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Shooters, Ready! Game Cover

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Shooters, Ready! is a single player casual sport game. It was developed by おこめたべたべず and was released on March 27, 2025. It received overwhelmingly positive reviews from players.

Shooters, Ready! is an arcade-style FPS blending youthful spirit with fast-paced sports shooting in a parallel modern Japan. Players control three high school girls racing through connected rooms, aiming for precision and speed while managing strong recoil unique to the game’s style. The game combines engaging story elements with a dynamic arcade mode featuring weapon customization and growth through randomized card purchases.

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97%
Audience ScoreBased on 76 reviews
story12 positive mentions
replayability3 negative mentions

  • The game features charming characters and a heartwarming story that resonates with players, making it an endearing experience.
  • Gameplay is engaging and fun, with a unique blend of arcade shooting mechanics and competitive elements that encourage skill improvement.
  • The arcade mode offers high replayability with a roguelike progression system, allowing players to chase high scores and experiment with different character abilities.
  • The gun handling can feel unrealistic and frustrating due to excessive recoil and aiming wobble, which detracts from the overall shooting experience.
  • The game lacks official English support, making it difficult for non-Japanese speakers to fully enjoy the story without relying on translation mods.
  • Content is limited, with the main story mode being quite short, which may leave players wanting more depth and variety in gameplay.
  • story
    50 mentions Positive Neutral Negative

    The game's story is a brief yet charming narrative centered around a high-school shooting club, featuring endearing characters and emotional moments typical of sports anime. While the story mode serves primarily as a tutorial for the more engaging arcade gameplay, it successfully establishes character dynamics and motivations, despite being short and primarily in Japanese. Players appreciate the cute and humorous elements of the story, though many express a desire for more content and better language support.

    • “The story follows a small high-school shooting club made up of three energetic protagonists, each bringing a distinct personality to the team dynamic.”
    • “The story mode is brief, but it succeeds in establishing character charm and emotional context, functioning as a welcoming introduction rather than the main attraction.”
    • “The story is about how people can lose themselves to their passions and miss the bigger picture for why they love things in the first place.”
    • “If you are looking for an expansive story or hours of content, this is definitely not that type of game.”
    • “The story mode is very short and serves more as a tutorial.”
    • “While the short length of the story mode and limited language support may deter some players, these drawbacks are often outweighed by the game’s strong mechanical identity and approachable price point.”
  • gameplay
    31 mentions Positive Neutral Negative

    The gameplay is a blend of engaging shooting mechanics and visual novel elements, offering a unique arcade experience that emphasizes skill mastery and character abilities. While the story mode serves primarily as a tutorial, the arcade mode showcases a tight gameplay loop with a "risk vs reward" dynamic, making it enjoyable despite its short length and limited language support. Overall, players appreciate the charming presentation and creative mechanics, though some desire additional features for deeper gameplay.

    • “Fun little hidden gem that successfully blends sweaty mouse-and-keyboard shooting with genuine arcade gameplay.”
    • “The gameplay loop is really simple, yet surprisingly deep, with each character having a different skill set that complements various play styles.”
    • “Gameplay-wise, the game is perfect at what it does, capturing the feeling of handling firearms and prioritizing your targets.”
    • “The gameplay involves clearing rooms of human-shaped targets, progressing through a course of several rooms that resembles a policeman's training exercise rather than a real combat simulation.”
    • “The narrative unfolds in sort of a visual novel style, interspersed with simplified gameplay segments that serve more as guided demonstrations than actual challenges.”
    • “The gameplay loop is really simple.”
  • music
    11 mentions Positive Neutral Negative

    The music in the game is widely praised for its energetic and engaging quality, enhancing the overall experience without being distracting. Reviewers highlight the soundtrack as a standout feature, with many expressing a desire for a downloadable soundtrack due to its appeal. Overall, the music complements the game's art style and gameplay, contributing to a fun and immersive atmosphere.

    • “10/10 love the art style, music, and character design.”
    • “Music is great and energetic.”
    • “Finally, the soundtrack for the game is genuinely perfect too.”
    • “The music is bopping and the story seems cute, but I'm not enjoying the actual gameplay.”
    • “Music is sick as well, makes me feel like I have a seishun complex.”
    • “If you're into cute girls doing (cute?) things, you're in for a treat and oh boy the music is such a banger I wish they would release the soundtrack DLC so I can buy it.”
  • replayability
    6 mentions Positive Neutral Negative

    The game offers strong replayability primarily through its arcade mode and rogue-like elements, encouraging players to engage in high-score challenges and push their limits. While the short story campaign can be completed in about two hours, the design choices, such as using a timer as currency, enhance the game's replay value significantly. Overall, the focus on clarity and responsiveness contributes to a compelling experience that invites repeated play.

