- July 23, 2022
- SquiffyDev
SCP: Daybreak
77%Game Brain Score
story, atmosphere
stability, grinding
77% User Score 270 reviews
Platforms
About
An open-ended, SCP-based, atmospheric, exploration-focused, survival-horror game with puzzle elements and replayability.








Audience ScoreBased on 270 reviews
story9 positive mentions
stability11 negative mentions
- The game has a great atmosphere that effectively creates tension and unease, making it a unique experience in the SCP genre.
- There is a lot of potential for the game, with an intriguing story concept and immersive environmental storytelling.
- The voice acting and sound design are commendable, adding depth to the overall experience.
- The game is currently very buggy, with issues such as broken mechanics, lack of a save system, and unclear objectives that hinder gameplay.
- Many players find the game too short and lacking in content, with minimal interaction and no real threats or enemies present.
- The graphics and optimization need significant improvement, as players have reported performance issues and visual glitches.
story
47 mentions Positive Neutral NegativeThe game's story is described as intriguing and atmospheric, with potential for further development, particularly in relation to the SCP universe. While some players appreciate the environmental storytelling and the foundation of a compelling narrative, others express frustration with its current execution and the lack of clarity in certain areas. Overall, there is optimism for future updates to enhance the storytelling experience.
“The story of this game, which is one of the most important things of the SCP-001 WDB (When Day Breaks) file, I can see a universe forming from this, a lot of potential in the story department. Hopefully, more story comes with updates; personally, WDB is one of my all-time favorites in the SCP universe. I constantly make up tales for it, and this is the most WDB game we'll ever get.”
“Extremely atmospheric game; I was really impressed with the storytelling.”
“I absolutely love the mixture of pages and voice recordings; it really brings some life into the game with a simple underlying story of the people who either suffered or decided to perish instead.”
“Unfortunately, the game is no longer going to be about the actual story of SCP Daybreak.”
“What is here is a walking simulator tech demo with minimal audio, extremely buggy physics (I'm looking at you, doors), and just sort of a one-page anticlimactic 'story', if you can call it that.”
“Great game, good atmosphere, crisp audio... but the story was confusing and I got lost at some points, mostly when I got curious, went somewhere I shouldn't be and got out of the map, in turn skipping pretty much the whole game and ending up at the bad ending.”