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Void Miner – Asteroids Roguelite

Void Miner – Asteroids Roguelite Game Cover
87%Game Brain Score
gameplay, music
replayability, optimization
87% User Score Based on 277 reviews

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Void Miner – Asteroids Roguelite Game Cover

About

Void Miner – Asteroids Roguelite is a single player casual shooter game. It was developed by sillioider and was released on October 1, 2025. It received positive reviews from players.

Void Miner – Asteroids Roguelite is an incremental roguelite bullet hell where you mine asteroids, gather resources, and upgrade your ship to survive intense waves of asteroid belts. Starting with a basic ship, you strategically enhance your abilities through an upgrade tree to conquer increasingly challenging levels. Blast through hazards and aim for total destruction of asteroid fields.

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87%
Audience ScoreBased on 277 reviews
gameplay25 positive mentions
optimization3 negative mentions

  • Engaging gameplay loop with satisfying upgrades that keep players coming back for more.
  • Charming retro art style and excellent soundtrack enhance the overall experience.
  • Quick to complete, making it a fun and accessible game for casual play sessions.
  • Game is very short, typically taking only 2-4 hours to complete, which may not justify the price for some players.
  • Difficulty can be uneven, with some upgrades feeling underwhelming and lacking variety in gameplay mechanics.
  • Visual clutter can make it hard to track the player's ship and cursor during intense moments, leading to frustration.
  • gameplay
    66 mentions Positive Neutral Negative

    The gameplay is generally described as engaging and fun, with a solid core loop centered around shooting and upgrading mechanics, reminiscent of classic titles like Asteroids. However, many players noted issues with the game's visual design, particularly harsh colors that can obscure gameplay elements, and some mechanics, such as the oxygen timer, which can feel frustrating. While the game offers a quick and addictive experience, it is often criticized for its short playtime of around 2-4 hours and a lack of depth in mechanics, leaving players wanting more complexity and variety in their runs.

    • “I really enjoyed Void Miner for its arcade-style gameplay and overall simplicity.”
    • “The gameplay loop is quite fun, the game looks and plays great, and your ship controls like it's on ice, which makes sense since we're floating in space.”
    • “The gameplay is simple, but engaging.”
    • “All of the mechanics put in don’t mesh well at all.”
    • “Some of the mechanics are frustrating, such as the 'oxygen' mechanic.”
    • “There aren't any build choices inside of a run, so any given run doesn't feel interesting or unique; the gameplay is incredibly basic.”
  • music
    42 mentions Positive Neutral Negative

    The music in the game has received widespread acclaim, with many players praising its quality, energy, and ability to enhance the overall experience. Reviewers noted that the soundtrack is surprisingly good, featuring multiple memorable tracks that elevate gameplay and create an engaging atmosphere. While some mentioned the music could become repetitive over time, it remains a standout aspect that many would love to see available for purchase.

    • “The music is phenomenal.”
    • “Games like this usually have simple, limited, and repetitive tracks, or oftentimes 'track.' Void Miner, however, went above and beyond for the scale of the game, with multiple, memorable pieces of music, all of which deliver exactly the right level of energy and really elevate the game.”
    • “It's very much worth mentioning the music, incredible vibe, definitely the game's strong point without a doubt, I would buy a soundtrack.”
    • “Some of the music and art was decent, but nothing mind-blowing.”
    • “It gets boring after a short time and, aside from the music, it feels really primitive.”
    • “The sound effect of the missile launcher is quite a loud and repetitive noise, almost nullifying all the other sound effects/soundtrack.”
  • graphics
    18 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with many praising the retro-inspired pixel art style and its overall aesthetic, while others criticize the inconsistency in asset quality and harsh color contrasts that can hinder gameplay visibility. Some players find the visuals acceptable for an indie title, noting that they align well with the game's music and theme, but there are calls for more polish and refinement. Overall, the graphics are seen as serviceable, though they could benefit from improvements to enhance clarity and cohesion.

    • “The graphics are nice and the music is solid.”
    • “It is executed well, the upgrades make sense, the graphics are great for the retro feel and the music matches really well.”
    • “Aesthetically, the game embraces a retro-inspired visual style, favoring pixelated effects and minimalist ship designs that highlight readability over spectacle.”
    • “However, the contrasting harsh colors (mostly the brighter greens and pinks) combined with the pixel art style is very rough on the eyes, especially the background should never pop out as much as the rest; it makes actual gameplay elements such as bullets from enemies hard to see!”
    • “The art style is a mess; pixels are different sizes, assets are mismatched, and the asteroids look like upscaled PNGs.”
    • “Graphics-wise, this is basically a browser game, so I doubt it's a PC spec issue.”
  • replayability
    8 mentions Positive Neutral Negative

    Overall, the game's replayability is mixed; while some players find it lacking in depth and variety, others appreciate its engaging gameplay loop and random elements that encourage multiple runs. The experience is generally seen as short but enjoyable, with potential for more replay value if certain aspects were enhanced. For those drawn to its core mechanics, it offers a compelling distraction, though it may not satisfy players seeking extensive replayability.

