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Ship, Inc. Game Cover

About

Ship, Inc. is a single player casual strategy game. It was developed by Rogue Duck Interactive and was released on June 23, 2025. It received positive reviews from players.

In Ship, Inc., you manage a bustling cargo shipment company by sorting, packaging, and shipping parcels accurately under time pressure. Choose the right box sizes, arrange items securely, and process orders efficiently to meet growing demands. Upgrade your workspace and tools to improve performance and keep shipments on track.

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85%
Audience ScoreBased on 973 reviews
gameplay48 positive mentions
story15 negative mentions

  • Cute graphics and charming art style create a cozy atmosphere.
  • Relaxing gameplay loop that allows players to unwind while packing and shipping items.
  • Multiple difficulty modes cater to different play styles, including a chill mode without timers.
  • Repetitive gameplay can lead to boredom after a few hours, with limited progression and variety.
  • Numerous bugs and glitches, such as items not fitting in boxes and issues with the game's performance over time.
  • Lack of a clear narrative or deeper goals beyond simply packing and shipping items.
  • gameplay
    182 mentions Positive Neutral Negative

    The gameplay is characterized by a simple yet engaging loop that combines packing and shipping orders, which many players find relaxing and charming. However, it suffers from significant repetitiveness and a lack of evolving mechanics, leading to boredom after a few hours. While the art style and cozy atmosphere are praised, frustrations arise from certain mechanics, such as item fitting and the grindy nature of achievements, which detract from the overall experience.

    • “The gameplay is simple but very satisfying, and managing, packing, and shipping orders feels smooth and enjoyable.”
    • “It's a cozy and surprisingly meditative routine that blends spatial reasoning with time management, creating a gameplay loop that's both accessible and addictive.”
    • “The drag-and-drop mechanics are intuitive, making it easy for players to jump in and get to work, while the gradually increasing pace and order complexity keep things interesting.”
    • “The gameplay is horrendous.”
    • “The basic gameplay loop gets boring extremely fast.”
    • “However, the gameplay can feel repetitive after a while.”
  • graphics
    87 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their cute and charming art style, which creates a cozy atmosphere that enhances the relaxing gameplay experience. While the visuals are generally vibrant and appealing, some users noted occasional glitches and repetitiveness in design. Overall, the graphics contribute significantly to the game's appeal, making it a delightful choice for casual gamers looking to unwind.

    • “The cute and charming art style, combined with the calm, relaxing music, creates a cozy atmosphere that really helps you unwind after a long day.”
    • “The graphics are adorable; the game is 2D so it shouldn't cause issues with your computer's hardware.”
    • “The cozy visuals and overall atmosphere make it really pleasant to play, and the different modes let you choose between a more chilled experience or something a bit more challenging.”
    • “For a game with cute and simple art/graphics, it runs really badly.”
    • “The art style and font feel ugly and tacky after a while.”
    • “Guess just throwing in some animal sprites and putting in a 'cutesy' art style is what passes for 'cozy' and 'wholesome' these days.”
  • music
    58 mentions Positive Neutral Negative

    The music in the game is generally described as chill and relaxing, complementing the cute visuals and cozy atmosphere. However, many players find the soundtrack repetitive and lacking in variety, leading some to mute it or play their own music instead. While some appreciate the calming tunes, others feel the music can become annoying over time, suggesting a need for more diverse tracks.

    • “The cute and charming art style, combined with the calm, relaxing music, creates a cozy atmosphere that really helps you unwind after a long day.”
    • “The soundtrack matches this tone perfectly, offering soothing, low-key tunes that complement the game’s stress-free design.”
    • “It's perfect to sit back, relax, listen to music, and play.”
    • “This has left the repetitiveness of the game to feel dull as I package the same kinds of items numerous times a day to the same few songs in the soundtrack.”
    • “The background music was so repetitive I thought buying the MP3 would help, but no, it just lets you loop between two repetitive and oddly discomforting tracks.”
    • “I personally found the music annoying and would have liked some theme days so I know if I have passed a month.”
  • story
    50 mentions Positive Neutral Negative

    The game's story is largely criticized for its absence, with many players noting that there is no significant narrative or character development to engage with. While some appreciate the game's design and mechanics, they express a desire for more missions, goals, and a deeper storyline to enhance the experience. Overall, the lack of a compelling plot and repetitive gameplay detracts from the game's potential enjoyment.