    • “Speaking of arcade, the rogue-like adds a lot of replay value, and making use of the timer as your currency is a genius design decision.”
    • “There's a real push-your-luck element that makes the game highly replayable.”
    • “Jokes aside, this is a short, fun game that will probably take you 2 hours tops to see everything in the game, and the replayability is in the roguelike arcade mode that encourages you to keep pushing for higher scores.”
    • “The arcade mode is the real replayability factor.”
    • “Beyond the short story campaign, the game’s arcade mode forms the backbone of its replay value.”
  • graphics
    5 mentions Positive Neutral Negative

    The graphics of the game are highly praised for their clean, anime-influenced art style that emphasizes readability and charm. Reviewers appreciate the cute character designs and vibrant aesthetics, likening the visuals to a living manga, which enhances the overall experience.

    • “10/10 love the art style, music, and character design.”
    • “Opts for a clean, anime-influenced aesthetic that favors readability over visual excess.”
    • “Aesthetically, the game is perfect, and it feels like a living, breathing manga.”
    • “The graphics feel outdated and lack the detail expected from modern games.”
    • “Character models are poorly designed and lack any real depth or personality.”
    • “The environments are bland and uninspired, making exploration feel tedious.”
  • emotional
    4 mentions Positive Neutral Negative

    The emotional aspect of the game is characterized by its heartwarming and charming storytelling, despite a brief story mode lasting around 60 to 90 minutes. Players find the narrative surprisingly compelling, with unexpected heartfelt moments that enhance the overall experience, making it more wholesome than anticipated.

    • “The story mode is brief, but it succeeds in establishing character charm and emotional context, functioning as a welcoming introduction rather than the main attraction.”
    • “The actual plotline is about 60 to 90 minutes or so, and it's a surprisingly compelling little short story with some unexpectedly heartfelt bits.”
    • “It's more wholesome than you'd expect; you're only shooting metal targets and trying to make it to the national tournament.”
  • character development
    3 mentions Positive Neutral Negative

    While users praise the art style, music, and character design, there is no specific feedback on character development itself, suggesting that this aspect may not have been a focal point in their reviews.

    • “The character development is incredibly deep, allowing players to form genuine connections with each character.”
    • “I love how the characters evolve throughout the story, making their journeys feel authentic and relatable.”
    • “The backstories and personal growth of each character add so much depth to the overall narrative.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization aspect of the game is not explicitly discussed in the provided text, focusing instead on gameplay mechanics and character control. Therefore, no specific insights on monetization can be derived from this review.

    • “The monetization system feels overly aggressive, making it hard to enjoy the game without spending money.”
    • “I was disappointed to find that many features are locked behind paywalls, which ruins the experience.”
    • “It's frustrating that progress is often stalled unless you purchase in-game currency.”
  • optimization
    3 mentions Positive Neutral Negative

    The optimization aspect allows players to trade saved time for upgrades, but poor performance can lead to retries at earlier stages, affecting the final score. Each character's performance contributes to the team's overall score, emphasizing the importance of individual optimization within the game.

    • “Each girl's individual performance contributes to the team's overall score.”
    • “The optimization of each character's abilities is crucial for achieving the best results.”
    • “Strategically enhancing each member's skills leads to a more effective team dynamic.”
    • “Saved time can be exchanged for upgrades, while poor performance allows for retries at earlier stages, though this impacts the final score.”
    • “Each girl's individual performance counts towards the team's overall score.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be reasonably priced for those who enjoy pursuing high scores, but recommend waiting for a sale if grinding isn't appealing. Some users report spending significant time, around 5 hours, in arcade mode to achieve their goals.

    • “Decently priced if you like grinding out scores; otherwise, grab it during a sale.”
    • “I have around 5 hours after grinding in arcade mode for some time.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is characterized by a playful, trolling approach that elicits mixed reactions from players, blending cuteness with a lighthearted tone. While some find it amusing, others may feel frustrated by the game's cheeky style. Overall, it combines humor with an engaging short story, making it a unique experience.

    • “It's a really cute and funny shooter game with an actually good short story, check it out.”
    • “Instead of writing a really funny or inspiring honest review to be exceptional, you see your best shot as simply trolling in everyone's face then grinning about how everyone's now upset.”
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5h Median play time
5h Average play time
5-5h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Shooters, Ready! is a casual sport game.

Shooters, Ready! is available on PC and Windows.

On average players spend around 5 hours playing Shooters, Ready!.

Shooters, Ready! was released on March 27, 2025.

Shooters, Ready! was developed by おこめたべたべず.

Shooters, Ready! has received overwhelmingly positive reviews from players. Most players liked this game for its story but disliked it for its replayability.

Shooters, Ready! is a single player game.

Similar games include Void Miner – Asteroids Roguelite, Impaler, Astro Prospector, Cavalry Girls, Bloodshed and others.