Shadows 2: Perfidia
- March 24, 2017
- MrCiastku
- 6h median play time
"Shadows 2: Perfidia" is a first-person stealth horror game where players navigate through a dark, atmospheric environment to uncover the mystery of a cursed town. Equipped with a lighter and a journal, players must avoid grotesque shadows while solving puzzles and uncovering disturbing secrets. The game features a unique "fear system" that adjusts the difficulty based on the player's fear level, adding an extra layer of challenge and tension.
Reviews
- The game offers a tense atmosphere with effective jump scares that keep players on edge.
- Gameplay features interesting mechanics and multiple endings, enhancing replayability.
- For its low price, the game provides a surprisingly enjoyable horror experience with a decent length of playtime.
- The graphics are low-budget and the level design is repetitive, leading to a lack of variety.
- Some players experienced frustrating bugs and glitches that hindered gameplay.
- The reliance on cheap jump scares and limited gameplay mechanics may not appeal to all horror fans.
- gameplay23 mentions
- 43 % positive mentions
- 43 % neutral mentions
- 13 % negative mentions
The gameplay of the game is characterized by a tense atmosphere and interesting mechanics, particularly the unique elevator floor mechanic. However, it has been criticized for relying heavily on jumpscares and repetitive elements, with some players finding the core gameplay limited to running and hiding. While there are varied storylines and difficulty modes, the overall experience can feel confusing and uneventful, despite some creative sound design and visual elements that enhance the horror experience.
“The game has a really tense atmosphere and cool mechanics.”
“Not only do you get the choice of two stories to play as different characters, but you can also choose to play in easy mode with checkpoints, or hardcore where if you die you have to restart from the beginning. There are also some interesting mechanics at play and even an intro movie for each character.”
“At first, the floor levels might seem repetitive, but then sound design kicks in: you hear door creaks in the distance, you hear a growl two feet behind you, a mirror breaks, lights flicker or someone turns them off in a room you just were – these technical mechanics help increase the overall scare factor of the game and add a unique aspect to each level in a creative way.”
“Playability: stumbling around in total darkness isn't gameplay, it's the equivalent of Minesweeper if you don't know how Minesweeper works.”
“I bought this expecting a fun and interesting horror game, but what I got instead was confusing game mechanics, cheesy jumpscares, a monster that is essentially only there to chase you, jumpscare you, then force you to restart all the way back at the beginning, and a generally uneventful story.”
“I hate these types of games where all you do is run and hide; those are the full list of gameplay elements, run and hide, nothing more.”
- graphics10 mentions
- 50 % positive mentions
- 20 % neutral mentions
- 30 % negative mentions
The graphics of the game receive mixed reviews, with some players finding them mediocre and repetitive, while others praise them as great, especially when settings are maximized. Despite the visual quality, many agree that the unsettling design contributes to the game's spooky atmosphere. Overall, while the graphics may not be groundbreaking, they effectively complement the game's terrifying gameplay and plot.
“The graphics are great.”
“The graphics are great, the gameplay is terrific (and not to mention absolutely terrifying), the plot is amazing and the whole audio side is blood quenching!”
“When turned on to maximum graphics, the game kinda seems choppy when moving, but it's no big deal.”
“The graphics quality is mediocre and is reused quite often. The office itself is quite unbelievable considering nobody would want to work in such a place longer than 10 minutes before feeling some serious discomfort due to the lack of windows, ventilation, weird portraits, and generally speaking, room design.”
“When turned on to maximum graphics, the game kind of seems 'choppy' when moving, but it's no big deal.”
“I didn't like this game; it was the graphics for me. I know the game is cheap, but I have played better and have better games to play.”
- story8 mentions
- 38 % positive mentions
- 25 % neutral mentions
- 38 % negative mentions
The story is a mixed bag, with some players finding it thoughtful and engaging, particularly through journal entries that enhance the narrative. However, others criticize it as confusing and uneventful, with repetitive settings and mechanics that detract from the horror experience. Overall, while it offers some interesting twists and a decent length, it doesn't significantly innovate within the survival horror genre.
“The narrative doesn’t revolutionize survival horror storytelling, but it engages the player enough to suspend, scare, and introduce a fun twist at the end – through journal entries illustrating the protagonist's interior monologue and scattered notes left around by the 'shadow people'.”
“The graphics are great, the gameplay is terrific (and not to mention absolutely terrifying), the plot is amazing and the whole audio side is blood-curdling!”
“- Story is thoughtful and cool.”
“I bought this expecting a fun and interesting horror game, but what I got instead was confusing game mechanics, cheesy jumpscares, a monster that is essentially only there to chase you, jumpscare you, then force you to restart all the way back at the beginning, and a generally uneventful story.”
“This does mix up when you play the second character's storyline, but then again it is still the same office and hallways.”
“And, naturally, collect more notes that try to shed some light on the background story.”
- atmosphere4 mentions
- 75 % positive mentions
- -50 % neutral mentions
- 75 % negative mentions
The game is praised for its tense and immersive atmosphere, effectively conveying feelings of loneliness and engagement through its mechanics. Reviewers highlight that it successfully establishes a compelling ambiance that enhances the overall experience.
“The game has a really tense atmosphere and cool mechanics.”
“The atmosphere is really good; it feels lonely.”
“This one actually sets an atmosphere.”
“This game fails to create an engaging atmosphere.”
“The atmosphere feels flat and uninspired.”
“I expected a rich atmosphere, but it ended up feeling lifeless.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players indicate that grinding primarily involves farming for cards, suggesting a repetitive gameplay element focused on collecting and improving card sets.
“I'll be farming for cards.”
“The grinding feels endless and repetitive.”
“It takes too long to level up, making the game feel tedious.”
- optimization1 mentions
- 100 % positive mentions
- -100 % neutral mentions
- 100 % negative mentions
The game exhibits some performance issues, including frame rate drops and stutters, likely due to its Unity engine origins. However, many players find these issues forgivable given the game's overall quality and low price.
“The game does show its Unity roots with some performance issues regarding frame rates and stutters, but for the low cost, these are forgivable as it is a pretty good game overall.”
“The game shows its Unity roots with some performance issues regarding frame rates and stutters, but for the low cost, these are forgivable as it is a pretty good game overall.”
- stability1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Users report that the game exhibits excellent stability, with no bugs or glitches encountered during gameplay.
- replayability1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
Players find the game to be highly replayable due to its engaging and thrilling experience, making it enjoyable to revisit multiple times.
“This game was seriously scary, fun, replayable, and all-around awesome!”
“The variety of choices and outcomes makes each playthrough feel fresh and exciting.”
“I love how different strategies can lead to completely new experiences every time I play.”