Skip to main content

Shadows 2: Perfidia

Chilling from the very beginning,
Shadows 2: Perfidia Game Cover
80%Game Brain Score
gameplay, graphics
story, atmosphere
80% User Score Based on 97 reviews
Critic Score 81%Based on 2 reviews

Platforms

Nintendo SwitchPCWindows
Shadows 2: Perfidia Game Cover

About

Shadows 2: Perfidia is a single player casual simulation game with a horror theme. It was developed by MrCiastku and was released on March 24, 2017. It received positive reviews from both critics and players.

"Shadows 2: Perfidia" is a first-person stealth horror game where players navigate through a dark, atmospheric environment to uncover the mystery of a cursed town. Equipped with a lighter and a journal, players must avoid grotesque shadows while solving puzzles and uncovering disturbing secrets. The game features a unique "fear system" that adjusts the difficulty based on the player's fear level, adding an extra layer of challenge and tension.

Skip User Reviews

80%
Audience ScoreBased on 97 reviews
gameplay11 positive mentions
atmosphere3 negative mentions

  • The game effectively creates a spooky atmosphere with plenty of jump scares that keep players on edge.
  • It offers a unique gameplay experience with two characters and multiple endings, enhancing replayability.
  • For its low price, the game provides a decent amount of content and can be genuinely scary, especially when played in the dark with headphones.
  • The level design is repetitive, with many rooms looking the same, which can lead to a monotonous experience.
  • The game suffers from technical issues, including bugs and performance problems, which can disrupt gameplay.
  • Many jump scares feel cheap and rely on loud audio cues rather than building genuine tension, making them less effective.
  • gameplay
    25 mentions Positive Neutral Negative

    The gameplay of the game is a mixed bag, with some players appreciating its tense atmosphere and unique mechanics, such as the elevator floor concept and varied character stories. However, many criticize it for relying heavily on jumpscares, repetitive mechanics, and a lack of depth, with some feeling that it fails to innovate within the horror genre. While the sound design and visual elements enhance the experience, the overall gameplay experience is seen as inconsistent, with some players finding it engaging and others deeming it frustrating and simplistic.

    • “The important thing in the game for me is the fluent gameplay of this game.”
    • “At first, the floor levels might seem repetitive, but then sound design kicks in: you hear door creaks in the distance, you hear a growl two feet behind you, a mirror breaks, lights flicker or someone turns them off in a room you just were – these technical mechanics help increase the overall scare factor of the game and add a unique aspect to each level in a creative way.”
    • “The gameplay is great and keeps you on the edge of your seat.”
    • “Playability: stumbling around in total darkness isn't gameplay; it's the equivalent of Minesweeper if you don't know how Minesweeper works.”
    • “I bought this expecting a fun and interesting horror game, but what I got instead was confusing game mechanics, cheesy jumpscares, a monster that is essentially only there to chase you, jumpscare you, then force you to restart all the way back at the beginning, and a generally uneventful story.”
    • “I hate these types of games where all you do is run and hide; those are the full list of gameplay elements: run and hide, nothing more.”
  • graphics
    16 mentions Positive Neutral Negative

    The graphics in the game receive mixed reviews, with some players finding them mediocre and lacking in variety, while others appreciate the atmosphere they create. Although there are complaints about choppy performance at maximum settings and a general sense of low quality, several users still find the visuals effective in enhancing the horror experience. Overall, the graphics are described as decent but could benefit from improvements in texture and asset diversity.

    • “The graphics are great, the gameplay is terrific (and not to mention absolutely terrifying), the plot is amazing and the whole audio side is blood quenching!”
    • “Love the atmosphere in this game, it is so freaky and the voice acting is amazing. The graphics are good, could do with a bit of enhancing like the door textures being 2D, and not having a 3D door knob.”
    • “The puzzles need a lot of work and would like to see a better variation in the assets used altogether, but the graphic quality is not bad at all.”
    • “The graphics quality is mediocre and is reused quite often; the office itself is quite unbelievable considering nobody would want to work in such a place longer than 10 minutes before feeling some serious discomfort due to the lack of windows, ventilation, weird portraits, and generally speaking, room design.”
    • “Outside of that, it's just your 'run-of-the-mill' horror game with low quality graphics.”
    • “I didn't like this game; it was the graphics for me. I know the game is cheap, but I have played better and have better games to play.”
  • story
    11 mentions Positive Neutral Negative

    The game's story is a mixed bag, with some players finding it engaging through thoughtful elements like journal entries and notes that add depth, while others criticize it as confusing and lacking coherence, often feeling repetitive. Although it offers around six hours of gameplay across two character storylines, many felt the narrative did not significantly enhance the overall experience, with some describing it as uneventful and reliant on cheap scares. Overall, while the story has its moments, it fails to revolutionize the survival horror genre.

