- March 24, 2017
- MrCiastku
- 6h median play time
Shadows 2: Perfidia
Platforms
About
"Shadows 2: Perfidia" is a first-person stealth horror game where players navigate through a dark, atmospheric environment to uncover the mystery of a cursed town. Equipped with a lighter and a journal, players must avoid grotesque shadows while solving puzzles and uncovering disturbing secrets. The game features a unique "fear system" that adjusts the difficulty based on the player's fear level, adding an extra layer of challenge and tension.



- The game effectively creates a tense atmosphere with good jump scares that can genuinely frighten players.
- It offers a unique gameplay experience with two characters and multiple endings, enhancing replayability.
- For its low price, the game provides a decent amount of content and can be enjoyable for fans of indie horror games.
- The level design is repetitive, with many rooms looking the same, leading to a lack of variety in gameplay.
- Graphics and overall production quality feel low-budget, which may detract from the immersion.
- Gameplay mechanics can be frustrating, with issues like battery management for the flashlight and glitches that can disrupt progress.
- gameplay25 mentions Positive Neutral Negative
The gameplay of the game is a mixed bag, with some players appreciating its tense atmosphere and unique mechanics, such as the elevator floor concept and varied character stories. However, many criticize it for relying heavily on jumpscares, repetitive mechanics, and a lack of depth, with some feeling that the gameplay is limited to simply running and hiding. While the sound design and visual elements enhance the experience, the overall execution leaves room for improvement, making it a polarizing experience among players.
“The important thing in the game for me is the fluent gameplay of this game.”
“At first, the floor levels might seem repetitive, but then sound design kicks in: you hear door creaks in the distance, you hear a growl two feet behind you, a mirror breaks, lights flicker or someone turns them off in a room you just were – these technical mechanics help increase the overall scare factor of the game and add a unique aspect to each level in a creative way.”
“The gameplay is great and keeps you on the edge of your seat.”
“Playability: stumbling around in total darkness isn't gameplay; it's the equivalent of Minesweeper if you don't know how Minesweeper works.”
“I bought this expecting a fun and interesting horror game, but what I got instead was confusing game mechanics, cheesy jumpscares, a monster that is essentially only there to chase you, jumpscare you, then force you to restart all the way back at the beginning, and a generally uneventful story.”
“I hate these types of games where all you do is run and hide; those are the full list of gameplay elements: run and hide, nothing more.”