    • “The art style is fantastic and I enjoyed the bits of a storyline intertwined in the game mechanics.”
    • “I like the range of different items and that some boxes seem to tell a story.”
    • “A potential improvement could be introducing a storyline or new challenges to keep the experience fresh.”
    • “I acquired every upgrade within a couple of hours before realizing there is absolutely nothing else happening, no story developing, no process changing, absolutely nothing different.”
    • “There is no story to this game.”
    • “The lack of a deeper storyline or more dynamic gameplay mechanics makes it hard to stay engaged after you’ve seen all the unlockable items.”
  • grinding
    48 mentions Positive Neutral Negative

    The grinding aspect of the game has received mixed reviews, with many players finding it tedious and repetitive, especially after the initial gameplay hours. While some appreciate the simplicity and find it relaxing, others criticize the lack of engaging content and the grindy nature of achievements, which can feel frustrating and unfulfilling. Overall, the game is seen as overly reliant on repetitive tasks, making it less enjoyable for those seeking a more dynamic experience.

    • “You'll need a second life for grinding.”
    • “As soon as I unlock all the stuff to buy at the lawyer and stores, the game becomes rather tedious and super repetitive.”
    • “The game progression feels very front-loaded; once you buy up all the upgrades - which will only take you about 20 in-game days (around 2 hours), there is not much else to do in terms of progression and it can feel incredibly grindy and repetitive, especially if you are looking for all achievements where one of them requires you to play 90 days.”
    • “It's very grindy, but the gameplay loop makes the grind extremely unfun because you can only pack so many of the same boxes before going crazy.”
  • stability
    35 mentions Positive Neutral Negative

    The game's stability is notably poor, with numerous users reporting frequent glitches and bugs that hinder gameplay, such as items getting stuck, tracking issues, and unresponsive controls. While some players find the experience enjoyable despite these issues, many express frustration over the game's unreliability and the lack of timely fixes from the developers. Overall, the game is described as fun but plagued by stability problems that can detract significantly from the experience.

    • “It's far from a bug-free experience, but the issues I encountered were not completely game-breaking and were mostly just annoying, like empty boxes getting repeatedly stuck on the table and objects getting stuck in the boxes they came in.”
    • “Runs great on Steam Deck.”
    • “Unplayable, full of glitches. Please focus on making games run without bugs before releasing.”
    • “The game is so buggy I am actually unable to finish my playthrough; some functions just stop working randomly and never get fixed. The developer seems to not be active in fixing anything or listening to feedback either.”
    • “It is too buggy right now, forcing a lot of restarts which is very annoying as you lose your progress throughout the whole day and it kind of makes you lose interest in keeping playing.”
  • humor
    18 mentions Positive Neutral Negative

    The humor in the game is characterized by its quirky and unexpected elements, such as amusing customer notes, silly upgrade options, and random item names that elicit laughter. While some jokes, like the divorce upgrade, may not resonate with everyone, the overall lightheartedness and cute mechanics keep players entertained and engaged. The blend of adult humor and child-friendly jokes, along with funny references to real-life media, adds to the game's charm.

    • “It is a very direct to the point job sim with adorably cute mechanics and some really funny surprises.”
    • “The upgrade system adds a nice sense of progression, and I appreciated the little bits of humor (some of those bills made me giggle way more than they should’ve).”
    • “There are a few funny extras too, such as books and movies which reference real life movies in funny ways.”
  • optimization
    10 mentions Positive Neutral Negative

    The game's optimization has received mixed reviews, with some players experiencing significant performance issues, including lag and bugs after extended playtime. While it generally runs smoothly on lower-end devices and updates are being rolled out, the user interface is criticized for being weak and not aligning with the game's cozy aesthetic. Overall, while the game is addictive, its optimization needs improvement to enhance the overall experience.

