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Seraphim Slum

Seraphim Slum Game Cover
98%Game Brain Score
story, music
gameplay
98% User Score Based on 160 reviews

Platforms

Mac OSPCWindowsLinux
Seraphim Slum Game Cover

About

"Seraphim Slum" is a dark sapphic visual novel focused on three female love interests: Macy, Salxire, and Oriel. As Ezekiel, you explore the slum and help the girls break free from their mental constraints, leading to philosophical reflections on autonomy and corruption. With choice-based branching, the game features four unique endings. You'll delve into the unsettling nature of life and death as you navigate the slum and form relationships.

Seraphim Slum screenshot
Seraphim Slum screenshot
Seraphim Slum screenshot
Seraphim Slum screenshot
Seraphim Slum screenshot
Seraphim Slum screenshot
Seraphim Slum screenshot
Seraphim Slum screenshot
Seraphim Slum screenshot

98%
Audience ScoreBased on 160 reviews
story26 positive mentions

  • The game features stunning art and exceptional voice acting, creating a captivating and eerie atmosphere that enhances the storytelling.
  • The writing is deeply engaging, filled with metaphorical language and rich themes that explore love, sin, and spirituality, making it a memorable experience.
  • Seraphim Slum offers a unique take on the yuri genre, blending horror elements with romance and providing multiple endings that encourage replayability.
  • Some players found the philosophical concepts superficial and the character interactions unengaging, making it difficult to stay invested in the narrative.
  • The gameplay mechanics, including intentional game crashes and the way choices are handled, can be frustrating and disrupt the flow of the experience.
  • The art style received mixed reviews, with some sprites being described as rough, detracting from the overall visual appeal of the game.
  • story
    52 mentions Positive Neutral Negative

    The game's story is widely praised for its captivating and hauntingly beautiful narrative, rich in religious symbolism and emotional depth, particularly in its portrayal of romance and horror. Players appreciate the unique art style and voice acting, which enhance the storytelling experience, while some find the philosophical elements less resonant. Overall, the narrative is described as memorable and layered, encouraging multiple playthroughs to uncover subtle hints and bonus endings.

    • “The writing is hauntingly beautiful; I found myself fascinated by the story and uncovering how these angels ended up in the slums.”
    • “Beautiful game, loved it, such a surreal story to get lost in...”
    • “I loved playing this game; I played it multiple times already because I was so attached to the story.”
    • “Very evil story.”
    • “I'm not very excited about the whole 'play with their heart in God's name' attitude and I don't really understand why the other gamers here were so in love with the story (to be fair, I'm an atheist) but I'm still going to give it a fair review.”
    • “- If you make a story-related mistake, the game will throw you back to Steam's game library and you have to wait almost a whole minute until it starts again (the main reason why I thought the game was broken).”
  • music
    32 mentions Positive Neutral Negative

    The music in the game is widely praised for its ability to create an eerie yet beautiful atmosphere, with compositions that enhance the overall experience. While the original soundtrack features a limited number of tracks, the quality is high, and elements like the church bells are particularly noted for their fittingness. However, some players found the repetitive nature of the soundtrack to be a drawback, though the overall sound design and voice acting contribute to a memorable and immersive experience.

    • “The music is tinged with an underlying unease and yet filled with a serene beauty, twisting and wrenching at the voices and the noises and the silence of its soundscape to snap the player out of their trance of drifting in that atmosphere.”
    • “The sound design is amazing, and the original soundtrack is wonderful.”
    • “I love the atmosphere and the soundtrack is gorgeous.”
    • “Personally, I found the soundtrack constantly repeating to be annoying, and the speed at which text moves could be difficult for some.”
    • “The graphics, art, the way the words are written across the screen, and the music create an unnerving atmosphere.”
    • “I would've really liked a paid OST DLC.”
  • graphics
    24 mentions Positive Neutral Negative

    The graphics of the game are praised for their unique and beautiful art style, often described as watercolor-esque, which enhances the overall atmosphere and storytelling. While many reviewers found the visuals mesmerizing and a perfect complement to the narrative, some noted a clash of styles that detracted from the experience. Overall, the combination of art, music, and voice acting creates a memorable and immersive experience.