    • “The narrative doesn’t revolutionize survival horror storytelling, but it engages the player enough to suspend, scare, and introduce a fun twist at the end – through journal entries illustrating the protagonist's interior monologue and scattered notes left around by the 'shadow people'.”
    • “The graphics are great, the gameplay is terrific (and not to mention absolutely terrifying), the plot is amazing and the whole audio side is blood-curdling!”
    • “Story is thoughtful and cool.”
    • “I bought this expecting a fun and interesting horror game, but what I got instead was confusing game mechanics, cheesy jumpscares, a monster that is essentially only there to chase you, jumpscare you, then force you to restart all the way back at the beginning, and a generally uneventful story.”
    • “There's almost no story besides finding little notes that say random incoherent cryptic things.”
    • “I was so tired of doing the same level over and over again that by the time I beat the first guy's story, I wasn't going to repeat it another time for the other guy.”
  • atmosphere
    6 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its tension and immersive qualities, effectively creating a sense of loneliness and fear. While some jump scares feel cheap and not organically integrated, the overall experience is enhanced by strong voice acting and character connections. Despite minor graphical issues, players find the atmosphere compelling and memorable, contributing to a highly engaging horror experience.

    • “The atmosphere is really good, feels lonely.”
    • “Love the atmosphere in this game; it is so freaky and the voice acting is amazing. I like how the two playable characters are linked with each other. Usually in these types of horror games, they are non-linked. The graphics are good, but could use a bit of enhancing, like the door textures being 2D and not having a 3D doorknob. I love this game so much, 10/10 - would poop my pants again.”
    • “Yes, there are a few cheap jump scares that aren't set up by the atmosphere or originally created by the game; they just suddenly appear on your screen out of thin air with loud music playing.”
    • “This one actually sets an atmosphere.”
    • “Love the atmosphere in this game; it is so freaky and the voice acting is amazing. I like how the two playable characters are linked with each other, which is unusual in these types of horror games. The graphics are good but could use some enhancement, like the door textures being 2D and not having a 3D door knob.”
  • music
    3 mentions Positive Neutral Negative

    The music in the game is often criticized for relying on cheap jump scares, with sudden loud sound effects that feel disconnected from the overall atmosphere and lack originality.

    • “The music feels out of place and doesn't match the game's atmosphere, making it jarring rather than immersive.”
    • “The soundtrack is repetitive and lacks variety, which detracts from the overall experience.”
    • “The sound effects are overly loud and clash with the music, creating a disorienting experience.”
  • grinding
    3 mentions Positive Neutral Negative

    Players note that grinding in the game primarily involves farming for cards, indicating a repetitive but necessary process to enhance gameplay and progress.

    • “I'll be farming for cards.”
    • “The grinding feels endless and repetitive.”
    • “It takes too long to level up, making the game feel tedious.”
  • optimization
    3 mentions Positive Neutral Negative

    The game exhibits some performance issues, including frame rate drops and stutters, likely due to its Unity engine origins. However, many players find these issues forgivable given the game's overall quality and low price.

    • “The game does show its Unity roots with some performance issues regarding frame rates and stutters, but for the low cost, these are forgivable as it is a pretty good game overall.”
    • “The game shows its Unity roots with some performance issues regarding frame rates and stutters, but for the low cost, these are forgivable as it is a pretty good game overall.”
    • “Optimization is lacking, leading to frequent frame drops that disrupt the gameplay experience.”
    • “Despite its potential, the game suffers from significant optimization issues that make it hard to enjoy.”
  • replayability
    3 mentions Positive Neutral Negative

    Players find the game to be highly replayable due to its engaging and thrilling experience, making it enjoyable to revisit multiple times.

    • “This game was seriously scary, fun, replayable, and all-around awesome!”
    • “The variety of choices and outcomes makes each playthrough feel fresh and exciting.”
    • “I love how every decision I make leads to different experiences, encouraging me to replay it multiple times.”
  • stability
    1 mentions Positive Neutral Negative

    Users report that the game exhibits excellent stability, with no bugs or glitches encountered during gameplay.

  • humor
    1 mentions Positive Neutral Negative

    The game effectively balances its scary elements with a dose of humor, enhancing the overall fun experience for players.

    • “This is an incredibly scary game, with enough humor to make it fun as well!”
Skip Critic Reviews
Skip Game Offers

Buy Shadows 2: Perfidia

6h Median play time
6h Average play time
6-6h Spent by most gamers
*Based on 1 analyzed playthroughs
Skip Videos

Videos

Skip Games Like Shadows 2: Perfidia

Games Like Shadows 2: Perfidia

The Hat Man: Shadow Ward Image
Mists of Aiden Image
The Final Take Image
Summer of '58 Image
Welcome to Kowloon Image
Skip FAQs

Frequently Asked Questions

Shadows 2: Perfidia is a casual simulation game with horror theme.

Shadows 2: Perfidia is available on Nintendo Switch, PC and Windows.

On average players spend around 6 hours playing Shadows 2: Perfidia.

Shadows 2: Perfidia was released on March 24, 2017.

Shadows 2: Perfidia was developed by MrCiastku.

Shadows 2: Perfidia has received positive reviews from both players and critics. Most players liked this game for its gameplay but disliked it for its story.

Shadows 2: Perfidia is a single player game.

Similar games include The Hat Man: Shadow Ward, Mists of Aiden, The Final Take, Summer of '58, Welcome to Kowloon and others.