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"See No Evil" is a dark, isometric puzzle game focusing on sound manipulation, set in a twisted fantasy world. As a Seer, you'll explore this beautiful yet challenging environment, uncovering secrets and combating hostility from the willingly blind. With its immersive ambience, stunning effects, and thought-provoking themes, this game is a captivating exploration of humanity's flaws and a testimony to gaming as an evolving art form.

  • PC
  • Windows

Reviews

60%
Audience ScoreBased on 91 reviews
gameplay11 positive mentions
grinding6 negative mentions
  • The game features a unique sound-based mechanic that adds an interesting twist to traditional puzzle gameplay.
  • The art style and atmosphere are well-crafted, creating an engaging and immersive experience.
  • Some players found the puzzles to be clever and thought-provoking, providing a satisfying challenge.
  • Many players reported frustrating bugs, particularly with achievements not unlocking correctly and performance issues.
  • The character's slow movement speed and limited field of view made gameplay tedious and less enjoyable.
  • The story and motivation for solving puzzles were often seen as lacking, leading to a disconnection from the gameplay experience.
  • gameplay37 mentions

    The gameplay of "See No Evil" features a unique sound-based mechanic that some players find engaging, but it is marred by issues such as slow character movement, limited field of view, and frustrating puzzle design. While the game introduces interesting concepts, many reviewers noted that the execution is lacking, with performance problems and unbalanced gameplay detracting from the overall experience. Overall, opinions on gameplay range from decent to frustrating, with scores averaging around 5.5 to 7 out of 10.

    • “I really like the mechanics of the main character being blind and how you need to be very careful about the steps you take around the enemies or else you get caught.”
    • “See No Evil is a ridiculously engaging, unconventional sound-based puzzler developed by a small team at Noetic Games that blends original and challenging gameplay with a thought-provoking premise.”
    • “Gameplay: 7/10 - the puzzles are a lot of fun to figure out.”
    • “From a gameplay perspective, your character is too slow, the field of view is too small, and many of the puzzles were tedious rather than engaging.”
    • “A decent gameplay idea paired with bad execution yields a game like See No Evil.”
    • “It is an interesting concept and style, but the mechanics and poor sensitivity of the controls make it completely unplayable in tight levels.”
  • story24 mentions

    The game's story has received mixed reviews, with some players finding it lacking in depth and engagement, often feeling it serves merely as a backdrop to the puzzles. While a few appreciated the moral themes and artistic presentation, many felt the narrative was underdeveloped and generic, detracting from the overall experience. However, there are also positive mentions of an interesting plot and compelling elements that resonate with certain players, suggesting that the story's impact varies widely among audiences.

    • “Its weird presentation mirrors the obscure story.”
    • “An amazing game worth more than this price, an interesting and engaging puzzle game with a plot not too heavy-handed or long but that says what it needs to and works well with the game.”
    • “It has a great story and super thought-provoking puzzles.”
    • “While the game itself was very good and very puzzle-oriented, I honestly had been struggling to finish this game because there really wasn't anything driving me forward, no story I could really see.”
    • “The story was nothing to write home about.”
    • “Although the moral is clear, the story is just there really, but I wouldn't recommend this game if it wasn't fun.”
  • graphics22 mentions

    The graphics of the game are generally described as charming and artistic, featuring a comic-like style that enhances the overall aesthetic. While some players noted performance issues on lower-end systems, the visuals are appreciated for their creativity and coherence, with many reviewers highlighting the unique art style despite its simplicity. Overall, the graphics receive mixed ratings, with scores ranging from 7 to 8 out of 10, indicating a solid but not groundbreaking visual experience.

    • “The artwork, music, and atmosphere of the game are above the grade for a game of this cost, and the gameplay is novel.”
    • “The art style in this game is something else; it has a brilliant concept, the enemies are all blind and can only hear you.”
    • “Graphically, the game has a charming, hand-drawn style to it.”
    • “The world and characters are presented in a generic but coherent comic art style.”
    • “Graphics are freaking scary.”
    • “A lot of the time using a simple graphical style, with a mostly basic story-line and more often than not, reusing the same puzzles and mechanics.”
  • music19 mentions

    The music in the game receives mixed reviews, with some players appreciating its calming and atmospheric qualities that enhance the gameplay, while others find it strange, grating, or even painful. Many note that the soundtrack complements the puzzles and overall experience, though some criticize the sound design for being inconsistent or distracting. Overall, the music is seen as a significant aspect of the game, contributing to its unique ambiance, despite some polarizing opinions.

