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About

Shelf Life is a first person shooter set in a world where certain multibillion dollar companies would much rather be living in. You are a human ballistics dummy who finds himself in the middle of a hostile takeover. The only way to escape with your life is to end the merger by tanking the company's stock, something your CEO seems to be already doing every other week now. Travel through level…

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Shelf Life screenshot
Shelf Life screenshot
Shelf Life screenshot
Shelf Life screenshot
Shelf Life screenshot
Shelf Life screenshot

75%
Audience ScoreBased on 24 reviews
humor4 positive mentions
story1 negative mentions

  • The game has a fun and unique concept, with a charming atmosphere and engaging gameplay that shows potential for improvement.
  • Recent updates have significantly enhanced the gameplay experience, making it more enjoyable and polished.
  • The game offers a nostalgic feel reminiscent of old-school shooters, with a humorous take on corporate themes.
  • Currently feels incomplete and lacks content, with only a short level available and many bugs present.
  • The game is criticized for being overpriced given its current state and the limited amount of content offered.
  • Players have reported performance issues, including lag and collision problems, which detract from the overall experience.
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game is intended to be a key element of its charm, but some players feel it can detract from overall enjoyment when it becomes overbearing. While there are moments of wit and cleverness, the balance between humor and gameplay experience is a point of contention among users.

    • “Also, he is handsome, funny, and super smart.”
  • music
    4 mentions Positive Neutral Negative

    The game's soundtrack and atmosphere are highly praised for their lush quality, enhancing the overall experience. However, some players noted performance issues, including lag on medium settings and incomplete music in the final level.

    • “The soundtrack and atmosphere are on point and feel lush to move around.”
    • “The only issue was that the game was rather laggy even with good specs on medium settings, as well as missing or unfinished music in the final level.”
  • story
    4 mentions Positive Neutral Negative

    The story aspect of the game has received mixed feedback, with some players finding it difficult to follow due to the lack of a mini-map or quest tracker, which could enhance clarity on objectives. Additionally, the lengthy introduction and the tediousness of combat, such as enemies requiring multiple headshots to defeat, detract from the overall narrative experience.

    • “And some stuff that I personally found a bit tedious; enemies sometimes take like 5 or 6 headshots to die. The intro was maybe too long, and I just wish it was easier to understand the story/objective, which is what an objective overlay would help with, either on the screen while you're moving around or on the pause menu.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere of the game is highly praised for its immersive and lush quality, enhanced by a well-crafted soundtrack that complements the overall experience. Players feel a strong sense of engagement while exploring the environment.

    • “The soundtrack and atmosphere are on point, making it feel lush to move around.”
  • gameplay
    2 mentions Positive Neutral Negative

    Players have noted a significant enhancement in gameplay and overall vibe following the recent patch, with improvements described as a tenfold increase in quality.

    • “Gameplay and overall vibe of the game has improved tenfold with the recent patch.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game tedious, particularly due to enemies requiring multiple headshots to defeat, which can prolong encounters unnecessarily. Additionally, the lengthy introduction and lack of clear objectives contribute to a frustrating experience, suggesting that an objective overlay could enhance gameplay clarity.

    • “I found some aspects a bit tedious, like enemies sometimes taking 5 or 6 headshots to die. The intro was maybe too long, and I wished it was easier to understand the story and objectives. An objective overlay would help, either on the screen while moving around or in the pause menu.”

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