    • “Performance is generally smooth across platforms, though early players noted occasional bugs such as disappearing packages or confusing upgrade menus.”
    • “Route optimization, fuel costs, staff management, supply chain decisions—it's a lot, but the UI does a great job keeping things accessible.”
    • “This game runs smoothly on laptops that aren't meant for gaming, so if you just want a fun game to play in the middle of the day when you're not at home, this is definitely the game to get.”
    • “There are some stressful 'pinch points' and a focus on optimization that don't jibe with the 'cozy' presentation, and the UI in general is pretty weak.”
    • “Super addictive but poorly optimized; lagging out after a couple of hours is a great way to put a cap on my playtime, though.”
    • “Performance is quite bad, very lagging after playing for a while.”
  • replayability
    8 mentions Positive Neutral Negative

    Overall, the game is praised for its solid replayability, particularly in casual gaming contexts, with many players expressing the potential for dozens of hours of enjoyment. However, some reviewers noted limitations, such as a lack of significant end-game content and the need for additional features to enhance replay value. While opinions vary, the general consensus leans towards a high replay value, especially with modes like sandbox available.

    • “For the most part, it's really a solid cozy game with lots of replayability, and I could see myself playing it for dozens of hours.”
    • “The price isn't bad, and it's endlessly replayable.”
    • “High replay value, I would recommend it for people looking for casual gaming to wind down.”
    • “I can see a few tweaks being made in the future; I'd personally like a lower brightness feature and maybe adjust prices in the shop, etc. Give end game more replayability other than just a few achievements left.”
    • “Decent replayability with sandbox mode.”
    • “Replayability: 5/10 (you can play 3 different difficulties, but once you're done, there's not much for replay).”
  • emotional
    8 mentions Positive Neutral Negative

    Reviews highlight a mix of emotional responses to the game, with some players appreciating its cozy and wholesome elements, while others find the experience chaotic and rushed. The narrative depth, including quirky customer notes and hidden stories, adds a layer of charm, though some feel it doesn't fully align with the "wholesome" label. Overall, the emotional impact varies, with a blend of warmth and frustration noted by users.

    • “Loving the narratives hidden within the texts - the strange orders of criminals, the cute and heartwarming ones in customer notes, and the silly items in the gift exchanges.”
    • “Really nice, wholesome game.”
    • “It’s just good, wholesome, box-stacking fun.”
  • atmosphere
    5 mentions Positive Neutral Negative

    The game's atmosphere is characterized by a cute and charming art style paired with calming music, creating a cozy and relaxing environment ideal for unwinding. Players appreciate the clean visuals and the option to choose between a chilled or more challenging experience, enhancing the overall pleasantness of gameplay.

    • “The cute and charming art style, combined with the calm, relaxing music, creates a cozy atmosphere that really helps you unwind after a long day.”
    • “The visuals are clean and pleasant, and the overall atmosphere is very calming, which makes it perfect for unwinding after a long day.”
    • “The cozy visuals and overall atmosphere make it really pleasant to play, and the different modes let you choose between a more chilled experience or something a bit more challenging.”
  • monetization
    4 mentions Positive Neutral Negative

    The monetization of the game is perceived as a cash grab, with users noting its mobile game feel and lack of ads, which contrasts with its questionable choice to be on Steam instead of mobile platforms. Overall, it offers mindless fun but raises concerns about its value and intent.

    • “This game and the others just look and feel like quick cash grabs.”
    • “Looking forward to the vending machine the game devs are advertising in the start menu.”
    • “But be warned: this game screams mobile; not in terms of monetization but in the controls department, and I really don't understand why they chose to publish on Steam instead of mobile, but here we are.”
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5h Median play time
6h Average play time
4-8h Spent by most gamers
*Based on 12 analyzed playthroughs
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Frequently Asked Questions

Ship, Inc. is a casual strategy game.

Ship, Inc. is available on PC, Mac OS, Windows and Linux.

On average players spend around 6 hours playing Ship, Inc..

Ship, Inc. was released on June 23, 2025.

Ship, Inc. was developed by Rogue Duck Interactive.

Ship, Inc. has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its story.

Ship, Inc. is a single player game.

Similar games include Lost But Found, Cat Cafe Manager, Supermarket Simulator, Cash Cleaner Simulator, Gemporium: A Cute Mining Sim and others.