Self-Isolation
- December 2, 2020
- Dymchick1
"Self-Isolation" is a simulation game set in the Yublin Federation, where players must self-isolate due to the SOVID-19 virus. Players work remotely to issue QR codes for people to go out, with stricter conditions over time, while managing their family budget and avoiding going crazy. The game features an interactive story with tough choices, as each day becomes more difficult than the last.
Reviews
- The game features a unique low-poly art style and has put effort into creating distinct artwork, especially for stamps and seals.
- The storyline is engaging and offers multiple endings, providing a sense of intrigue and replayability.
- The game captures the essence of the pandemic experience, making it relatable and timely for players.
- The game suffers from poor writing and translation issues, leading to a lack of clarity in its themes and messages.
- Gameplay can feel tedious and slow, with some mechanics being frustrating, such as the save feature not working properly.
- The horror elements are underwhelming, relying on cheap jump scares rather than building genuine tension.
- story10 mentions
- 30 % positive mentions
- 40 % neutral mentions
- 30 % negative mentions
The game's story is a key highlight, engaging players with its intriguing premise and humorous elements, reminiscent of "Papers, Please." While some find it linear and short, many appreciate the impactful twists and emotional depth, making it a compelling experience overall.
“I find this game to be interesting enough in the storyline that I'm wondering what will happen next.”
“The story is the main selling point of this game.”
“Really enjoyed the game, loved the play style, and loved the twists and turns in the story.”
“Story-wise, it is a simplified and much more linear 'Papers, Please'.”
“The story has a simple premise, and the TV shows are quite funny as well, mixing insane interviews with homeless people and obvious propaganda, so props to the developers for writing this.”
“Story-wise, I don't know why, but this character is weak.”
- graphics8 mentions
- 25 % positive mentions
- 38 % neutral mentions
- 38 % negative mentions
The game's low-poly graphics have received mixed reviews, with some players expressing a strong dislike for the aesthetic. However, the unique artwork, particularly in the stamps and seals, adds a distinctive touch that sets it apart from other low-poly titles. Additionally, certain segments suffer from poor visibility due to excessive darkness, which can hinder gameplay.
“It does have a lot of unique artwork made for the game, especially the stamps and seals used in passports and documents, so the developers have actually put some effort into making the game stand out from other low-poly Unity games.”
“Gameplay and art style wise, there are a few segments where it becomes insanely dark and trippy and becomes hard to see.”
“This is also my first game with low-poly graphics, and I must say for the record that I absolutely hate the look of low-poly graphics.”
“The art style is a low-poly art style, as can be seen on the store page.”
“Gameplay and art style wise, there are a few segments where it becomes insanely dark and trippy and becomes hard to see, and during one of the last levels, I spent nearly 10 minutes looking for the last bill to pay because of how dark it was despite using the flashlight, so not exactly perfect.”
- gameplay5 mentions
- 40 % positive mentions
- 0 % neutral mentions
- 60 % negative mentions
The gameplay features quirky mechanics, such as the main character's humorous interactions with everyday tasks, but suffers from frustrating design choices, including overly dark segments that hinder visibility and make navigation difficult. Additionally, the experience lacks the engaging depth found in similar titles like "Papers, Please" and "Death and Taxes," leading to a less enjoyable overall experience.
“Game mechanics such as the main character lifts the toilet lid to pee, but he doesn't put the lid back down, as every proper gentleman was taught to do by his mother when he was a young boy.”
“Gameplay and art style-wise, there are a few segments where it becomes insanely dark and trippy, making it hard to see. During one of the last levels, I spent nearly 10 minutes looking for the last bill to pay because of how dark it was, despite using the flashlight, so not exactly perfect.”
“Gameplay and art style-wise, there are a few segments where it becomes insanely dark and trippy, making it hard to see. During one of the last levels, I spent nearly 10 minutes looking for the last bill to pay because of how dark it was, despite using the flashlight, so it's not exactly perfect.”
“The gameplay of checking things isn't as fun as other games like 'Papers, Please' or 'Death and Taxes'.”
“Short gameplay.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the grinding aspect of the game to be tedious and slow, contributing to a sense of forced isolation that many describe as depressing.
“At the same time, I find the game a tediously slow grind, and the whole forced isolation thing is just depressing.”
“The grinding feels endless and repetitive, making it hard to stay engaged with the game.”
“I feel like I'm just going through the motions, grinding for hours without any real sense of progress.”
- humor1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The humor in the game is characterized by its simple yet effective premise, featuring a blend of absurd interviews with homeless individuals and overt satire, showcasing the developers' clever writing skills.
“The story has a simple premise, and the TV shows are quite funny as well, mixing insane interviews with homeless people and obvious propaganda. Props to the developers for writing this.”
“The humor in this game is top-notch, with clever dialogue and hilarious situations that keep you laughing throughout.”
“I love how the game uses absurdity to create humor, making even the most mundane tasks feel entertaining and fun.”
- music1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The music in the game is highly praised for its strong alignment with the game's scenarios, enhancing the overall immersive experience.
“The music is perfectly matched to the scenario you're placed in.”
“The soundtrack enhances the overall experience, immersing you in the game's world.”
“Each track complements the gameplay beautifully, creating an unforgettable atmosphere.”