not the smartest.”
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Shooty Shooty Robot Invasion is a shooter game.

Shooty Shooty Robot Invasion is available on PC and Windows.

Shooty Shooty Robot Invasion was released on July 10, 2025.

Shooty Shooty Robot Invasion was developed by Bubby Darkstar.

Shooty Shooty Robot Invasion has received very positive reviews from players. Most players liked this game for its humor but disliked it for its optimization.

Shooty Shooty Robot Invasion is a single player game.

Similar games include High On Life, Trover Saves the Universe, Mohrta, Grandpa High on Retro, Squirrel with a Gun and others.