- June 8, 2015
- Zojoi
- 1h median play time
Sherlock Holmes Consulting Detective: The Case of the Mummy's Curse
Platforms
About
"Sherlock Holmes Consulting Detective: The Case of the Mummy's Curse" is a video game adaptation of the classic board game, now available on Windows. Players join Sherlock and Watson in Victorian London to solve a series of murders believed to be caused by an ancient Egyptian curse. With restored retro visuals and full-motion video, players will search for clues and interrogate suspects to unravel the mystery.





- The FMV scenes are charming and well-acted, capturing the atmosphere of a classic Sherlock Holmes story.
- The game offers a unique detective experience that encourages players to think critically and piece together clues.
- It's a nostalgic trip for fans of early 90s FMV games, providing a glimpse into the genre's history.
- The scoring system penalizes exploration, making players feel discouraged from fully engaging with the game's content.
- The game is very short, often completing in under an hour, which limits replayability and depth.
- Technical issues, such as bugs and poor sound quality, detract from the overall experience.
story
15 mentions Positive Neutral NegativeThe game's story features a mix of complex storytelling and strong performances from actors, but it suffers from brevity and numerous loose ends that leave players feeling unsatisfied. While some appreciate the engaging dialogue and side quests, others criticize the confusing timeline and lack of coherent plot resolution. Overall, it presents an interactive narrative experience, though it may not fully engage those seeking a more substantial mystery.
“It has more complex storytelling and avenues to explore, and the actors you talk with in this one are some of the strongest performances.”
“The writing is good and the dialogue feels right for a Holmes story.”
“Professional actors tell you a story; you are actually deciding only which story is told - you can follow even red herrings and wrong leads (which are quite costly in points). The aim of the game is to get as close as possible to the rating that Sherlock Holmes achieved in a specific case.”
“Awful logic, a very confusing timeline, and a story I just did not care about at all.”
“This means the game is left with a whole bunch of random plot threads that go absolutely nowhere.”
“It all makes for a rubbish story, and a rubbish mystery.”