    • “While it may not offer the depth or variety of larger roguelite projects, it nails its core strengths with confidence and provides a compelling, replayable distraction for anyone drawn to the thrill of carving paths through asteroid fields in the void of space.”
    • “⭐ rating: 8/10 – lean, polished, and hard to stop playing — a clean incremental roguelite with great replay value.”
    • “While the idea is pretty simple, it has a good replayable gameplay loop, with lots of RNG between runs.”
    • “The replayability isn't there, but again, you are getting exactly what you are paying for.”
    • “Would have had a little more replayability in endless if we had some crazy end game tree stuff.”
    • “Both of which is fine for a short experience, but if you did work on those two aspects I could see this having some replay value and reason for me to stick through endless mode just due to the joy of learning how these different enemy attacks interact and what I could do to improve my odds.”
  • optimization
    5 mentions Positive Neutral Negative

    The game's optimization is noted to be lacking, particularly in endless mode, which detracts from its replayability; however, the developers are responsive and have addressed performance issues, including stuttering, effectively.

    • “If the game was better optimized and offered some post-game upgrades that you could only earn in endless mode, then it would be worth spending more time in, but as it is, it'll serve you as a way to get your last skill tree upgrades and that's that.”
    • “In one sentence, optimization could be better for endless, and it's basically a roguelike version of asteroids.”
    • “They had the largest performance impact overall.”
  • grinding
    4 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and unsatisfying, particularly in the early stages where progression feels slow and unengaging. While some note that the pace improves with certain upgrades, the overall consensus is that the game lacks the necessary balance to keep the grinding enjoyable, leading to a frustrating experience.

    • “The incremental part is more on the low side; it feels almost a bit grindy (the boring one, not the fun one) to get new perks.”
    • “This game hasn't put in that effort, so progression is unsatisfactory, grindy, and drags on.”
    • “There are too many incremental games that keep the gameplay interesting and still provide over an hour of fun without dragging on or being grindy.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is generally well-received, featuring a nice buildup that adds to the comedic experience; however, it is noted to be somewhat limited in scope.

    • “This game is hilarious, with clever writing and unexpected twists that keep you laughing.”
    • “The humor is spot-on, blending witty dialogue with absurd situations that make every moment enjoyable.”
    • “I love how the game uses humor to enhance the storytelling, making even the serious moments feel lighthearted.”
  • story
    3 mentions Positive Neutral Negative

    The story in Void Miner is minimal, as it primarily focuses on gameplay rather than narrative depth. However, players appreciate the engaging experience, with some noting that completing the upgrade tree provides a satisfying sense of progression, taking around 3.5 hours to finish.

    • “I enjoyed the full story, and it took me around 3 hours and 30 minutes to fully finish the upgrade tree, and it's a blast.”
    • “Void Miner is a simple rogue-lite game, without much story.”
    • “The narrative feels underdeveloped and lacks depth.”
    • “I found the plot to be predictable and uninspired.”
  • emotional
    1 mentions Positive Neutral Negative

    Players found the emotional aspect of the game particularly impactful, highlighting that the developer's ending message resonated deeply and added a poignant touch to the overall experience.

    • “The ending message from the dev was very touching.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere is characterized by vibrant visuals, including colorful asteroid fragments and impactful screen shakes, combined with a clean user interface that evokes a nostalgic yet fresh arcade experience.

    • “The colorful flashes of asteroid fragments, the satisfying screen shake of impacts, and the clean UI elements create an arcade-forward atmosphere that feels both nostalgic and crisp.”
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4h Median play time
4h Average play time
4-4h Spent by most gamers
*Based on 7 analyzed playthroughs
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Frequently Asked Questions

Void Miner – Asteroids Roguelite is a casual shooter game.

Void Miner – Asteroids Roguelite is available on PC, Web Browser, Steam Deck, Windows and others.

On average players spend around 4 hours playing Void Miner – Asteroids Roguelite.

Void Miner – Asteroids Roguelite was released on October 1, 2025.

Void Miner – Asteroids Roguelite was developed by sillioider.

Void Miner – Asteroids Roguelite has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its replayability.

Void Miner – Asteroids Roguelite is a single player game.

Similar games include Astro Prospector, Deep Space Cache, 20 Minutes Till Dawn, Incredicer, Void Scrappers and others.