    • “The graphics, art, the way the words are written across the screen, and the music create an unnerving atmosphere.”
    • “First, I really like the watercolor-esque art style, which creates a very free-flowing and loose feeling that matches the atmosphere very well.”
    • “Loved it throughout; the story had me questioning everything at every turn, and the art style was amazing.”
    • “I wasn't keen on the art style.”
    • “The visuals are a bit of a mix of styles that I found somewhat clashing.”
    • “The graphics, art, way the words are written across the screen, and the music create an unnerving atmosphere.”
  • atmosphere
    16 mentions Positive Neutral Negative

    The game's atmosphere is masterfully crafted through a combination of hauntingly beautiful music, watercolor-inspired art, and compelling writing, creating an eerie yet serene experience. Players are drawn into a unique soundscape that enhances the unsettling themes, while the chaotic mechanics reinforce the emotional depth of the narrative. Overall, the immersive atmosphere leaves a lasting impression, making it a standout feature of the game.

    • “The music is tinged with an underlying unease and yet filled with a serene beauty, twisting and wrenching at the voices and noises of its soundscape, snapping the player out of their trance of drifting in that atmosphere.”
    • “But seriously, everything about the game: the art, the music, the voice acting, the characters, the writing; perfectly creates this eerie atmosphere that results in a very unique and unforgettable experience!”
    • “I love the atmosphere, and the soundtrack is gorgeous.”
    • “The music is tinged with an underlying unease and yet filled with a serene beauty, the way it twists and wrenches at the voices and the noises and the silence of its soundscape to snap the player out of their trance of drifting in that atmosphere.”
    • “The graphics, art, the way the words are written across the screen, and the music create an unnerving atmosphere.”
    • “Not only is the writing excellent, but the game mechanics only go to support this by creating a chaotic atmosphere.”
  • gameplay
    14 mentions Positive Neutral Negative

    The gameplay is standard for a short indie visual novel, featuring a unique mechanic where failing character interactions leads to a game restart, which can become tedious. While this mechanic reinforces the game's atmospheric horror and theming, it lacks engaging lewd corruption elements and can frustrate players due to its unconventional restart method. Overall, the gameplay supports the excellent writing but may not provide an enjoyable experience for all players.

    • “What seems at first to be a simple quality-of-life mechanic (preventing the player from having to replay scenes a bunch of times to get all the correct answers) turns out to be a way of reinforcing the game's atmosphere and theming: Ezekiel will say anything to have these girls fall in love with her, but does she even have any choice in the matter?”
    • “Not only is the writing excellent, but the game mechanics only go to support this by creating a chaotic atmosphere.”
    • “The gameplay is pretty standard for a visual novel, especially a short indie one.”
    • “The gameplay is pretty standard for a visual novel, especially for a short indie one.”
    • “The gameplay wasn't too enjoyable; if you fail a character interaction, it closes your game, which was original once or twice but got old fast.”
    • “The only real problem I have with this mechanic is that the way it restarts is by simulating the game crashing to desktop and then restarting on the title screen (this is what the 'continue' button is for--the game doesn't let you load saves from the main menu).”
  • emotional
    6 mentions Positive Neutral Negative

    The game is praised for its deep emotional resonance, effectively exploring themes of free will, love, and faith without resorting to randomness in its surreal elements. Players find it to be a touching experience that combines weirdness with meaningful emotional depth.

    • “I never got the impression (as I have from some other surreal stories) that aspects were added randomly just to be 'weird'; everything has emotional meaning and purpose.”
    • “An incredibly touching game about free will, love, and faith.”
    • “Weird, spooky, ethereal, scary, emotional.”
  • optimization
    2 mentions Positive Neutral Negative

    The reviews do not provide relevant information regarding the aspect of "optimization," focusing instead on the quality of performances. Therefore, no specific insights about optimization can be summarized from the provided texts.

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