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"See No Evil" is a dark, isometric puzzle game focusing on sound manipulation, set in a twisted fantasy world. As a Seer, you'll explore this beautiful yet challenging environment, uncovering secrets and combating hostility from the willingly blind. With its immersive ambience, stunning effects, and thought-provoking themes, this game is a captivating exploration of humanity's flaws and a testimony to gaming as an evolving art form.

  • PC
  • Windows

Reviews

62%
Audience ScoreBased on 141 reviews
gameplay15 positive mentions
grinding8 negative mentions
  • The game features a unique sound-based mechanic that adds an interesting twist to traditional puzzle-solving.
  • The art style and music are praised for their quality, creating an engaging atmosphere.
  • Many players found the puzzles to be clever and thought-provoking, providing a satisfying challenge.
  • The character moves too slowly, making gameplay feel tedious and frustrating.
  • Numerous bugs, particularly with achievements, detract from the overall experience.
  • The game lacks a compelling story or motivation, leading to a sense of aimlessness during gameplay.
  • gameplay52 mentions

    The gameplay of "See No Evil" features a unique sound-based mechanic that adds an intriguing layer to its puzzle-solving elements, though it suffers from issues such as slow character movement and unbalanced challenges that can frustrate players. While some reviewers appreciate the innovative mechanics and engaging puzzles, others criticize the execution, citing performance problems and tedious gameplay. Overall, the game presents a novel concept but struggles with consistency and balance, leading to mixed reviews on its overall enjoyment.

    • “There are four chapters, each has a different setting and introduces new enemies and gameplay elements.”
    • “I really like the mechanics of the main character being blind and how you need to be very careful about the steps you take around the enemies or else you get caught.”
    • “See No Evil offers an intriguing social commentary through its unique style of gameplay.”
    • “From a gameplay perspective, your character is too slow, the field of view is too small, and many of the puzzles were tedious rather than engaging.”
    • “A decent gameplay idea paired with bad execution yields a game like See No Evil.”
    • “The main problem is its gameplay.”
  • story34 mentions

    The story in "See No Evil" receives mixed reviews, with some players finding it intriguing and well-integrated with the gameplay, while others feel it lacks depth and fails to drive engagement. Many appreciate the artistic presentation and the moral themes, but note that the narrative can feel vague or underdeveloped, often overshadowed by the puzzle mechanics. Overall, while the game offers a decent story, it is primarily recognized for its puzzle-oriented gameplay rather than a rich narrative experience.

    • “It has a great story and super thought-provoking puzzles.”
    • “The (rather vague) story of See No Evil takes you through several chapters, each chapter consisting of a good amount of levels that will test both your patience and intelligence.”
    • “Beautiful, haunting music, clever game mechanics, challenging puzzles, thought-provoking storyline.”
    • “While the game itself was very good and very puzzle-oriented, I honestly had been struggling to finish this game because there really wasn't anything driving me forward, no story I could really see.”
    • “The story was nothing to write home about.”
    • “Although the moral is clear, the story is just there really, but I wouldn't recommend this game if it wasn't fun.”
  • graphics29 mentions

    The graphics of the game receive mixed reviews, with many praising the unique and charming art style, often compared to comic or hand-drawn aesthetics. While some players find the visuals appealing and fitting for the game's atmosphere, others note that the overall graphical quality is average and can lead to performance issues on lower-end systems. Overall, the art style is a highlight, but the graphics themselves are not the game's main focus.

    • “The artwork, music, and atmosphere of the game are above the grade for a game of this cost, and the gameplay is novel.”
    • “The art style in this game is something else & it has a brilliant concept; the enemies are all blind & can only hear you.”
    • “The animation and art styles are unique and beautiful, and the puzzles are challenging but not rage quit inducing.”
    • “I love the art style, but everything else feels like a letdown.”
    • “The world and characters are presented in a generic but coherent comic art style.”
    • “A lot of the time using a simple graphical style, with a mostly basic storyline and more often than not, reusing the same puzzles and mechanics.”
  • music28 mentions

    The music in the game receives mixed reviews, with some players praising its beauty and ability to enhance the atmosphere, while others find it grating or even painful at times. Many appreciate how the soundtrack complements the gameplay and the overall experience, though some note that certain sound effects can be jarring. Overall, the music is described as dynamic and fitting, but opinions vary on its execution and impact.

