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Shadows 2: Perfidia

80%Game Brain Score
gameplay, graphics
story, atmosphere
80% User Score Based on 96 reviews

Platforms

PCWindowsNintendo Switch

About

"Shadows 2: Perfidia" is a first-person stealth horror game where players navigate through a dark, atmospheric environment to uncover the mystery of a cursed town. Equipped with a lighter and a journal, players must avoid grotesque shadows while solving puzzles and uncovering disturbing secrets. The game features a unique "fear system" that adjusts the difficulty based on the player's fear level, adding an extra layer of challenge and tension.

Shadows 2: Perfidia screenshot
Shadows 2: Perfidia screenshot
Shadows 2: Perfidia screenshot

80%
Audience ScoreBased on 96 reviews
gameplay11 positive mentions
atmosphere3 negative mentions

  • The game effectively creates a tense atmosphere with good jump scares that can genuinely frighten players.
  • It offers a unique gameplay experience with two characters and multiple endings, enhancing replayability.
  • For its low price, the game provides a decent amount of content and can be enjoyable for fans of indie horror games.
  • The level design is repetitive, with many rooms looking the same, leading to a lack of variety in gameplay.
  • Graphics and overall production quality feel low-budget, which may detract from the immersion.
  • Gameplay mechanics can be frustrating, with issues like battery management for the flashlight and glitches that can disrupt progress.
  • gameplay
    25 mentions Positive Neutral Negative

    The gameplay of the game is a mixed bag, with some players appreciating its tense atmosphere and unique mechanics, such as the elevator floor concept and varied character stories. However, many criticize it for relying heavily on jumpscares, repetitive mechanics, and a lack of depth, with some feeling that the gameplay is limited to simply running and hiding. While the sound design and visual elements enhance the experience, the overall execution leaves room for improvement, making it a polarizing experience among players.

    • “The important thing in the game for me is the fluent gameplay of this game.”
    • “At first, the floor levels might seem repetitive, but then sound design kicks in: you hear door creaks in the distance, you hear a growl two feet behind you, a mirror breaks, lights flicker or someone turns them off in a room you just were – these technical mechanics help increase the overall scare factor of the game and add a unique aspect to each level in a creative way.”
    • “The gameplay is great and keeps you on the edge of your seat.”
    • “Playability: stumbling around in total darkness isn't gameplay; it's the equivalent of Minesweeper if you don't know how Minesweeper works.”
    • “I bought this expecting a fun and interesting horror game, but what I got instead was confusing game mechanics, cheesy jumpscares, a monster that is essentially only there to chase you, jumpscare you, then force you to restart all the way back at the beginning, and a generally uneventful story.”
    • “I hate these types of games where all you do is run and hide; those are the full list of gameplay elements: run and hide, nothing more.”
  • graphics
    16 mentions Positive Neutral Negative

    The graphics in the game receive mixed reviews, with some players finding them mediocre and lacking in variety, while others appreciate the atmosphere they create. Although there are complaints about choppy performance on higher settings and a need for better asset variation, many users still find the graphics effective in enhancing the horror experience. Overall, the visuals are described as decent but not groundbreaking, with some elements needing improvement.

    • “The graphics are great, the gameplay is terrific (and not to mention absolutely terrifying), the plot is amazing and the whole audio side is blood quenching!”
    • “Love the atmosphere in this game, it is so freaky and the voice acting is amazing. The graphics are good, could do with a bit of enhancing like the door textures being 2D, and not having a 3D door knob.”
    • “The puzzles need a lot of work and would like to see a better variation in the assets used altogether, but the graphic quality is not bad at all.”
    • “The graphics quality is mediocre and is reused quite often; the office itself is quite unbelievable considering nobody would want to work in such a place longer than 10 minutes before feeling some serious discomfort due to the lack of windows, ventilation, weird portraits, and generally speaking, room design.”
    • “Outside of that, it's just your 'run-of-the-mill' horror game with low quality graphics.”
    • “I didn't like this game; it was the graphics for me. I know the game is cheap, but I have played better and have better games to play.”
  • story
    11 mentions Positive Neutral Negative

    The game's story is a mixed bag, with some players finding it engaging through thoughtful elements like journal entries and notes that add depth, while others criticize it as confusing and lacking coherence, often feeling repetitive. Although it offers a decent amount of gameplay, the narrative does not significantly innovate within the survival horror genre, leaving some players wanting a more compelling plot to enhance their experience. Overall, while there are moments of intrigue, the story's execution may not satisfy all players.