    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
    • “The artwork, music, and atmosphere of the game are above the grade for a game of this cost, and the gameplay is novel.”
    • “Even though the game has a dark and foreboding story running through it, the music almost lightens the mood.”
    • “The music and sound design choices are strange, questionable and, at times, uninspired.”
    • “Each area has a different music track, which at times can get a little bit grating as it plays on a constant loop.”
    • “The sound design and music are painful.”
  • atmosphere7 mentions

    The game's atmosphere is generally praised for its artwork and music, creating an eerie and oneiric experience that enhances the gameplay. However, some players find the sound design unremarkable and the repetitive nature of certain mechanics detracts from overall enjoyment. While the atmosphere is considered decent, it may not fully resonate for those playing on lower-end hardware.

    • “The artwork, music, and atmosphere of the game are above the grade for a game of this cost, and the gameplay is novel.”
    • “The sounds, on the other hand, are similarly unremarkable but feature a form of reverberation that, together with the voice acting, creates a thick, oneiric atmosphere.”
    • “Suspenseful atmosphere.”
    • “The sounds, on the other hand, are similarly unremarkable but feature a form of reverberation that, together with the voice acting, creates a thick, oneiric atmosphere.”
    • “Other than that, I really can't think of much else to say... I guess the atmosphere is okay; I'm not getting the full benefit playing on a lousy laptop, though.”
    • “Suspenseful atmosphere.”
  • grinding6 mentions

    Players find the grinding aspect of the game to be tedious and frustrating, often requiring repetitive gameplay without guaranteed rewards. The slow character movement and limited field of view contribute to a lack of engagement, making the experience feel more like a chore than enjoyable gameplay. Overall, many reviewers advise against the game for those who dislike extensive farming and repetitive tasks.

    • “Avoid if you don't want to be farming these for hours and not be guaranteed to get them anyway.”
    • “The puzzles, might I add, can become very tedious, and the prospect of starting one over after making a considerable dent in one does not appeal to me very much.”
    • “From a gameplay perspective, your character is too slow, the field of view is too small, and many of the puzzles were tedious rather than engaging.”
  • stability4 mentions

    The game "See No Evil" suffers from significant stability issues, including frequent glitches such as clipping and blocking, which disrupt gameplay. Additionally, players report technical problems like a non-functional fullscreen mode and buggy achievements, further detracting from the overall experience.

    • “See No Evil could have been a really fun puzzle game if it weren't so buggy and broken.”
    • “Clipping and blocking are part of the regular glitches that interfere with the gameplay.”
    • “There are also some technical problems, including a non-functioning fullscreen mode and buggy achievements.”
  • emotional2 mentions

    Players report a strong emotional impact, with moments of profound realization evoking tears and deep connection to the stakes involved. However, some feel that the game lacks the essential "eureka!" moments that typically enhance emotional engagement.

    • “Tears welled up in his eyes when he realized what exactly was at stake.”
    • “None made me feel that essential 'eureka!' moment.”
  • replayability2 mentions

    Players note that the game offers decent replayability through challenges and achievements that encourage skill improvement. However, some feel that the incentive to replay is limited, leading them to prefer exploring other games instead.

    • “The challenges and achievements offer a fair amount of replayability as you improve on the skills you learned.”
    • “The levels provide more replayability, but I would rather move on to other games since the incentive was only for achievements.”
    • “The challenges and achievements offer a fair amount of replayability as you improve on the skills you learned.”
    • “The levels provide some replayability, but I would rather move on to other games since the only incentive is for achievements.”
  • optimization1 mentions

    Users have reported significant performance issues alongside gameplay problems, indicating that optimization is lacking in the game.

    • “Besides the gameplay issues, there were also a number of performance problems I ran into.”
    • “The game frequently lags and stutters, making it nearly unplayable at times.”
    • “I experienced significant frame drops, even on high-end hardware.”
  • humor1 mentions

    The humor in the game is noted for being original and genuinely funny, contributing positively to the overall experience.

    • “It's original and genuinely funny.”
    • “The humor is clever and keeps you laughing throughout the game.”
    • “I love how the jokes are woven into the gameplay; it makes every moment enjoyable.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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