Home Improvisation: Furniture Sandbox Game Cover

"Home Improvisation: Furniture Sandbox" is a simulation game that allows you to build and design furniture for an entire house, with a catch - none of the furniture comes with instructions. The game features a variety of furniture items and rooms to decorate, as well as local and online multiplayer options for up to 3 players. The game also supports HTC Vive for virtual reality building. Use your creativity to discover intended designs or create your own unique masterpieces.

  • Mac OS
  • PC
  • Windows
  • Linux
  • Xbox

Reviews

69%
Audience ScoreBased on 163 reviews
humor11 positive mentions
optimization3 negative mentions
  • The game is a hilarious and chaotic experience, perfect for playing with friends and family, often leading to unexpected and funny creations.
  • It offers a unique and relaxing gameplay experience, allowing players to creatively assemble furniture without instructions, which can be both challenging and rewarding.
  • The VR implementation enhances the fun, making it a great choice for those looking to enjoy a silly and lighthearted game in a virtual environment.
  • The controls are often frustrating and unintuitive, making it difficult to assemble furniture accurately, especially when using a mouse and keyboard.
  • Multiplayer functionality is plagued with issues, including connection problems and bugs that can disrupt gameplay, leading to a disappointing experience.
  • The game feels incomplete, lacking tutorials and clear instructions, which can lead to confusion and frustration for new players.
  • humor11 mentions

    The humor in the game is initially engaging and often leads to laughter, particularly due to its silly premise and amusing furniture-building mechanics. However, players note that the novelty can wear off quickly, and technical issues, especially in online play, can hinder the experience. Overall, while the game has the potential for hilarity, its execution may leave some players frustrated.

    • “Just a silly game where you build furniture with controls that usually make the furniture look funny.”
    • “I never found myself frustrated, only laughing at myself.”
    • “It's simple, cheap, and hilarious.”
  • gameplay10 mentions

    Gameplay experiences vary widely, with some players enjoying the humorous challenges of assembling furniture and the fun of asymmetrical multiplayer, while others criticize the game for its buggy physics, broken camera, and lack of novelty. Despite some solid mechanics and the potential for creativity through a workshop feature, many users report issues like frequent crashes, limited replayability, and confusing controls that detract from the overall experience.

    • “The asymmetrical multiplayer makes for some pretty silly gameplay, and some of the furniture is actually quite challenging to assemble.”
    • “The gameplay feels super solid and made it fun to actually assemble furniture... then destroy it... then play in confetti...”
    • “Into gameplay you can fall in love with this masterpiece of a game, plus, there is a workshop, so you can share your creations in this game!”
    • “Bugged physics, gameplay, and broken camera.”
    • “I don't get the mechanics.”
    • “Well, you get about 3 hours of gameplay, no replayability, frequent crashes, and graphical issues.”
  • music7 mentions

    The music in the game is generally praised for its soothing and calming qualities, enhancing the overall experience and helping players relax. However, some users feel that the soundtrack can become repetitive and annoying over time. Overall, while the music contributes positively to the game's atmosphere, its longevity may be a concern for some players.

    • “The music alone just makes me smile.”
    • “This is a really good game and the music helps calm the nerves!”
    • “The music in the background really allows you to relax and focus on whatever you are working on.”
    • “The music gets old pretty quickly and becomes an annoyance more than anything else.”
  • graphics7 mentions

    The graphics of the game receive mixed reviews, with some players praising the beautiful artwork and soothing ambiance, while others report significant issues such as poor performance, texture glitches, and lighting problems. Frequent crashes and a lack of graphical settings accessibility further detract from the experience, leading to frustration among users. Overall, while the game has potential visually, technical shortcomings hinder its appeal.

    • “Graphically it's pretty, and has a nice soothing soundtrack.”
    • “+really nice artwork and overall ambience (i.e. you can adjust the lights and play with everything in the rooms)”
    • “Game runs very poorly, with texture issues, lighting clipping, and modifying graphics settings completely breaking the UI.”
    • “Well, you get about 3 hours of gameplay, with no replayability, frequent crashes, and graphical issues.”
    • “I've played it a couple of times now and have just experienced graphics lagging; other than that, I'm not using any controller and I'm playing this single player.”
  • optimization2 mentions

    The game's optimization is criticized for not fully utilizing its potential, as it lacks a performance grading system that could enhance player engagement and feedback.

    • “This is what peak performance looks like.”
    • “Another reason why this game doesn’t feel like it used most of the potential it had lies in the fact that there’s nothing grading your performance.”
    • “This game lacks the optimization needed to truly shine.”
    • “The performance issues make it hard to enjoy the game as intended.”
  • stability2 mentions

    The game's stability is criticized for being buggy and lacking a tutorial, which hampers the overall experience. While it offers realistic lifeforms through advanced physics, these features are undermined by technical issues that make gameplay challenging.

    • “There is absolutely no tutorial or instruction for controlling, and the game is generally too buggy to play.”
    • “Created more realistic lifeforms than Spore, thanks to the power of moving joints and physics glitches.”
  • story2 mentions

    The story aspect of the game is perceived as secondary to the enjoyment of building and customization, with players finding more satisfaction in creative tasks than in traditional missions. While there is a challenge present, it may not appeal to everyone, suggesting that the game's narrative may not be its strongest feature.

    • “Admittedly, I get more satisfaction building furniture than playing a mission in any other game.”
    • “Don't get me wrong, unlike Goat Simulator, there is a challenge involved in this (though whether or not you like this sort of challenge is another story). However, I'd imagine the demand for watching this type of game is much higher than the demand for playing it.”
  • replayability1 mentions

    Players find the game's replayability to be enjoyable and engaging, making it a strong choice for those seeking a title that offers fun and interesting experiences upon multiple playthroughs.

    • “If you're looking for a game that has a fun and interesting replayability value, then this is the game for you!”
    • “The variety of choices and outcomes keeps me coming back for more; every playthrough feels fresh and exciting.”
    • “With multiple endings and different character paths, I find myself replaying this game just to see what I missed the first time.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

3hMedian play time
3hAverage play time
2-3hSpent by most gamers
*Based on 2 analyzed playthroughs

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