    • “The narrative doesn’t revolutionize survival horror storytelling, but it engages the player enough to suspend, scare, and introduce a fun twist at the end – through journal entries illustrating the protagonist's interior monologue and scattered notes left around by the ‘shadow people’.”
    • “The graphics are great, the gameplay is terrific (and not to mention absolutely terrifying), the plot is amazing and the whole audio side is blood-quenching!”
    • “Story is thoughtful and cool.”
    • “I bought this expecting a fun and interesting horror game, but what I got instead was confusing game mechanics, cheesy jumpscares, a monster that is essentially only there to chase you, jumpscare you, then force you to restart all the way back at the beginning, and a generally uneventful story.”
    • “There's almost no story besides finding little notes that say random incoherent cryptic things.”
    • “I was so tired of doing the same level over and over again that by the time I beat the first guy's story, I wasn't going to repeat it another time for the other guy.”
  • atmosphere
    6 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its tension and eerie loneliness, effectively enhancing the horror experience. While some users note the presence of cheap jump scares, the overall ambiance, supported by strong voice acting and character connections, contributes to a freaky and immersive environment. However, there are minor critiques regarding graphical details that could be improved.

    • “The atmosphere is really good, feels lonely.”
    • “Love the atmosphere in this game; it is so freaky and the voice acting is amazing. I like how the two playable characters are linked with each other. Usually in these types of horror games, they are non-linked. The graphics are good, but could use a bit of enhancing, like the door textures being 2D and not having a 3D doorknob. I love this game so much, 10/10 - would poop my pants again.”
    • “Yes, there are a few cheap jump scares, not set up by the atmosphere or originally created by the game, but suddenly a thing jumps onto your screen out of thin air with loud music playing.”
    • “This one actually sets an atmosphere.”
    • “The graphics are good, but they could use a bit of enhancing, like the door textures being 2D and not having a 3D doorknob.”
  • music
    1 mentions Positive Neutral Negative

    The music in the game is often criticized for relying on cheap jump scares, with sudden loud sounds that feel disconnected from the overall atmosphere and lack originality.

    • “The music feels out of place and doesn't match the game's atmosphere, making it jarring rather than immersive.”
    • “The soundtrack is repetitive and lacks variety, which makes it tedious to listen to over time.”
    • “The sound effects are overwhelming and often drown out the music, creating a chaotic audio experience.”
  • grinding
    1 mentions Positive Neutral Negative

    Players note that grinding in the game primarily involves farming for cards, indicating a repetitive but necessary process to enhance gameplay and progress.

    • “The grinding in this game feels endless and tedious.”
    • “I find myself repeating the same tasks over and over just to progress.”
    • “The amount of time required to level up is frustrating and takes away from the fun.”
  • optimization
    1 mentions Positive Neutral Negative

    The game exhibits some performance issues, including frame rate drops and stutters, likely due to its Unity engine origins. However, many players find these issues forgivable given the game's low cost and overall quality.

    • “The game does show its Unity roots with some performance issues regarding frame rates and stutters, but for the low cost, these are forgivable as it is a pretty good game overall.”
    • “The game shows its Unity roots with some performance issues regarding frame rates and stutters, but for the low cost, these are forgivable as it is a pretty good game overall.”
    • “Optimization is lacking, leading to frequent frame drops that disrupt the gameplay experience.”
    • “Despite its potential, the game suffers from significant optimization issues that make it hard to enjoy.”
  • stability
    1 mentions Positive Neutral Negative

    Users report that the game exhibits excellent stability, with no bugs or glitches encountered during gameplay.

  • replayability
    1 mentions Positive Neutral Negative

    Players find the game to be highly replayable due to its engaging and thrilling experience, making it both fun and memorable.

    • “This game was seriously scary, fun, replayable, and all-around awesome!”
    • “The variety of choices and outcomes makes each playthrough feel fresh and exciting.”
    • “I love how every decision I make leads to different experiences, encouraging me to replay it multiple times.”
  • humor
    1 mentions Positive Neutral Negative

    The game effectively balances its scary elements with a dose of humor, enhancing the overall fun experience for players.

    • “This is an incredibly scary game, with enough humor to make it fun as well!”

Buy Shadows 2: Perfidia

6h Median play time
6h Average play time
6-6h Spent by most gamers
*Based on 1 analyzed playthroughs

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