- February 24, 2014
- oh these trees
- 4h median play time
Shipwreck
Platforms
About
Shipwreck is a single-player Fantasy Action game with stunning graphics and masterful music. As a shipwrecked survivor, explore the unknown land, delve into treacherous dungeons, and defeat monsters to secure your passage off the island. This top-down adventure is brought to you by the talented team of Kelly Gravelyn, Joe Gravelyn, Ty Lagalo, and Dan Waters at Brushfire Games.
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- Charming pixel art and nostalgic graphics reminiscent of classic Game Boy Zelda titles.
- Short and enjoyable gameplay with well-designed dungeons and unique boss fights.
- Fun for fans of Zelda-like games, providing a simple and straightforward adventure.
- Lack of world map and exploration elements, resulting in a barren overworld with no enemies.
- Combat mechanics are flawed with inconsistent hit detection and limited item variety.
- Very short playtime (around 2-3 hours) with minimal story and character development.
story
64 mentions Positive Neutral NegativeThe game's story is largely criticized for being simplistic and lacking depth, revolving around a basic premise of escaping a cursed island after a shipwreck. Players note the absence of subplots, character development, and world-building, leading to a narrative that feels shallow and unengaging. While some appreciate the nostalgic feel, many agree that the story fails to provide a compelling experience, making it a weak point in an otherwise charming game.
“The story is simple: you are shipwrecked on some cursed island.”
“The storyline is about the unnamed character who gets shipwrecked on an island.”
“Even though it's shallow story- and character-wise, it's a great short game.”
“The plot is very simple, with four dungeons (plus a tutorial one and a final one, so actually six) to beat in order to finish the game, which can be done in about two hours.”
“The story is extremely simple - defeat the big bad to escape the island - and no subplots or sidequests exist to flesh it out.”
“There is no story to speak of, the graphics and music are nothing special, the controls are stiff and awkward, and the dungeon design is atrocious.”