Skip to main content

Sentinel

62%Game Brain Score
music, graphics
gameplay, story
62% User Score Based on 106 reviews

Platforms

LinuxPCMac OSWindows

About

Sentinel is an interactive audio tower defense game. It mixes strategic game play with a dynamic music system. The game takes place on a sequencer-like grid. As you add defenses, collect resources and destroy enemies, musical elements are triggered in time to the music. Fight through 31 levels to clear the virus from the system.

Sentinel screenshot
Sentinel screenshot
Sentinel screenshot
Sentinel screenshot
Sentinel screenshot
Sentinel screenshot
Skip User Reviews

62%
Audience ScoreBased on 106 reviews
music38 positive mentions
gameplay8 negative mentions

  • The game features a unique integration of music with gameplay, where tower actions and enemy movements sync with the soundtrack, creating an engaging audio-visual experience.
  • Sentinel offers a fresh take on the tower defense genre with its power distribution mechanic, requiring players to actively manage resources and adapt strategies in real-time.
  • The game is free to play, making it accessible for fans of tower defense games, and it includes a variety of levels and bonus challenges that encourage strategic thinking.
  • The game suffers from a lack of intuitive controls and documentation, making it difficult for players to understand mechanics and effectively manage their towers.
  • Many players find the difficulty level to be excessively high, especially in later stages, leading to frustration and a sense of unfairness in gameplay.
  • The visual effects and bright graphics can be overwhelming and distracting, detracting from the overall gaming experience for some players.
  • music
    144 mentions Positive Neutral Negative

    The music in the game is a standout feature, integrating dynamically with gameplay elements such as tower placement and firing, creating an interactive audio experience that enhances the overall atmosphere. While many players appreciate the electronic soundtrack and its ability to evolve with the game, some criticize its repetitiveness and the overwhelming visual effects that accompany it. Overall, the music is particularly appealing to fans of electronic genres, though it may not resonate with everyone.

    • “The music is one of the most important elements in this game, and the tracklist is composed of very good electronic music.”
    • “The dynamic music (interacting with your turret placement) is done very well and has no effect on gameplay besides aesthetics.”
    • “Your tower placement affects the music (imagine the screen as one large step sequencer) as well as events like tower shots, dying enemies, etc.”
    • “The music isn't that great by itself, but the sequencer-like aspect of the towers does make it enjoyable and evolving.”
    • “The music in the game plays no part in how the tower defense handles.”
    • “The best way to describe this is if you have ever been to a club, stood in the middle of the dance floor, had people bumping into you, as you stare up into a strobe light and let the mind-numbing, repetitive remix of the same song you heard the last four songs melt your brain.”
  • gameplay
    46 mentions Positive Neutral Negative

    Gameplay in Sentinel is characterized by a mix of tower defense mechanics and micromanagement, requiring players to maintain power levels for defense towers while managing resources to fend off waves of enemy viruses. While some players appreciate the novel power distribution mechanic and the engaging bonus stages, others find the core gameplay unintuitive, repetitive, and lacking in rewarding progression. The dynamic music enhances the atmosphere but does not significantly impact gameplay, leading to a mixed reception overall.

    • “I specifically liked the bonus stages which are different from the usual gameplay.”
    • “Gameplay consists of maintaining different power levels to your defense towers, while collecting money to buy more towers, keeping the virus at bay.”
    • “Sentinel is a tower defense game with a quite novel 'power distribution' mechanic, a nice visual aesthetic, and some cool sounds/music.”
    • “Some game mechanics are unintuitive and poorly documented.”
    • “The gameplay is very boring, and the level progression goes from hard to impossible.”
    • “The way the gameplay handles is simple, but never rewards you for winning a match; it's more like, 'yup, that's nice, go away, do the next one' like a chore.”
  • graphics
    26 mentions Positive Neutral Negative

    The graphics in the game are described as minimalistic yet vibrant, with a notable improvement in level variety and color compared to similar titles. While some players appreciate the aesthetic and dynamic music that enhances the experience, others criticize the graphics as being poor for a tower defense game, with issues like persistent visual elements after use. Overall, the visuals contribute positively to the game's theme, despite some players finding them lacking in depth.

    • “The aesthetics are very nice - the colors and backgrounds are alive with vivid color.”
    • “Sentinel is a tower defense game with a quite novel 'power distribution' mechanic, a nice visual aesthetic and some cool sounds/music.”
    • “The basic premise is that you're an anti-virus program defending off viruses, and the visuals and music that accompany it fit their roles well to put you into that world.”
    • “Compared to other tower defense games, this one has quite poor graphics; soundtracks are never a major selling point (I can listen to the radio for free).”
    • “There is no way of disabling the unnecessary throbbing graphics.”
    • “The 'control' tower sometimes doesn't disappear after you used up its ammo, and the laser graphic stays too.”
  • story
    6 mentions Positive Neutral Negative

    The reviews indicate that the game lacks a discernible story, with multiple users expressing disappointment over the absence of a narrative.

    • “There is no story either.”
  • grinding
    4 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game to be tedious, often requiring significant time investment to progress. Many suggest that a second life or additional resources may be necessary to effectively manage the grinding process.

    • “I found it to be tedious.”
    • “You'll need a second life for grinding.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The game's atmosphere is generally praised for its fitting and enjoyable music, which enhances the overall experience. However, some players note that the lively atmosphere can contrast with the frequent task-switching required during gameplay.

    • “I found the music to be wonderfully fit for creating a fun atmosphere, despite the many times it contrasts with how much task-switching you have to do during gameplay.”
    • “I'll start off by saying it's got a good atmosphere to go along with what it is.”
  • monetization
    2 mentions Positive Neutral Negative

    The game is praised for its completely free model, lacking hidden costs or microtransactions, making it a worthwhile experience for fans of tower defense games.

    • “It's a nice game for free without any hidden costs or microtransactions and definitely worth a shot if you like tower defense games.”
  • stability
    2 mentions Positive Neutral Negative

    The stability of the game on the Windows version has been criticized for being buggy, with multiple users reporting persistent issues during gameplay.

    • “The Windows version was still buggy when I played it.”
Skip Game Offers

Buy Sentinel

Skip Videos

Videos

Skip Games Like Sentinel

Games Like Sentinel

MarZ: Tactical Base Defense Image
Ancient Planet Image
Steampunk Tower 2 Image
Siege of Centauri Image
Space Run Image