    • “The artwork, music, and atmosphere of the game are above the grade for a game of this cost, and the gameplay is novel.”
    • “Even though the game has a dark and foreboding story running through it, the music almost lightens the mood.”
    • “Beautiful, haunting music, clever game mechanics, challenging puzzles, thought-provoking storyline.”
    • “The music and sound design choices are strange, questionable and, at times, uninspired.”
    • “Each area has a different music track, which at times can get a little bit grating as it plays on a constant loop.”
    • “It's not what I expected, the music made my ears bleed.”
  • grinding8 mentions

    Players find the grinding aspect of the game to be tedious and frustrating, often requiring repetitive attempts to unlock achievements without guaranteed success. The slow character movement and limited field of view contribute to a lack of engagement, making the experience feel more like a chore than enjoyable gameplay. Overall, many reviewers express dissatisfaction with the grinding mechanics, labeling them as a significant drawback.

    • “Avoid if you don't want to be farming these for hours and not be guaranteed to get them anyway.”
    • “Unfortunately, the character animation for movement is very slow in comparison to that of the NPCs, and the game can get tedious as you retry over and over to defeat small sections with the inept tools and the odd AI you are faced against.”
    • “The puzzles, might I add, can become very tedious, and the prospect of starting one over after making a considerable dent in one does not appeal to me very much.”
  • atmosphere8 mentions

    The game's atmosphere is generally praised for its eerie and suspenseful qualities, enhanced by strong artwork and voice acting, creating a thick, dreamlike experience. However, some players find the sound design unremarkable and the repetitive gameplay detracts from the overall enjoyment. While the atmosphere is considered decent, technical limitations on certain devices may hinder the full experience.

    • “The artwork, music, and atmosphere of the game are above the grade for a game of this cost, and the gameplay is novel.”
    • “The sounds, on the other hand, are similarly unremarkable but feature a form of reverberation that, together with the voice acting, creates a thick, oneiric atmosphere.”
    • “Other than that, I really can't think of much else to say... I guess the atmosphere is okay; I'm not getting the full benefit playing on a low-end laptop though.”
    • “It’s all made in 2D and the game itself has a somewhat dark atmosphere.”
  • stability5 mentions

    The game "See No Evil" suffers from significant stability issues, including frequent bugs and glitches that disrupt gameplay, such as clipping and blocking. Players have reported technical problems like a non-functional fullscreen mode and buggy achievements, which further detract from the experience. Overall, these stability concerns hinder the game's potential as an enjoyable puzzle experience.

    • “See No Evil could have been a real fun puzzle game if it wasn't so buggy and broken.”
    • “Clipping or blocking are part of the regular glitches that interfere with the gameplay.”
    • “There are also some technical problems, namely a non-functioning fullscreen mode and buggy achievements.”
  • emotional3 mentions

    The emotional aspect of the game is highlighted by strong voice acting that effectively conveys feelings, leading to poignant moments that resonate with players, though some felt it lacked a significant "eureka!" moment to fully engage their emotions.

    • “The voice acting is excellent and truly emotional.”
    • “Tears welled up in my eyes when I realized what exactly was at stake.”
  • replayability2 mentions

    Players note that the game offers decent replayability through challenges and achievements that encourage skill improvement. However, some feel that the incentive to replay is limited, leading them to prefer exploring other games instead.

    • “The challenges and achievements offer a fair amount of replayability as you improve on the skills you learned.”
    • “The levels provide more replayability, but I would rather move on to other games since the incentive was only for achievements.”
    • “Levels offer some replayability, but I would rather move on to other games since the only incentive was for achievements.”
    • “The challenges and achievements provide a fair amount of replayability as you improve on the skills you learned.”
  • optimization1 mentions

    Players have reported significant performance issues alongside gameplay problems, indicating that optimization is lacking in the game.

    • “Besides the gameplay issues, there were also a number of performance problems I ran into.”
    • “The game struggles to maintain a stable frame rate, making it frustrating to play.”
    • “I encountered frequent lag and stuttering, which severely impacted my gaming experience.”
  • humor1 mentions

    The humor in the game is noted for being original and genuinely funny, contributing positively to the overall experience.

    • “The humor in this game is both original and hilarious, keeping me entertained throughout.”
    • “I love how the game incorporates clever jokes and witty dialogue that always catch me off guard.”
    • “The comedic timing and absurd situations make every playthrough a joyfully funny experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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