Sheep Keep
- May 2, 2016
- GameDevBriden
This was a 4-month project completed by a team of 3 developers during the second semester of my third year (2014-2015) in the Game Development and Entrepreneurship program at UOIT.I held the Lead Programmer role for the project and solely completed all of the programming tasks for the game, which include - gameplay, networking, and character/object classes. I did not complete any of the game's art…